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  1. #1
    Player
    Join Date
    Mar 2011
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    1,003
    Quote Originally Posted by Alhanelem View Post
    I'd honestly rather have more of the item produced. It's not like someone who can't use it yet can't save it for later.

    Think about it. if the overall chance of you personally getting the item is the same by either method (Unless you go with people who will let you have the drop no questions asked), wouldn't it be better to see more of that item go around and have it be less rare overall?

    Obviously I'd rather have both good drop rates and be able to choose who gets it. But as far as SE is concerned, you tend not to be able to have your cake and eat it too.
    What part of eleven R/E boots going to three people says "increased circulation" to you?
    (9)

  2. #2
    Player Bigboy's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    68
    Character
    Bigboy
    World
    Quetzalcoatl
    Main Class
    BLU Lv 90
    Quote Originally Posted by Alhanelem View Post
    I'd honestly rather have more of the item produced. It's not like someone who can't use it yet can't save it for later.

    Think about it. if the overall chance of you personally getting the item is the same by either method (Unless you go with people who will let you have the drop no questions asked), wouldn't it be better to see more of that item go around and have it be less rare overall?

    Obviously I'd rather have both good drop rates and be able to choose who gets it. But as far as SE is concerned, you tend not to be able to have your cake and eat it too.
    I think you may have missed the point. It's one thing for someone who can't use the item to get it. You are correct, they may be able to use it one day. It's a completely different thing for someone who already has the item in a group to be the person getting the item in the box. This is not a rich getting richer scenario either. It's a "Let's display to the player that a drop is being completely wasted here" scenario.

    In short, I think the argument that not getting to choose who the items go to is valid, but the issue of items going to people that already have them is whats really wrong here.
    (8)

  3. #3
    Player Harukusan's Avatar
    Join Date
    Mar 2011
    Posts
    186
    Character
    Harukusan
    World
    Ragnarok
    Main Class
    WAR Lv 99
    I don't like that metal and ra/ex drops share the same placement in boxes. The two should be individual from each other and contain no bullshit drops like wood or rocks... I would rather open a box with literally nothing in it than see a box full of worthless crap.

    "Congratulations, adventurer! You defeated the one of the highest tier NMs of Voidwatch! Here, have this black rock. No really, it's all yours. ^^"
    (9)

  4. #4
    Player SNK's Avatar
    Join Date
    Mar 2011
    Posts
    438
    Character
    Snk
    World
    Sylph
    Main Class
    BST Lv 99
    The idea of not being able to choose to distribute what items you get in your box to a loot pool is beyond retarded. I seen people with no melee jobs get DD bodies and vice versa multiple times.

    Rare being rare is one thing but the loot distribution is stupid.
    (7)

  5. #5
    Player Tamoa's Avatar
    Join Date
    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    My main gripe with the loot distribution system isn't so much that people get an item they can't equip (yet). It's much more when the SAME person gets the SAME ra/ex item several times.
    (8)

  6. #6
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,461
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Tamoa View Post
    My main gripe with the loot distribution system isn't so much that people get an item they can't equip (yet). It's much more when the SAME person gets the SAME ra/ex item several times.
    Then I don't think it would be too much to ask for the same R/E item not to drop for someone who already has it.

    What part of eleven R/E boots going to three people says "increased circulation" to you?
    See above. If someone already has it, they shouldn't get another one. Agree fully with that. Still, it's random. How many people did you have there?
    (2)

  7. #7
    Player Arylias's Avatar
    Join Date
    Aug 2011
    Location
    Lastok
    Posts
    10
    Character
    Arylias
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Quote Originally Posted by Alhanelem View Post
    If someone already has it, they shouldn't get another one. Agree fully with that. Still, it's random. How many people did you have there?
    We had a full alliance.
    (0)

  8. #8
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,461
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Arylias View Post
    We had a full alliance.
    If you had a full alliance and the same two people got half of that particular drop...

    Maybe there is a pattern. Any consistency in their behavior?

    In short, I think the argument that not getting to choose who the items go to is valid, but the issue of items going to people that already have them is whats really wrong here.
    I completely agree with this.
    (2)

  9. #9
    Player
    Join Date
    Mar 2011
    Posts
    960
    Voidwatch - where you watch the same people send the drops you want to the void.

    People have already stated that point systems would have worked to make this system function better but it's been ignored for whatever reason.
    (15)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  10. #10
    Player Nianny's Avatar
    Join Date
    Mar 2011
    Location
    Portugal
    Posts
    126
    Just to say I loved the emphasis the OP has. Made me chuckle.
    (4)


    By Kingfury. Fear the WHM.

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