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  1. #181
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    Quote Originally Posted by Komori View Post
    Just did Uptala the other day, nine people got Ace's Mail or something like that, it was a good day! Until half of them already had it and were screaming for AT LEAST the NQ Katana, which I obtained.
    This is how I feel about many things! I have gotten I think 7 Ace's Mail, 1 of which was my 1st run ever, I did probably 3 days worth of runs for a friend though to get him one, and got 1 mail almost every single run, while his box was logs & junk. On the other hand I have had the same with NMs like Kalasutrax, it dropped Ogier's just fine but when it came to Rubeus Spats I took weeks~... Adding to box, or a point system, would be just fine, Pulse Cells were a terrible idea in the end because they did nothing to help the problem with every piece of gear that doesn't shine, and made the ones that do shine a big walking price tag because you have to have 5 of them and they are still just as rare as the item itself!
    (1)

  2. #182
    Player Mefuki's Avatar
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    Mefuki
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    Fenrir
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    BLU Lv 99
    To run parallel to the random chest rewards, SE should just implement a system where after you kill an NM a certain number of times, you can get their rare drop. Killed Uptala 100 times? Take your Ace's Mail. Killed him 200 times? Here's your Murasamemaru. You earned it. You still have the randomness that SE seems to love but now you're working toward a goal.

    I know I'll be more encouraged to continue grinding out these fights if I can see a light at the end of the tunnel. This is one of the reasons I loved Trial of The Magians. Sure, it was dull sometimes but you could actually see yourself making progress. You didn't do the trial and then had the moogle botch the upgrade and say, "DO IT AGAIN, KUPO".

    Seriously, SE, point systems. They work.
    (5)

  3. #183
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    Sounds like you want this Mefuki!
    Quote Originally Posted by Demon6324236 View Post
    I have posted this idea in many other threads in the past however this is a more in depth look at my idea and how it could be implemented. It has been adjusted to go with current and upcoming changes being made to VW since the idea was originally presented. This is my Voidwatch Ticket Point system!

    1 ticket is awarded for each win against a VWNM. Tickets are exclusive to a NM, and are locked to the rifts in the area the NM is spawned in. For instance, when fighting Kaggen in Qufim Island, you will get a ticket for Kaggen's items only upon winning a fight. Also you may only spend these tickets when at one of these rifts. If you are in Lower Delkfutt's Tower you will not be able to spend Kaggen's tickets, instead they will be Akvan's tickets, and only ones retrieved from Akvan may be spent.

    Tickets should be just as cruor is, when finishing a VW fight, you will be told the amount you have with the 1 you earned. With enough blue light, such as 500%+, you would earn 2 tickets. Also the amount of tickets you have are only seen at the proper NPCs, or rifts.

    To show an example of how a chart would look for drops, I will use Kaggen and its drops.



    Example:Kaggen

    Notable Drops
    -Mekira Meikogai
    -Phasmida Belt
    -Kaggen's Cuticle
    -Mantis Eye
    -Heavy Metal

    Ticket Buy List
    -Mekira Meikogai = 100 Tickets
    -Phasmida Belt = 75 Tickets
    -Pulse Cell: Me = 35 Tickets
    -Kaggen's Cuticle = 30 Tickets
    -Heavy Metal = 5 Tickets
    -Mantis Eye = 5 Tickets
    -Crystal Petrifact = 1 Ticket

    Trade List
    -Mekira Meikogai = 25 Tickets
    -Phasmida Belt = 20 Tickets
    -Mantis Eye = 2 Tickets

    With this system, R/EX gear does not goto waste, rather it can be used to provide more tickets to go toward the rewards you are pursuing. Items will not seem unattainable, or severely luck based, they will allow players to obtain the items they wish given time and determination! Tickets will only count for the NM in question, you will not be able to have tickets from Kaggen used for Akvan drops, however, this is why Heavy Metal is in the buy list, it provides a use for tickets even if one already obtains all drops while having tickets left over. This would also heighten the supply of Heavy Metal, making Emp95 easier to obtain.

    Adding to this, with the new update allowing "Obtain All" to ignore R/EX items in the case you have it already, these could automatically be changed to tickets, allowing for fast disposal of gear unneeded, and giving the player better rewards.



    That is my idea for the ticket point system, it would allow a fair chance at rewards given time, would remove the need for wasting R/EX items, increase the supply of items such as Heavy Metal, and give a good reason to keep coming back to VW more and more.
    (8)
    Last edited by Demon6324236; 08-28-2012 at 05:02 AM.

  4. #184
    Player Camiie's Avatar
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    Camiie
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    Fenrir
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    MNK Lv 99
    I like that plan immensely. It actually rewards dedication but still keeps the luck factor for those who need that gambler's rush.
    (0)

  5. #185
    Player Calatilla's Avatar
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    Calatilla
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    Asura
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    DRK Lv 99
    It makes sense, which is exactly why SE won't do it. I'm still waiting for my Heka's off Akvan after doing so many runs, lost count a long time ago. Some guy gets 2 in 2 kills and has only killed him 15 times previous.... I think I deserve one by now.
    (4)
    Last edited by Calatilla; 08-28-2012 at 06:43 AM.

  6. #186
    Player Mefuki's Avatar
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    Fenrir
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    Absolutely, Demon6324236, that's precisely what I'm talking about. In fact I've rated that post up whenever you've posted it. This is the kind of system that should be in place everywhere.
    (1)

  7. #187
    Player Komori's Avatar
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    Komori
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    Bismarck
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    WHM Lv 99
    Quote Originally Posted by Calatilla View Post
    It makes sense, which is exactly why SE won't do it. I'm still waiting for my Heka's off Akvan after doing so many runs, lost count a long time ago. Some guy gets 2 in 2 kills and has only killed him 15 times previous.... I think I deserve one by now.
    Took me 200 tries to get a Heka's and in that same time I got TWO Omphalos Bullets for my level 12 Corsair.
    (0)

  8. #188
    Player Calatilla's Avatar
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    Quote Originally Posted by Komori View Post
    Took me 200 tries to get a Heka's and in that same time I got TWO Omphalos Bullets for my level 12 Corsair.
    I'm not going to pull out a random number because that's pointless but I know just from the fact I did 2 whole days worth of runs not counting other random runs doing Akvan that's it's at least over 200 kills.

    Probably closer to 3 maybe 4, idk as I said I lost count a long time ago. Keep getting the bullet though, I got 4 of them before I decided to make use of 1 and level my cor. On the upside at least I get plates on a regular basis off him.
    (0)

  9. #189
    Player Zhronne's Avatar
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    Mar 2011
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    Character
    Sechs
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    Asura
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    MNK Lv 99
    Demon's idea for tickets is fantastic. A few fixes from my side:


    1) 100 is not a good enough number. I'd raise it for the very very rare items (the ones which currently are marked as X on BGwiki)
    2) Ticket drop should be completely independent from lights. No 2 tickets if you get capped blue. It's just one ticket, period.
    3) I don't see the point of being able to convert tickets only from the rifts and not from an NPC (for example the pulse cells NPC)


    Anyway, they already "fixed" VW, which is a "closed" content now and has seen some major rehauls over time. A big thing like this won't happen, people will just eventually start forgetting about VW as new content is introduced.
    New Salvo, Meeble Murrows and the new expansion which will suely bring more content as well.

    This is kinda worrying though, since Empyreal upgrades depend on Voidwatch.... they'll need to find a way to keep people doing VW even in the future.
    Thinking about things on a long run, maybe THIS is exactely the reason why they've been so stingy with drop rates, they want people to keep having interest in VW. If a major % of people stop needing drops from VW and moves to the next content, who will put Heavy Metal Plates and Riftcinders/Riftdross (and even Riftsand, Silver Mirror etc) on the market?



    I'm starting to think that, wether right or wrong, this is exactely the reason behind their thinking. I just wish they could have simply said it in a straightforward way.
    (0)
    And the autumn of life has finally come
    with the promise of winter thaw.

  10. #190
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    Quote Originally Posted by Zhronne View Post
    Demon's idea for tickets is fantastic. A few fixes from my side:


    1) 100 is not a good enough number. I'd raise it for the very very rare items (the ones which currently are marked as X on BGwiki)
    The drop rates on these items seem to be roughly 1% or so, thats why I said 100, it seems like alot to me still honestly because your talking about at least 17 runs of 6 kills each to get that item alone.
    2) Ticket drop should be completely independent from lights. No 2 tickets if you get capped blue. It's just one ticket, period.
    This is only to prevent the possibility of zerging everything becoming the way to do it, it gives extra incentive to cap lights rather than just full attack and wack away. I remember when they said the changes that were made to Prov areas in regards to procs and lights, would be happening everywhere, some people feared it would become a 30 second zerg of the NM in a hope to kill it. Thankfully this wasn't the case but the idea of that possibly happening from this also makes me weary.
    3) I don't see the point of being able to convert tickets only from the rifts and not from an NPC (for example the pulse cells NPC)
    My thinking it is would be recorded as cruor is, meaning to only use 1 NPC for all NMs, and all areas, would probably be fairly chaotic in a number of ways, instead having it at rifts means easy access to all so long as a battle is not currently taking place at all of them (unlikely) and since they would be made like cruor, stored to your character automatically, you wouldn't need to haul them around with you.


    Anyway, they already "fixed" VW, which is a "closed" content now and has seen some major rehauls over time. A big thing like this won't happen, people will just eventually start forgetting about VW as new content is introduced.
    New Salvo, Meeble Murrows and the new expansion which will suely bring more content as well.
    This all very much depends on what new content has to offer, how fun it is, and how much time it takes. MBs seems to be 15 minutes, and I think it had a day timer like alot of other events. That means 30 minutes of your day probably, maybe more depending on a few things like gearing, gathering, where it is, and all of that. The same can be said of Salvage, a few hours at most, so between these alone, its 2~3 hours, for some players that is a long time, others it will barely scratch the surface. The expansion is still months away, its in 2013, which is at least a good 4 months, and probably more like 6~7. So to count any current content as finished would be a somewhat bad idea.

    This is kinda worrying though, since Empyreal upgrades depend on Voidwatch.... they'll need to find a way to keep people doing VW even in the future.
    Thinking about things on a long run, maybe THIS is exactely the reason why they've been so stingy with drop rates, they want people to keep having interest in VW. If a major % of people stop needing drops from VW and moves to the next content, who will put Heavy Metal Plates and Riftcinders/Riftdross (and even Riftsand, Silver Mirror etc) on the market?
    See thats part of the idea behind this system as well, the items like that would be added to ticket lists as well, so they can have higher supply in the market and players will be encouraged to continue VW for more of them. Right now its still luck dependant, so some are chased away by that alone, I myself at times see shouts for Qilin and such NMs, and don't go simply because I think I will get nothing for it.

    I hope that gives you some ideas why I said things the way I did in my ramble of an idea, however if you still disagree I understand, not everyone will like the same ideas.



    I'm starting to think that, wether right or wrong, this is exactely the reason behind their thinking. I just wish they could have simply said it in a straightforward way.
    SE always does this though so honestly nothing surprising to me. They don't often choose to tell us much detail for things, its kinda an "Eat your pees and like it!" kinda thing.
    (0)

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