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  1. #1
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    Sounds like you want this Mefuki!
    Quote Originally Posted by Demon6324236 View Post
    I have posted this idea in many other threads in the past however this is a more in depth look at my idea and how it could be implemented. It has been adjusted to go with current and upcoming changes being made to VW since the idea was originally presented. This is my Voidwatch Ticket Point system!

    1 ticket is awarded for each win against a VWNM. Tickets are exclusive to a NM, and are locked to the rifts in the area the NM is spawned in. For instance, when fighting Kaggen in Qufim Island, you will get a ticket for Kaggen's items only upon winning a fight. Also you may only spend these tickets when at one of these rifts. If you are in Lower Delkfutt's Tower you will not be able to spend Kaggen's tickets, instead they will be Akvan's tickets, and only ones retrieved from Akvan may be spent.

    Tickets should be just as cruor is, when finishing a VW fight, you will be told the amount you have with the 1 you earned. With enough blue light, such as 500%+, you would earn 2 tickets. Also the amount of tickets you have are only seen at the proper NPCs, or rifts.

    To show an example of how a chart would look for drops, I will use Kaggen and its drops.



    Example:Kaggen

    Notable Drops
    -Mekira Meikogai
    -Phasmida Belt
    -Kaggen's Cuticle
    -Mantis Eye
    -Heavy Metal

    Ticket Buy List
    -Mekira Meikogai = 100 Tickets
    -Phasmida Belt = 75 Tickets
    -Pulse Cell: Me = 35 Tickets
    -Kaggen's Cuticle = 30 Tickets
    -Heavy Metal = 5 Tickets
    -Mantis Eye = 5 Tickets
    -Crystal Petrifact = 1 Ticket

    Trade List
    -Mekira Meikogai = 25 Tickets
    -Phasmida Belt = 20 Tickets
    -Mantis Eye = 2 Tickets

    With this system, R/EX gear does not goto waste, rather it can be used to provide more tickets to go toward the rewards you are pursuing. Items will not seem unattainable, or severely luck based, they will allow players to obtain the items they wish given time and determination! Tickets will only count for the NM in question, you will not be able to have tickets from Kaggen used for Akvan drops, however, this is why Heavy Metal is in the buy list, it provides a use for tickets even if one already obtains all drops while having tickets left over. This would also heighten the supply of Heavy Metal, making Emp95 easier to obtain.

    Adding to this, with the new update allowing "Obtain All" to ignore R/EX items in the case you have it already, these could automatically be changed to tickets, allowing for fast disposal of gear unneeded, and giving the player better rewards.



    That is my idea for the ticket point system, it would allow a fair chance at rewards given time, would remove the need for wasting R/EX items, increase the supply of items such as Heavy Metal, and give a good reason to keep coming back to VW more and more.
    (8)
    Last edited by Demon6324236; 08-28-2012 at 05:02 AM.

  2. #2
    Player Camiie's Avatar
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    I like that plan immensely. It actually rewards dedication but still keeps the luck factor for those who need that gambler's rush.
    (0)

  3. #3
    Player Calatilla's Avatar
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    It makes sense, which is exactly why SE won't do it. I'm still waiting for my Heka's off Akvan after doing so many runs, lost count a long time ago. Some guy gets 2 in 2 kills and has only killed him 15 times previous.... I think I deserve one by now.
    (4)
    Last edited by Calatilla; 08-28-2012 at 06:43 AM.

  4. #4
    Player Komori's Avatar
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    Quote Originally Posted by Calatilla View Post
    It makes sense, which is exactly why SE won't do it. I'm still waiting for my Heka's off Akvan after doing so many runs, lost count a long time ago. Some guy gets 2 in 2 kills and has only killed him 15 times previous.... I think I deserve one by now.
    Took me 200 tries to get a Heka's and in that same time I got TWO Omphalos Bullets for my level 12 Corsair.
    (0)

  5. #5
    Player Calatilla's Avatar
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    Quote Originally Posted by Komori View Post
    Took me 200 tries to get a Heka's and in that same time I got TWO Omphalos Bullets for my level 12 Corsair.
    I'm not going to pull out a random number because that's pointless but I know just from the fact I did 2 whole days worth of runs not counting other random runs doing Akvan that's it's at least over 200 kills.

    Probably closer to 3 maybe 4, idk as I said I lost count a long time ago. Keep getting the bullet though, I got 4 of them before I decided to make use of 1 and level my cor. On the upside at least I get plates on a regular basis off him.
    (0)

  6. #6
    Player Mefuki's Avatar
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    Absolutely, Demon6324236, that's precisely what I'm talking about. In fact I've rated that post up whenever you've posted it. This is the kind of system that should be in place everywhere.
    (1)

  7. #7
    Player Zhronne's Avatar
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    Demon's idea for tickets is fantastic. A few fixes from my side:


    1) 100 is not a good enough number. I'd raise it for the very very rare items (the ones which currently are marked as X on BGwiki)
    2) Ticket drop should be completely independent from lights. No 2 tickets if you get capped blue. It's just one ticket, period.
    3) I don't see the point of being able to convert tickets only from the rifts and not from an NPC (for example the pulse cells NPC)


    Anyway, they already "fixed" VW, which is a "closed" content now and has seen some major rehauls over time. A big thing like this won't happen, people will just eventually start forgetting about VW as new content is introduced.
    New Salvo, Meeble Murrows and the new expansion which will suely bring more content as well.

    This is kinda worrying though, since Empyreal upgrades depend on Voidwatch.... they'll need to find a way to keep people doing VW even in the future.
    Thinking about things on a long run, maybe THIS is exactely the reason why they've been so stingy with drop rates, they want people to keep having interest in VW. If a major % of people stop needing drops from VW and moves to the next content, who will put Heavy Metal Plates and Riftcinders/Riftdross (and even Riftsand, Silver Mirror etc) on the market?



    I'm starting to think that, wether right or wrong, this is exactely the reason behind their thinking. I just wish they could have simply said it in a straightforward way.
    (0)
    And the autumn of life has finally come
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  8. #8
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    Quote Originally Posted by Zhronne View Post
    Demon's idea for tickets is fantastic. A few fixes from my side:


    1) 100 is not a good enough number. I'd raise it for the very very rare items (the ones which currently are marked as X on BGwiki)
    The drop rates on these items seem to be roughly 1% or so, thats why I said 100, it seems like alot to me still honestly because your talking about at least 17 runs of 6 kills each to get that item alone.
    2) Ticket drop should be completely independent from lights. No 2 tickets if you get capped blue. It's just one ticket, period.
    This is only to prevent the possibility of zerging everything becoming the way to do it, it gives extra incentive to cap lights rather than just full attack and wack away. I remember when they said the changes that were made to Prov areas in regards to procs and lights, would be happening everywhere, some people feared it would become a 30 second zerg of the NM in a hope to kill it. Thankfully this wasn't the case but the idea of that possibly happening from this also makes me weary.
    3) I don't see the point of being able to convert tickets only from the rifts and not from an NPC (for example the pulse cells NPC)
    My thinking it is would be recorded as cruor is, meaning to only use 1 NPC for all NMs, and all areas, would probably be fairly chaotic in a number of ways, instead having it at rifts means easy access to all so long as a battle is not currently taking place at all of them (unlikely) and since they would be made like cruor, stored to your character automatically, you wouldn't need to haul them around with you.


    Anyway, they already "fixed" VW, which is a "closed" content now and has seen some major rehauls over time. A big thing like this won't happen, people will just eventually start forgetting about VW as new content is introduced.
    New Salvo, Meeble Murrows and the new expansion which will suely bring more content as well.
    This all very much depends on what new content has to offer, how fun it is, and how much time it takes. MBs seems to be 15 minutes, and I think it had a day timer like alot of other events. That means 30 minutes of your day probably, maybe more depending on a few things like gearing, gathering, where it is, and all of that. The same can be said of Salvage, a few hours at most, so between these alone, its 2~3 hours, for some players that is a long time, others it will barely scratch the surface. The expansion is still months away, its in 2013, which is at least a good 4 months, and probably more like 6~7. So to count any current content as finished would be a somewhat bad idea.

    This is kinda worrying though, since Empyreal upgrades depend on Voidwatch.... they'll need to find a way to keep people doing VW even in the future.
    Thinking about things on a long run, maybe THIS is exactely the reason why they've been so stingy with drop rates, they want people to keep having interest in VW. If a major % of people stop needing drops from VW and moves to the next content, who will put Heavy Metal Plates and Riftcinders/Riftdross (and even Riftsand, Silver Mirror etc) on the market?
    See thats part of the idea behind this system as well, the items like that would be added to ticket lists as well, so they can have higher supply in the market and players will be encouraged to continue VW for more of them. Right now its still luck dependant, so some are chased away by that alone, I myself at times see shouts for Qilin and such NMs, and don't go simply because I think I will get nothing for it.

    I hope that gives you some ideas why I said things the way I did in my ramble of an idea, however if you still disagree I understand, not everyone will like the same ideas.



    I'm starting to think that, wether right or wrong, this is exactely the reason behind their thinking. I just wish they could have simply said it in a straightforward way.
    SE always does this though so honestly nothing surprising to me. They don't often choose to tell us much detail for things, its kinda an "Eat your pees and like it!" kinda thing.
    (0)

  9. #9
    Player Zhronne's Avatar
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    Quote Originally Posted by Demon6324236 View Post
    The drop rates on these items seem to be roughly 1% or so, thats why I said 100
    Nah it's much lower, something like ~0.3%, maybe even lower. And that's with capped lights/cells (supposing they do something and it's not just a placebo effect).
    Imho these key items thing should be a really long term thing to do, much longer than your numbers. If someone is lucky and gets the drops he wants before time then all the better, otherwise he can keep doin the NM to collect tickets.
    I'd say 300 is the minimum number for those tickets that would be considered "acceptable" by SE, probably even 300 wouldn't seem enough to them.
    If you ask me, I'd take even 500 or higher. At least I'd know I WOULD get the item after a certain amount of fights. I'm sure me and all the people who are currently 0/750+ on a certain item would be more than glad.
    But alas, we all know we're just talking about reveries and dreams because we're all aware another major rehaul to Voidwatch will NOT be coming, right?

    This is only to prevent the possibility of zerging everything becoming the way to do it
    People would still zerg and people would still cap lights. Or you're saying that when people cap lights they do not zerg? It's both things at the same time, honestly. And peoeple will still have incentive to cap lights because of the other items that drop from VW. Plates, mats and soldable ones for instance.
    So no, imho it should just be one KI per fight, no matter what happens, period.
    Good luck zerging higher tier mobs without procs anyway.

    meaning to only use 1 NPC for all NMs, and all areas, would probably be fairly chaotic in a number of ways
    I guess there are pros and cons in both solutions. But from a programming point of view it's probably easier for them to put everything on a single NPC instead than updating each rift with custom menus.
    After all this thing should be applied only to high tier VW NMs only.
    Cities T4, Jeuno T3, Zilart T3 etc.
    We don't really need to make this viable for all the other VW NMs who have farily acceptable drop rates already and you can get what you want usually in under 50 runs.
    A single NPC with some submenus seems a better solution overall, imho.


    This all very much depends on what new content has to offer, how fun it is, and how much time it takes.
    "fun".
    Because people do VW for "fun", rite? xD
    I dunno, it's unrealistical to expect all the upcoming events to be a success, but it's also unrealistical to expect all of them to be a failure.
    It's kinda obvious to me that some of these will work and will slowly drive people's interest from VW.
    Supposing that happens, I wonder which steps will SE take to make so Empyreal upgrades will still be viable even when way less HMPs and Rift-stuff will be put on the market.


    The expansion is still months away, its in 2013, which is at least a good 4 months, and probably more like 6~7.
    Way more than 4 imho, but I may be proved wrong.
    Still this doesn't change anything, not like 7 or 8 months from now people won't have Empy trials to get through. As long as Relic/Empy/Mythic will remain the higher tier of weapons FFXI jobs can use, there will always be people in need of those trials, as long as there are players and the game is running.


    See thats part of the idea behind this system as well, the items like that would be added to ticket lists as well
    Personally I'm against adding non R/E items to the ticket thing.
    But this is really an issue SE will have to address sooner or later.

    Because it's bound to happen, no matter what the new events will be, people will eventually stop/slowdown doing Voidwatch, which will mean less trial materials on the market, which will mean higher prices etc.
    And how will SE address this?
    Either they will refuse to acknoledge the issue, disappointing even furthermore the already disappointed players who went the Empyreal way, or they will come up with a late solution, as their usual.

    I'm even more convinced this is why they've been so reluctant in changing the VW system or the drop rates, and why the only solution they came up with so far (the Pulse thing) has been so minimal and so "unfair".
    They were afraid people would have just "rushed" through VW and asked for more events, stopping to do VW.
    It's kinda what happened in Nyzul too when people mass-used Clipper and other third party tools, but this is on a much larger scale because VW is not just an event to keep people busy as they prepare more stuff to do.
    VW is an event which provides important resources on the market for ALL PLAYERS.
    So either they make those resources available through other means, or they'll be forced to revamp VW even again.

    Their refusal to fix VW drop rates is a clear message that they wanted the event to last as long as possible as they were trying to decide another long-term/permanent solution.
    It's pretty clear VW in its current state won't be a permanent solution to the issue.

    Take Relics and Mythics. People can easily farm for the trials they need for their weapons. Is it easy? Is it hard? Whatever, they can do it.
    Try to "farm" for 1500 plates or 60 rift-things alone instead, without buying them. So you see, for this kind of trial you NEED to have those materials flowing on the market, or the whole system built around those trials will crumble and will stop working.


    So yeah, either they'll be forced to fix VW in the future, or they can make HMP and Rift-stuff drop from other sources.
    If you ask me, revamping would be the "right choice", but the second one is what is eventually going to happen, much easier for SE to handle probably.
    (2)
    And the autumn of life has finally come
    with the promise of winter thaw.

  10. #10
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    Quote Originally Posted by Zhronne View Post
    "fun".
    Because people do VW for "fun", rite? xD
    Your right, I should have said rewarding.
    Supposing that happens, I wonder which steps will SE take to make so Empyreal upgrades will still be viable even when way less HMPs and Rift-stuff will be put on the market.
    I expect the Alexandrite treatment. They see its broken, they see its not done, and they do nothing to fix it, just this time would be on a worse scale seeing as you would need to pay 200~300k a fight, then after that fight you would have to get lucky, that or you will be required to have a linkshell willing to go to VW and help, which if VW was to get to this point, few people would have incentive to do it still I would think.
    Way more than 4 imho, but I may be proved wrong.
    Still this doesn't change anything, not like 7 or 8 months from now people won't have Empy trials to get through. As long as Relic/Empy/Mythic will remain the higher tier of weapons FFXI jobs can use, there will always be people in need of those trials, as long as there are players and the game is running.
    Well honestly I again could see it becoming like Mythics but on a lesser scale. Alot of people will get an EM for a job, then either get it to 90 and leave it, or get it to 85~90 and make a Relic to replace it. Leaving only truly dedicated players the ability to get a lv99 Emp, or requiring a linkshell for it.

    EDIT----------------------------------------------------------

    Small note.
    Nah it's much lower, something like ~0.3%, maybe even lower.
    I would have to disagree from experience with items from it. I would say weapons have that low of a rate, however bodies not so much. I got the Mex body off of Hahava 3 times in 5 fights only a few days ago. 2 on my Mule character, and 1 on my GF's.
    (0)
    Last edited by Demon6324236; 08-28-2012 at 07:23 PM.

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