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  1. #1
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99

    One Tank Job Out of 20 Is Bad Game Design

    So I am doing Voidwatch and basically we have to stop because our only Paladin out of the 18 people we have has to go. Seriously why design a game where there is only one real tank when you have 20 other jobs to choose from. The thing I like about Abyssea is it eliminated a need for from one tank only. Can choose from multiple jobs in Abyssea(PLD, THF, MNK, NIN, WAR, hell just about any melee job if you got the right mages healing) Now he we are with voidwatch which basically requires a PLD tank, a job hardly anyone plays anymore. Great job SE. I love the new content.... (sarcasm in case the developers don't get my drift.)
    (4)
    it's what you learn after you know it all that counts

  2. #2
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    11,376
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    There isn't "one tank job' and it's not "bad game desgin" even if so. Does every game need 5 different ways of playing every concieveable gameplay role for it to be well designed?

    No.

    Now he we are with voidwatch which basically requires a PLD tank, a job hardly anyone plays anymore. Great job SE.
    I agree, great job SE. A wholly underused and underrated job finally gets a place in the spotlight. This is a good thing, not a bad thing.
    (17)

  3. #3
    Player Greatguardian's Avatar
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    Mar 2011
    Posts
    3,238
    Inb4 the Paladin Subforum regulars catch wind of this.

    Better fasten your seatbelts, folks. We're in for a bumpy ride.
    (4)

  4. #4
    Player Yinnyth's Avatar
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    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    One healer out of 20 jobs is poor game design too. Since whm does it better than every other job, obviously it's the only healer. One treasure hunter out of 20 jobs is poor game design too. Sure, rng has bounty shot, but thf has much higher TH available. Only one nuking job, only one ranged physical damage job, only one... darnit, do I need to go on?

    Just because one job is the BEST at a role, doesn't mean it's the ONLY one that can fill the spot.
    (8)

  5. #5
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by svengalis View Post
    So I am doing Voidwatch and basically we have to stop because our only Paladin out of the 18 people we have has to go. Seriously why design a game where there is only one real tank when you have 20 other jobs to choose from. The thing I like about Abyssea is it eliminated a need for from one tank only. Can choose from multiple jobs in Abyssea(PLD, THF, MNK, NIN, WAR, hell just about any melee job if you got the right mages healing) Now he we are with voidwatch which basically requires a PLD tank, a job hardly anyone plays anymore. Great job SE. I love the new content.... (sarcasm in case the developers don't get my drift.)
    So do you do "endgame" with gimps? I mean you only have 1 player who leveled PLD?

    From what I've seen and heard from other people doing VW heavily a non-Ochain/Aegis PLD, a PLD still functions as a tank it just takes 2 of them. Now I know co-tanking is a completely new idea that was never ever used since 2003 or anything crazy like that but you could try it. It takes 1-2 weeks to get a job from 1 to 90 with relevant skills for most casual players someone focusing on endgame events on any sort of fixed schedule can get that done in a few days.
    (3)

  6. #6
    Player Tamoa's Avatar
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    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    In my shell we usually have 1 or 2 ukon wars tanking... Even if we do have a pld present, the wars are still tanking the majority of the fight.
    (0)

  7. #7
    Player Yarly's Avatar
    Join Date
    Mar 2011
    Posts
    276
    Character
    Opto
    World
    Bismarck
    Main Class
    RDM Lv 68
    What's more pathetic is that out of 18 people, with abyssea having been released for so long, only one of them had PLD leveled and geared. What would you call that? Bad human design?
    (3)

  8. #8
    Player svengalis's Avatar
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    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Quote Originally Posted by Yarly View Post
    What's more pathetic is that out of 18 people, with abyssea having been released for so long, only one of them had PLD leveled and geared. What would you call that? Bad human design?
    Nope, why bother with PLD when they are next to useless in Abyssea and before VW Abyssea was current endgame.
    (1)
    it's what you learn after you know it all that counts

  9. #9
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by svengalis View Post
    Nope, why bother with PLD when they are next to useless in Abyssea and before VW Abyssea was current endgame.
    If by endgame you mean because you could do it at the respective level caps and there wasn't any real endgame for a while then I'd agree with you. Abyssea was "endgame" for players who wanted it to feel that way because in reality it didn't actually require any heavy level of skill or real coordination.

    Don't get me wrong I love Abyssea for this type of game play but it wasn't endgame. Heck doing VNM trials low-man has provided more of a challenge and requirement for strategies than Abyssea ever did for my trio.
    (3)

  10. #10
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by svengalis View Post
    If Abyssea was not end game excuse me but what other High level content was there to do? Dynamis? Limbus? Sky? Sea? Salvage? Hardly anyone does that anymore.
    Since you missed it:

    Quote Originally Posted by Zagen View Post
    If by endgame you mean because you could do it at the respective level caps and there wasn't any real endgame for a while then I'd agree with you. Abyssea was "endgame" for players who wanted it to feel that way because in reality it didn't actually require any heavy level of skill or real coordination.
    Quote Originally Posted by Alhanelem View Post
    Sure, why not. I personally label it grinding instea, because a merit party isn't an "event," it's just killing random monsters. But whatever suits you for the sake of this argument.

    The point is, endgame isn't specifically tied to difficulty. It is tied to an event that normally expects you to have a job/class at the highest level.
    If you schedule every Mon/Wed/Fri from 6pm to 10pm is Merit time, doesn't that make it an event your LS does?

    You're the first person to ever tell me merit parties were endgame... BTW you could go any job at 75 to merit parties there were lots of different setups some better than others but merit parties never required a specific job. As to the levels some jobs didn't even have to be at 75, a level 48 RDM, 55 SCH, 41 WHM was enough of a healer, a level 49 COR was enough for buffs? Sure they got crap EXP but it didn't mean that they didn't function or weren't seen in merit parties.

    Maybe I'm just too old school for the current generation, endgame equated to an event that required skill and people to be at level cap. When you joined an endgame LS it wasn't a merit party LS it was an LS after gods, relics, HNMs. You know things that actually required decent skill and gear, things that the "casual/social" players needed to step up their game to do.
    (3)

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