I guess some people missed page 4, where they say they're using a new graphics engine, redesigning the maps, reworking the game's architecture, changing the UI, AND adding content. FFXI would only have needed the first, third, and last to be re-release worthy.
Basically, re-releasing either game is a shitton of work. They picked the wrong one from a business sense. Re-releasing FFXI v2.0, where all the old kings bullshit is gone and new gear is important, but there are still old things around if you want to do them, would have gotten a huge boost from nostalgic gamers. Toss some hot graphics on the top, swap PS2 for PS3, and you could have had a lot of serious players again. Their decision to do it for FFXIV (which really has no potential for success) is, in a word, dumb. The game may have some appeal in Japan, as I don't know what its competition looks like, but it has no chance of success in international markets unless they promote the hell out of it. SE has always been terrible at promotion abroad, and any promotion they do for this is going to have the "lolFF14" scepter lurking in the background anyway.
@ Alhanelem also. So you guys are telling me it is better to re release a failed game vs re releasing a successful one? That makes so much sense, I guess that is why PS3 has so many HD remakes of PS2 games, why SE has re released every FF except for 7, 8, and 9. Yup re releasing XIV is a better idea then re releasing XI.![]()
it's what you learn after you know it all that counts
it's what you learn after you know it all that counts
Every single change they've made during this past year, AND up through the next, should have been done before release, PERIOD. SE showed absolute negligence in XIV's creation. They lost the trust of their supporters by releasing a game barely fit to be called an alpha to the public. I personally paid $80 for the CE and I won't be spending another dime on XIV just on principle.
Long story short, don't even try to make it sound like it's the gamer's fault.
I'm sorry, but the only people who want an FFXI 2.0 are the people still playing it. I have a lot of friends who had their fill of XI and quit years ago. Not one of them are going around thinking, "Gosh, I sure would love a polished up XI so I can go back and do content I've already done with prettier graphics." They've played the game, they're satisfied with their progress, and they're not coming back. New players? Forget it - it's been eight years. That time has come and gone; people have already passed it up for one reason or another, and are even less likely to touch a reboot than ex-players. Maybe - MAYBE - it could be profitable in another ten years, but we're still dealing with the same generation that skipped FFXI to play WoW.
Say what you will about XIV, but expecting an XI-2 to happen is a pipe dream. The only thing I'm really expecting at this point is a lower monthly subscription. We've been paying for XIV all year. Now that they're charging XIV players, I better not be paying as much for XI as I did three years ago for a fraction of the update size. Especially when I'm seeing the juggernaut updates XIV is getting for the same fee.
Last edited by Reyn; 10-17-2011 at 04:30 PM.
Successful relaunches are unprecedented however.
Name them.
That is the type of thinking that causes companies to go bankrupt. When a project has failed you are better off cutting your looses and terminating the project rather than risking even higher losses by continuing to throw money at it in the hope you can eventually turn it around.
Last edited by Atomic_Skull; 10-17-2011 at 05:03 PM.
You did read the part where they said they were completely replacing FFXIV's graphics engine in 2.0 right?
Again, they said they'd be replacing the graphics engine and server end software in FFXIV 2.0 They are literally developing a new game from the ground up and just reusing the same textures and models.
Last edited by Atomic_Skull; 10-17-2011 at 05:14 PM.
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