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  1. #1
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    11,268
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Nynja View Post
    Honest question: Whos gonna want to play FFXIV when everyone who managed to stick through that BS of the past year has every job maxed out? Whos gonna want to play catch up to that extent?

    Remember what FFXI was like when NA's got involved.
    I seem to remember FFXI still growing at that time and reaching half a million paid subscribers.

    Having a decent portion of high levels on a server means the economy is established and there will be plenty of goods and items to support newer players. It's not a bad thing.
    (1)

  2. #2
    Player Reyn's Avatar
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    Aug 2011
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    10
    Character
    Reyn
    World
    Ragnarok
    Main Class
    BLM Lv 99
    Quote Originally Posted by Nynja View Post
    Honest question: Whos gonna want to play FFXIV when everyone who managed to stick through that BS of the past year has every job maxed out? Whos gonna want to play catch up to that extent?

    Remember what FFXI was like when NA's got involved.
    I'm assuming the release of their new job line ups will coincide with 2.0, although I could be wrong. If that's the case, seasoned players will be leveling along with everyone else. Maxed out is only level 50 right now.

    FFXI did just fine with the 360 version was released, and the length of catching up there was for new players then was far greater than XIV will see.
    (2)

  3. #3
    Player Gokulo's Avatar
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    Mar 2011
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    30
    Character
    Gokulo
    World
    Bahamut
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    DNC Lv 90
    Quote Originally Posted by Nynja View Post
    Honest question: Whos gonna want to play FFXIV when everyone who managed to stick through that BS of the past year has every job maxed out? Whos gonna want to play catch up to that extent?

    Remember what FFXI was like when NA's got involved.
    Ehh, I think a lot of people actually.

    Plus, they will be releasing new servers for 2.0 (even language-specific ones) so you can start fresh with everyone.


    Btw. People need to understand why they are doing this: XI wasn't a fail, XIV was, it destroyed their reputation. And they want to show that it can be regained, that's why their putting so much work into it. If they only worried about current costs then they would just close down XIV. Instead they allowed people to play it for free while giving them updates. What Yoshida is attempting is quite insane, but if he succeeds then it will mean a lot for the whole company, and if 2.0 is just another fail, then well... S-E can just pack bags
    (0)

  4. #4
    Player Atomic_Skull's Avatar
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    Mar 2011
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    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Gokulo View Post

    Plus, they will be releasing new servers for 2.0 (even language-specific ones) so you can start fresh with everyone.
    You don't want region specific servers, PSO players can tell you why that is.
    (0)

  5. #5
    Player FrankReynolds's Avatar
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    Mar 2011
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    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    You don't want region specific servers, PSO players can tell you why that is.
    if it was run anything like this forum, the Japanese server would get twice as many updates. that would suck.
    (3)

  6. #6
    Player Atomic_Skull's Avatar
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    Mar 2011
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    1,248
    Character
    Bjorne
    World
    Fenrir
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    MNK Lv 5
    Quote Originally Posted by FrankReynolds View Post
    if it was run anything like this forum, the Japanese server would get twice as many updates. that would suck.
    Pretty much that yes. In PSO the english servers fell further and further behind in updates till they were getting new content a year behind the japanese servers. Then they said it wasn't worth running them anymore and shut them down.
    (2)

  7. #7
    Player Rearden's Avatar
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    Jun 2011
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    458
    Character
    Rearden
    World
    Lakshmi
    Main Class
    PUP Lv 1
    http://www.square-enix.com/jp/recrui.../plbattle.html

    SE is looking to hire additional people for FFXI Battle Planning.

    Camate, could we get some additional information on what this pertains to and what it means for us? Any info on an updated roadmap would be good as well.
    (1)

  8. #8
    Player Mirage's Avatar
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    Mar 2011
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    2,980
    ITT: Lag and framerate is the same.
    (1)

  9. #9
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
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    11,268
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Which if you read back, I already named. They were down to three or four servers a while after the launch. They revamped the tutorials, added a solo difficulty, revamped the graphics engine with DX 10/11 support, added a ton of new content, new classes, and rebranded the game "DDO Unlimited" and re-marketed it, along with the F2P model. They've more than doubled the number of servers and then added one more German server later after integrating the Europe version of the game and going international as FFXI has (Oddly, there's a fair few players from Korea who have a rather big guild on the server I played on).
    (0)

  10. #10
    Player scaevola's Avatar
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    Mar 2011
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    728
    Character
    Scaevola
    World
    Cerberus
    Main Class
    THF Lv 99
    My understanding was DDO launched with modest hype followed by general ambivalence that basically killed the game when the more dedicated Turbine fans left for the vastly superior LotRO; DDO sort of stagnated but it was never to my knowledge pegged as a straight up bad game. This is a really important distinction, because your main target is attracting returning players and their friends, and ambivalence is much easier to overcome than outright dislike.

    Not for nothing, Turbine has a history of really smartly marketing their games (they make their ad blitzes when the pricing schemes change, and trust the community itself to sell the content via the online communities built around the games), whereas I haven't seen an ad for FFXI since 2003. Hopes are not especially high that SE will be able to recreate the publicity that made the revitalization of games like EVE, DDO, and LotRO successful.
    (2)
    tandava crackows + chocobo jig + animated flourish = prouesse ring

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