Look honestly the way forward for FFXI is to meet the wants of the casual players.
Why ?
Before SE had expansions to keep casual players busy as they explored, discovered and leveled other jobs and completed the story based quests over time.
While the hardcore players would go to sea/sky/dyna/HNM and use there extra time to gain sort after gear.
Now the we're in a declining FFXI and new content which is added should be aimed at both groups not 1 (since it's limited how much SE can add)
The perfect example of this is abyssea
While a casual player could easily get 1 or 2 sets of gear for a job w/ an emperyan a hardcore player/s could do this for multiple jobs
Now we're moving on to VW and WoE
For hardcore players that can play everyday it kinda works the time sinks are still huge but it works for those that want the best of the best.
But for the casual player it's impossible for them (there is really no way a casual player is gonna spend month of a 95 woe weapon or years on 95 emperyan weapon) and the drops arn't that good to justify the time put in.
Anyway i guess what i'm asking for is that SE doesn't exclude casual players from certain event by make the rewards suck or need a huge amount of time to get so that FFXI can last longer with more people.
Btw imo the difference between casual and hardcore player imo should be this
A Hardcore player will have 5-10 jobs perfectly geared with multiple empyrean and maybe a relic or mythic on there favorite job
A Casual player will have 1 perfectly geared job with an emperyan and say 6-7 decently geared jobs.