i think the main point is there has to be a risk, even whm gets bombarded by spells and ja that require closer range, what they want is to make sure if we are going to be meleeing we cant just have a safe nuker/healer in the back. Weather this is overpowered or not i dun think it would matter but i dont think it is needed either. Only thing id liek ot see is a "Stay" command so its easier to position it if anything.
post these changes i would just like to see a tweak to maneuver durations, mainly for the pain and delay they cause. but they said they were not doing this already i think so hoping these changes are as good as they sound.

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