Just to clarify.
- It does say in the JP version that it includes cure vi in the new healing algorithm.
- Manabooster for fast cast makes perfect sense now that we can have 4-5 different spells on different times. No more reducing the recast time on nukes, but I totally give up those 2-6 seconds any day.
- Buffs will most likely be redmage/white mage head. Most likely WHM. No reason to believe its harlequin...
- Repair oils and the new JA: if its on a faster recast time (and seperate than regular repair) its a welcome addition imho. Sadly i doubt they will add stacks of 99 for repair oil.
Things still missing:
Heat capacitor -> Supposed to remove the flame consumption ( was promised a while ago)
Scanner -> fix? change? I know its supposed to scan for elemental resistance, any chance it can not nuke a mob that is healed by fire with fire >< Also can it stop the silence on crabs ><
Tactical processor -> Does something?
Cant wait for this to hit test, I will test it all and post updates when it goes. My 95 pup is already copied and has all attachments so will keep everyone updated.

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