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  1. #41
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Zhronne View Post
    I'm afraid this might be more complicated than we thought to develop.
    Probably they don't have a field "This target casts magic" in their database. That's the reason why they used the "This target has MP" as discriminating variable.
    Supposing this is true, to solve this issue they would need to update the database for ALL the targets and add a new field. Seems highly unlikely to happen if you ask me.
    It might be possible to check for the spell count though. Any caster has a spell list. Crabs have MP, but no spell list. NIN or BRD mobs have no MP but a spell list. The problem might be in the difference between JAs and spells though. If both are internally the same thing, just using different resources, then a spell list count would need a SilenceableCount...

    So yeah, it's complex.
    (1)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  2. #42
    Player xbobx's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Shuffles
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Quote Originally Posted by Kristal View Post
    It might be possible to check for the spell count though. Any caster has a spell list. Crabs have MP, but no spell list. NIN or BRD mobs have no MP but a spell list. The problem might be in the difference between JAs and spells though. If both are internally the same thing, just using different resources, then a spell list count would need a SilenceableCount...

    So yeah, it's complex.
    they were able to fix the issue with Fellows, so I see no reason why it can't be easily done with puppet
    (2)

  3. #43
    Player Kaych's Avatar
    Join Date
    Mar 2011
    Posts
    210
    Character
    Kaych
    World
    Asura
    Main Class
    SMN Lv 99
    Man, this is awsome news for PUPs. I am really happy for you guys!!
    Now, if you will excuse me, I'll be in the SMN forum complaining ^_-
    (0)
    Its sometimes best to agree to disagree ^_-
    -----
    "/sigh factor" is when:
    - You are asked to set your HP when you already have your HP set the place you exit. O.o?
    - You need to repeat a quest a 100 times in order to cap your fame >_>

  4. #44
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Dfoley View Post
    You know there is already an attachment that reduces MP cost right? No real need for an mp cost reduction
    You talking about Power Cooler or Mana Conserver?
    Both are nice but require you a slot. If you equip Power Cooler for example, u're not gonna equip loud+loudII+icemaker.
    It's a good option for soulsoother (I already use it), but I dunno if that's gonna be enough, even factoring Mana Converter.
    Guess we'll see once the update is up, but my feeling is that it might not be enough.
    (1)
    And the autumn of life has finally come
    with the promise of winter thaw.

  5. #45
    Player Dfoley's Avatar
    Join Date
    Mar 2011
    Posts
    427
    Character
    Raijitsu
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Well the only thing it will matter for is rdm/whm pet.

    BLM pet will now just aspir / nuke on separate timers and will most likely not get any of the buffs/cures.
    (0)

  6. #46
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    True. Spiritreaver shouldn't be too spammy. No more fear about wasted cooldowns for Drain/Aspir/Absorb-Int.
    Still another thing that they should fix is the max range the pets can be engaged. I think atm it's something like 13/14 yalms?
    Asking for them to give us >20' range would be too much, but at least they should allow us to reliably keep them at >15'.
    The majority of TP moves are within 15 yalms of range after all, being able to keep them at that range would already be useful enough.

    For mage automaton there's a "trick" to keep them at max range (deploy, let him cast spell, then retrieve. He will return to you at whatever range you are and continue its casting), but it's annoying.
    For the RNG automaton there is no trick at all if I recall. This is even more important now since we should be allowed, in theory, to reliably use Drum Magazine and keep the pet at distance.

    I guess in the end this is a minor issue, after all we're about to get we probably have no right to complain. Actually... I think I'm the only one complaining about this?
    (0)
    And the autumn of life has finally come
    with the promise of winter thaw.

  7. #47
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    And I forgot to say something that nobody mentioned so far but that was mentioned in the whining threads some time ago: the new useability of the RDM pet.
    There have been many times where I felt I didn't need the full power of the Soulsoother while soloing stuff, but I would have wanted something in between, able to give me some minor buff, minor cures, but also some nukes here and there.
    Stormwaker would be awesome for that but its spell list wasn't updated.
    Now that it can cast T4 spells, you can put a Vivi-valve to make his Cure IV stronger, and it will be an awesome companion for those situations.

    I'm really excited, can't wait to try it while soloing in Grounds of Valor Anybody has a favoured GoV to suggest? I only tried the Zeruhn Mines one so far because it's very fast to get to, but I found it too overcrowed and mobs were a bit too easy; everything is EP. Now I'm not asking for VT+ mobs, but I would have loved some DC/EM mobs.
    Would have loved to try the KRT GoV but the book is too far and I'm scared about blood aggro.
    (0)
    And the autumn of life has finally come
    with the promise of winter thaw.

  8. #48
    Player Gael's Avatar
    Join Date
    Mar 2011
    Posts
    57
    Character
    Gael
    World
    Bismarck
    Main Class
    PUP Lv 95
    About GoV, you should choose your area with a reward you need in it imo. The sky one is nice if you need the skill up earring (one of the 3 first teleports > promy > sky. It takes 2 min from jeuno to the camp), the entrance is where you fight despot so you dont have to walk kinda ^^
    (0)

  9. #49
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    The Magic skillup earring? Could use that for sure.
    Altough tbh I don't know if I have the patience to do GoV for like 5 days in a row to stack up the buffs D: But I guess it's worth trying.
    What do you fight up there in the Shrine of Ru'Avitau? Weapons? The AoE tp move could be annoying to deal with. Maybe some pot? Would gain the enhanced bonus of blunt damage.
    (0)
    And the autumn of life has finally come
    with the promise of winter thaw.

  10. #50
    Player Gael's Avatar
    Join Date
    Mar 2011
    Posts
    57
    Character
    Gael
    World
    Bismarck
    Main Class
    PUP Lv 95
    It's the melee skill up earring in sky (i guess). If i remember right, the magic skill up earring is in gustav tunel.

    About the mobs i fight, i take the page 1 (10 arcana mobs), 5 (7 evil weapon mobs) and 4 (7 statue mobs). That takes me 20-25 min for the 3 pages. I have the time to do the page 2? with elementals mobs but it's dangerous because if someone open/close the yellow/blue door, you can not come back w/o zone so i usually do the first 3 pages, then i kill 6 mobs of the page 4 (the statues) and i wait the next day to kill the last one.

    I guess it's the best possible way in sky because the other mobs are not close and you can only do 1-2 pages per day with them.

    About the aoe tp move, it's not really a problem. It miss you most of time and you only take 50-80 dmg when you can not evade it (a bit less for the maton)
    (0)
    Last edited by Gael; 10-17-2011 at 07:39 PM.

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