If an automaton is casting a spell and the target dies, the automaton does not finish casting the spell. This makes sense for things like enfeebling spells, but it becomes annoying if the auto was casting a cure spell. The spell timer is then reset even though the spell was never used. Healing in Abyssea parties is especially difficult, as things die so quickly that using the mage frame for curing or nuking is incredibly inefficient.

I'm not sure if this has been mentioned before, but I would really like to see a fix to this. Something similar was fixed for SMN a while ago, could we see something like this for the upcoming auto AI patch?