What is possible for this game if they removed PS2 Support... Is it only the PS2 holding it back, or is there out dated code doing it? Could we see better graphics or whole new continents? Does anyone really know?
What is possible for this game if they removed PS2 Support... Is it only the PS2 holding it back, or is there out dated code doing it? Could we see better graphics or whole new continents? Does anyone really know?
Last edited by Arkant; 10-11-2011 at 03:48 PM. Reason: spell check
Short answer: Everything.
Short term, more armor, zones, one less reason for them to use reskins(wouldn't stop them though) AT term update. On top of less time going towards trying to fig out how to fit any new content onto the HDD of the ps2 and more time spent on coming up with new content.
They been creative with their fixes but you have to think how that time could had been better spent.
"I Think" Final Fantasy 14 was made because of PS2 limitations which is holding back Final Fantasy 11, 14 feels like a remake. Then again Final Fantasy games themselves are a story that never is "Final" I feel, that's where its very tough to make another Final Fantasy Online game successfully.
Me being a Final fantasy 11 member for so long the 1st thing I said to myself Once I found out about 14 was.. Why are they making another Final Fantasy Online, There is nothing wrong with this one that I been playing for 7+ years. Second thing came to mind was.. I wonder how many members would jump to 14, If SE would let us transfer our Final fantasy 11 character to Final fantasy 14.
Sorry but playing an online game for so long no one wants to start over and that is where 14 fails... for the most part. I personally think if SE made Final Fantasy 14 exactly like 11 and left 14 graphics like they are, Also gave us the option to transfer our accounts, Final Fantasy 14 would have been more successfully.
Final Fantasy 11 has been going on for a very long time, Back when PS2 was sold in stores lets just say you will never see Final Fantasy 14 graphics if PS2 stays also things will never change if Members don't start speaking up.
Last edited by Krashport; 10-11-2011 at 06:01 PM.
I think the existing engine would implode if they tried to do anything 'modern' with it visually given how bad performance already is in group combat, along with visual effects that seem to wreck performance on a variety of hardware, including the haze used on flux, telepoints, and avatars.
New content can already be done on the PS2. There's enough hard drive space, and they've created workarounds for software limitations on the game before. Back in the day the concept of large-scale events like Dynamis was considered 'impossible', and that system is a joke compared to some of the even larger-scale stuff they've introduced over the years.......even if the framerate went to hell in the process (hey there Besieged!).
Most I would expect are subtle visual enhancements in the form of engine and shader tweaks. Expecting remodelled characters, zones, etc, is too huge a task for an MMO this late into its life.
I hope they removed ps2 so any limitations that it brings are gone, I wanna see this game with more content.. Something more than zones with a re-skin...
you do realize they are working with a skeleton dev team if they had removed it 4-5 years ago back when ps3's first came out and told everyone else to either get on 36- ps3 or pc THEN major improvements to the game its interface mechanics etc etc could have been made.
SE's track record for asking questions is pretty simple they ask something they already have an answer to. regardless of if they dropped it 10-1 they would then claim they dont have the man power to make changes. the changes that xi would require would be a COMPLETE overhaul of the basic game programing.
They could fix everything regardless of PS2 support. What's holding them back is wanting to keep the clients functionality 100% the same for both platforms.
A different UI would be possible without changing the PS2 UI. More efficient graphics would be possible without changing PS2 graphics. Even more zones would be possible if SE just persuaded Sony to give them more HDD space.
Last edited by Mirage; 10-11-2011 at 06:52 PM.
It has little to do with persuasion. The PS2 simply doesn't have the capability to update it's own code like the PS3 has, and no other game that uses the PS2 HD comes close to the HD usage of FFXI. Sony simply didn't expect any game to hit the 10GB limit assignable to a single game, and even FFXI took years to build up to that limit.
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