Hmm how is he referring to +28 as not "top tier" at 90? At 341 was the caped skill for a RDM @90 then throw in,
16 Merits,
15 AF2 gloves
15 AF Pants / Abyssea pants
15 Emp Feet
7 Torque
6 Cape
3 Earing
3 Body
+64 In gear, +16 Merits,
421 Enhancing Magic Skill on cast,
DMG = (((5 * E)/100)+5)
26.05 Base Damage, you need 19 more to make a difference and there isn't enough available in VWNM to do that.
+26 is the absolute highest you could of got at 90, I know cause I had it, with Chimeric Flueret giving me +33 enspell on both hands, it was epic, until SE nerfed it. I was deeply pissed that SE nerfed it, there was no reason and it made the best off hand weapon we could have.
@95 Things are a wee bit different.
376 Base Skill,
16 Merits,
15 AF2 gloves
15 AF Pants / Abyssea pants
15 Emp Feet
7 Torque
6 Cape
5 Belt
3 Earing
3 Body (10 from Hyksos Robe synth)
69 From gear, 16 from merits, 76 from skill if you can snag or make a Hyksos Robe
461 or 468 (Hyksos Robe). Ends up being a 28 damage enspell. 29 damage is only possible if you got the +12 Enhancing Skill robe, which after doing tons of VWNM I have yet to see drop. For now the realistic top end is +28, still difficult to get as I haven't seen an Olympsus Sash on the AH in weeks. +27 is what most will end up having. Now more skill is always better, even if it doesn't bring you to a new tier it still raise's your magic accuracy and thus you end up with a higher average enspell.
Also did he calculate the Chim Flueret as +7 on all hits or +7 only on off hand hits? The Chim nerf really lowered it's potential as an off hand weapon, its why I decided to build a DA sword.


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