Quote Originally Posted by HimuraKenshyn View Post
The same attitudes that caused the problems in Tau era would cause the problems again today. This game has always followed the same pattern optimize for the best until something better comes along. Players have always found the best way to exploit the game for fastest xp best damage and if your class isn't the flavor of the month your left behind loljob it's been that way since the beginning its still that way today voidwatch and other content try to counter it with gimmicks and I still can't bring my blu lol. Let RDM have a greater cure that rivals the whm the whm as class would be shunned worst than tau why simply we don't even care about xp lost today lol. So yeah the devs have to do something to keep them viable and keep a balance in the act as soon as sch or rdm pass by the whm in curing your not going to see many whm's invited back to party again history will repeat it self this player base has done this over and over again...
Thing is, these players actually want this to happen. They want to be the main healer. They want to replace White Mage, so when the dev team takes steps to ensure this won't happen they freak out.

Solution is simple, give WHM Erase II that removes multiple debuffs based on healing magic skill. Uncap the cureskin effect they get. Lower the MP cost on Cure VI. Then SE might be able to give RDM / SCH Cure V without them overtaking WHM.