Quote Originally Posted by Merton9999 View Post
This was a simple problem of MP recovery and longevity for WHM and BLM that could have been handled in countless simple ways by the development team at the time. The problem no longer exists for any job. If the current structure is a method to absolve past sins then it is extreme, and continues to leave two healing jobs out the picture instead of one.
The same attitudes that caused the problems in Tau era would cause the problems again today. This game has always followed the same pattern optimize for the best until something better comes along. Players have always found the best way to exploit the game for fastest xp best damage and if your class isn't the flavor of the month your left behind loljob it's been that way since the beginning its still that way today voidwatch and other content try to counter it with gimmicks and I still can't bring my blu lol. Let RDM have a greater cure that rivals the whm the whm as class would be shunned worst than tau why simply we don't even care about xp lost today lol. So yeah the devs have to do something to keep them viable and keep a balance in the act as soon as sch or rdm pass by the whm in curing your not going to see many whm's invited back to party again history will repeat it self this player base has done this over and over again...