Results 1 to 10 of 88

Dev. Posts

Hybrid View

  1. #1
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    The reasoning for not giving SCH and RDM Cure V sounds like theoretical rubbish to me. It's some perfect ideal about job vision without understanding the fact that people actually want to play and experience a variety of jobs that they took the time to level, gear well, and enjoy playing. The dev team is going to be perfectly content on having a pigeon hole for every job even if in practice 12 of them hardly ever get used for events? Or even 2 of them?

    I think it would be wonderful if SCH and RDM had a unique role to fill. Unfortunately I've seen the attempts at this over the last two years. The idea was for SCH to ascertain enmity values and then be able to react on them to balance out hate and battle flow, which would have been interesting if it worked and were valuable. Unfortunately this was introduced into a period where fine control over enmity was absolutely unnecessary and the effects were so low they never made a noticeable impact. I can say similar things about Adloquium and Immanence.

    My point is that we are past the threshold of holding out for creativity here. It hasn't worked recently and that's what the people on this message board are telling you. I don't need a message board to read grand artistic visions of the utopian Vana'diel job structure that works out OK in the artist's head but, in the end, doesn't actually ... work.

    People that play RDM and SCH just want to play those jobs. I want to do something OTHER than play WHM or level MNK. It doesn't have to be any more complicated or grandiose or visionary or artiste than just letting both of those jobs have a stupid tool they need to be able to function.

    As Sasaraixx pointed out the regen changes aren't going to change anything at all. Potent regen from a SCH is unnecessary if there is already a WHM present. If there is no WHM and I am expected to main heal on SCH then I'm not relying on a spell that takes so long to cast I'm afraid someone will die while I'm reapplying it after the 10th time it was dispelled.

    At this point I wish they'd leave the visionary stuff for XIV that I don't plan on bothering with and just do what paying fans are asking for in XI.
    (7)
    Last edited by Merton9999; 11-03-2011 at 10:09 AM.