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  1. #71
    Player Motenten's Avatar
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    Mar 2011
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    321
    Also did another review of the numbers to check on MP efficiency of the Cures after the suggested scaling changes, in case that might have a notable impact on the viability.

    This change does have an impact on the relative order of MP efficiency. With the current model, Cure 5 is about 19% more MP efficient than Cure 4, and about 27% more efficient than Cure 3. With the suggested revision, Cure 4 is about 8%-9% more efficient than Cure 5, and Cure 3 about identical to Cure 4.

    Even so, the change raised Cure 5's efficiency about 2.4%, so it's not really a 'loss'; it's just that the lower tier cures gained a lot more. Given the low-hate nature of Cure 5, I don't think being slightly less MP efficient relative to the lower tier cures is that great a burden to worry about.
    (4)

  2. #72
    Player Mageoholic's Avatar
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    Jul 2011
    Location
    Myself
    Posts
    239
    That and C5 not only has a higher cure threshold, it also does so with next to no enmity cost. The spell should see some drawback from spaming it. While C3 and C4 might become more MP efficient, they will not be able to see the same kind of spam. The limitations are already in place that keep the efficiency of the spells more or less in check.
    (0)
    There is no min only max. Or something like that.

  3. #73
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    PS. PUP and their Cure VBlindna says Hi!
    1. Soulsoother automaton is a WHM.
    2. It'll rather open the pod bay doors then cast Cure V/VI (if afflicted with -na curable status effects)
    (2)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  4. #74
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    11,124
    Suggested Regen duration: 144 seconds (exactly 1 game day),
    ?? A game day is slightly less than 1 hour. It's a lot longer than 2 minutes.
    (0)

  5. #75
    Player Motenten's Avatar
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    Mar 2011
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    321
    Woops, sorry, that should be 1 game hour. Editing post above.
    (0)

  6. #76
    Player CapriciousOne's Avatar
    Join Date
    Aug 2011
    Posts
    188
    Character
    Capriciousone
    World
    Bahamut
    Main Class
    RDM Lv 95
    Quote Originally Posted by Rubicant82 View Post
    So what your saying is that you are going to let the WHM puppet have cure five but not the RDM or SCH when WHM has cure six and possible cure seven at 99 or meritable. That sounds to me like the Dev team needs to re-evaluate how the players play and stop trying to force players down one path.
    I couldnt agree more. It seems to me that they are trying to force us down a path that we obviously dont like and been vocal about in an attempt to shut this game down and force us to move to FFXIV. The problem with that is that they fail to realize that not making changes to the game based on how the PLAYERS ACTUALLY PLAY is alienating potentialy Final Fantasy XIV subscriptions. I for one have no intention of buying FF14 with how they are doing this game and the main reason I am even still bothering with this game is already put significant time and money doing so and hate to see both goto waste. I am sure there are many others that feel the same but this outdated vision needs to be destroyed PRONTO.
    (0)

  7. #77
    Player xbobx's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Shuffles
    World
    Ragnarok
    Main Class
    PUP Lv 99
    get over it people.
    (3)

  8. #78
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Kristal View Post
    1. Soulsoother automaton is a WHM.
    2. It'll rather open the pod bay doors then cast Cure V/VI (if afflicted with -na curable status effects)
    1. It's technically not. It casts White Magic it's not a true WHM, same with the BLM who casts DRK moves.
    2. My point is just they're wrong with only WHM having it.
    (0)

  9. #79
    Player Theytak's Avatar
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    Mar 2011
    Posts
    485
    Quote Originally Posted by Daniel_Hatcher View Post
    1. It's technically not. It casts White Magic it's not a true WHM, same with the BLM who casts DRK moves.
    2. My point is just they're wrong with only WHM having it.
    1. It's technically a white mage because SE created it with the intention of having it mimic white mage, and thus gave it white mage spells at roughly white mage levels. Spiritreaver's validity as a blm is more questionable, but aside from absorb int, and now dread spikes/absorb attri, there's nothing it could really be besides blm.

    2. I agree
    (0)
    Siren Server since 2004
    AKA Lady Jinte of Allakhazam
    Quote Originally Posted by SpankWustler View Post
    Nutcracker had trained for years to crush the crotch and/or obliterate the ovaries of each and every monster in Vana'diel. Not even some weird thing that fish have called a "cloaca" could stem his robotic rage towards reproductive bits.

  10. #80
    Player Smokenttp's Avatar
    Join Date
    Mar 2011
    Posts
    105
    Character
    Smokenttp
    World
    Asura
    Main Class
    RUN Lv 99
    Just stoped by for a random tought but what about a modus veritas effect ja for regen spells?
    (1)

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