This wouldn't be a fair trade for White Mage. If you think it is, you severely overestimate Divine nukes. Plus, you can sub Red Mage, still have a portion of the MP regeneration and speedcast powers that /SCH provides, while getting MABII if you need it. You can't sub White Mage for Cure V.
Of course, this thread isn't supposed to be about trolling for Cure V, it is supposed to be about enfeebles. Like talking about how Red Mage should get toy enfeebles in addition to real adjustments since jobs like White Mage have toy nukes (not real nukes).
In my opinion, something that nerfs TP build and maybe harms TP move accuracy would be a nice one, in addition to a self-hurting paralyze that could be called something like Confuse. This could be implemented in addition to toy enfeebles like Toad.
Another thing that would be nice to see more of would be spikes spells that inflict enfeebles, although Ice Spikes are hard to beat. I always felt that enspells and spikes spells were the most representative spells from Red Mage because they combine Enhancing, Enfeebling, and Elemental damage together. If anyone should be mixing spells together in a powerful way, it should be Red Mage.
Perhaps Earth Spikes that inflict slow, Wind Spikes that inflict Silence, and a new form or upgrading Blaze Spikes to inflict Addle?
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