Quote Originally Posted by Xtrasweettea View Post
I would like an improved Dispel or a modification to improve Dispel. With some of the mobs in voidwatch I have encounter, some of the buffs they perform can not be Dispelled (exampled, the Cursed Spikes on the Behemoth in VD).
The problem with Curse Spikes is that isn't really a spike status--in fact, it isn't a status at all. It's actually more along the lines of a trait, like the "Player Killer" trait some monster TP moves give. Changing Dispel to be able to remove it would be a major change. I don't think we'll ever see Dispel changed to be able to remove traits; best we can hope for with regard to Curse Spikes is to get them to make it an actual status, which would make it potentially dispellable.

Quote Originally Posted by Xtrasweettea View Post
I do not see a difficult implementation of it, at least math wise. It would be interesting to see if something like this were to be implemented. A spell used by monsters (and I believe it was Blue Magic) called "Discord" would cut the target's current level in half. Discord appeared in Final Fantasy 6. So, historically it can be done.
It was in FF5 too as Black Shock. Once again though it was a blue magic. Also the time magic Old gradually lowered levels. Although given that SCH is the poor man's Time Mage here, again precedent is not encouraging as to us getting it.