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  1. #41
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    It's nynja, he clearly started dynamis a few days ago and think he knows how it works. When I do tough mobs I use mnk and double march and the mob dies while it's still proced. I do 163 mobs in 120 minutes so that's 1 mob every 45 sec average (incl. time to change camp and getting extensions). Hell he even admits killing 150 only at EP camps.
    (0)

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  2. #42
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    you've also got a track record longer than ...something, to embellish your claims...

    EDIT: 63 kills in 2 hours with 3 people on DC-T's. That's almost 2 minutes per kill. That's 2003 bad.
    Learning the area, had some bad luck with TE's...but hey, if you're so good, you fight them then.
    (0)

  3. #43
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Our 4 last runs VT only™.

    This time TH6 only

    Nightmare Gaylas (Killed 18 times with TH ??)
    52 one byne bill [Max #: 4] [Items/Kill: 2.889] [Drop Rate: 100.00 %] [% of Drops: 100.00 %]

    Nightmare Kraken (Killed 130 times with TH ??)
    396 one byne bill [Max #: 4] [Items/Kill: 3.046] [Drop Rate: 100.00 %] [% of Drops: 99.75 %]
    1 pair of commodore bottes -1 [Max #: 1] [Items/Kill: 0.008] [Drop Rate: 0.77 %] [% of Drops: 0.25 %]

    Nightmare Raptor (Killed 194 times with TH ??)
    563 Tukuku whiteshell [Max #: 4] [Items/Kill: 2.902] [Drop Rate: 100.00 %] [% of Drops: 100.00 %]

    Nightmare Roc (Killed 9 times with TH ??)
    27 one byne bill [Max #: 4] [Items/Kill: 3.000] [Drop Rate: 100.00 %] [% of Drops: 100.00 %]

    Nightmare Snoll (Killed 281 times with TH ??)
    813 Ordelle bronzepiece [Max #: 4] [Items/Kill: 2.893] [Drop Rate: 98.93 %] [% of Drops: 99.88 %]
    1 pair of mirage charuqs -1 [Max #: 1] [Items/Kill: 0.004] [Drop Rate: 0.36 %] [% of Drops: 0.12 %]
    Overall droprate is 2.93 with 632 sample size (also had a 700 sample size previously with TH5).
    1 drop = 26 times
    2 drops=151 times
    3 drops=284 times
    4 drops=168 times
    std deviation : 0.84
    confident interval +/- 0.065 => [2.86,2.99]

    with 95% likelihood the droprate is between 2.86 and 2.99. Show your ep drop rates so that we can check how wrong you are.


    20 days for our second level 95 empy mew.
    (0)
    Last edited by MarkovChain; 11-09-2011 at 09:04 AM.

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  4. #44
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    no one cares pchan....really, no one cares.
    (0)

  5. #45
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Really ? You are the one coming here from BG explaining to us noobs that easy preys have the same droprate than toughs when called on the fact that you only do easy preys. At least you learned something. Keep being the king of otherforums I guess.
    (0)

    Ultimate DPS simulator
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  6. #46
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    I keep seeing new posts, and I think theyre from relevant people......theyre not
    (0)

  7. #47
    Player Alkimi's Avatar
    Join Date
    Mar 2011
    Posts
    186
    Character
    Alkimi
    World
    Asura
    Main Class
    WHM Lv 99
    I just warped after getting a massive 24 currency because the zone was such a cluster.

    Solution:
    - Increase magic trigger rate to the same as job ability trigger.
    - Increase weapon skill trigger rate to around 50%.

    As it stands using job abilities to stagger monsters is the only practical method of farming currency, due to the rate DNC or /DNC can use them. Making other weaknesses trigger at a comparitive rate would solve the problem of anything over 12 people in a zone being too many.
    (1)

  8. #48
    Player Ihnako's Avatar
    Join Date
    Apr 2011
    Posts
    310
    Character
    Ihnako
    World
    Odin
    Main Class
    PUP Lv 99
    Quote Originally Posted by Alkimi View Post
    ...
    Solution:
    - Increase magic trigger rate to the same as job ability trigger.
    - Increase weapon skill trigger rate to around 50%.
    ...
    I'll go the half way with you.
    The magic trigger rate has to be increased at the same level as JA.
    In case SE would consider this we should take a look if 10% WS trigger rate should be increased to 15% like JA - but I also think it won't hurt but - considering that you could trigger a magic/JA mob and use him to gain TP to WS on a WS mob... ;p

    At least SE could also think about a real reward of doing tougher mobs and teamplay.
    (0)

  9. #49
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Alkimi View Post
    I just warped after getting a massive 24 currency because the zone was such a cluster.

    Solution:
    - Increase magic trigger rate to the same as job ability trigger.
    - Increase weapon skill trigger rate to around 50%.

    As it stands using job abilities to stagger monsters is the only practical method of farming currency, due to the rate DNC or /DNC can use them. Making other weaknesses trigger at a comparitive rate would solve the problem of anything over 12 people in a zone being too many.
    Today I've seen a PLD train 10 T mobs, assisted by a rdm probably for phalanx2, then spam aeolian edge. He didn't seem to have trouble and if the rdm had /thf or he himself is /thf then droprate is ok. Idk how much he does but it's an alternative that can work. People need to think outof the box. You can probably replace PLD with a DD/WAR using defender and pdt. The mobs are only level 96 max. You can always swap to a normal weapon to kill what is proced. Of course if you have three THF,RDM,PLD can work better and THF can DD what is proced as well as put TH6 on them. The big issue with the method is you have to wait for repops so you probably need to move to 2 different camps and alternate. It's probably better than complaining on competition. Hurry before the level 99 cap comes out because then every mob will be spammed. We hope to do our second vere95 (almost done) and a daurdabla95 prior to that. Not sure when they will release level 99, probably december ?
    (0)
    Last edited by MarkovChain; 11-21-2011 at 11:30 PM.

    Ultimate DPS simulator
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  10. #50
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    Quote Originally Posted by MarkovChain View Post
    Today I've seen a PLD train 10 VT mobs
    Hi I'm a pld with Ochain and I'm invincible...
    (0)

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