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  1. #1
    Player Camiie's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99

    Wings of the Goddess Completion

    I noticed in the previous census, that very few people have completed the WotG storyline. I have my own reason for not having done so, and I'm sure there is no single reason for everyone who hasn't finished them yet, though I'd think there must be some good reasons for it.

    I wonder if the lack of completion is a concern for SE, and if they have any plans to make any changes that would encourage or help players get them done.

    Also, what's the take of posters here on the state of these missions? What would you like to see done, if anything? What would you recommend SE could/should do?
    (3)

  2. #2
    Player whmsyrup's Avatar
    Join Date
    Mar 2011
    Location
    Aht Urhgan
    Posts
    22
    Character
    Syrs
    World
    Leviathan
    Main Class
    WHM Lv 99
    the reward wasn't the greatest, which is probably why most people haven't completed it. the story line was really great and some of the cs were just unreal! it would be interesting if SE released more missions of the same quality as wotg

    I was sad to see that so little people had finished it(or barely even started). it seems like all anyone does is abyssea burn these days. :s

    I recommend everyone at least try to complete them. it shouldn't be too difficult since the cap will be 99 pretty soon. who knows? maybe people might find the story enjoyable if they give it a chance! ;3 I sure did

    it's just my opinion though... surely there's no need to flame :O
    (1)

  3. #3
    Player Swords's Avatar
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    Mar 2011
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    354
    I think the majority of it is the very slow release and quite numerous missions in the storyline (seriously it was like 2 years before they finished the storyline). Roughly by time the ending missions came around, Abyssea was released and the level cap was raised. The new aspect of higher level content and the mindset that all the gear that players worked for for the previous 7 years was for naught, was pretty much was a kick in the nuts and gave players little reason to even think twice about revisiting older endgame content, for lack of challenge and (now/would be) useless rewards other than for the sake of completion.

    While I won't argue that the rewards are still not grand in their own right (some are irreplaceable), the earring reward gives me mixed results. For lack of better or worse we already have 3-4 universal kick ass earrings, and frankly I would have felt better if the item was devoted to another slot such as ranged/ammo slot (keeping in mind this was before we got all the JSE ammo items that were released in Scars).
    (0)
    Last edited by Swords; 10-10-2011 at 04:11 PM.

  4. #4
    Player Kristal's Avatar
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    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Swords View Post
    For lack of better or worse we already have 3-4 universal kick ass earrings, and frankly I would have felt better if the item was devoted to another slot such as ranged/ammo slot (keeping in mind this was before we got all the JSE ammo items that were released in Scars).
    You really must hate PUP...
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  5. #5
    Player Camiie's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    While SE isn't directly responsible for my static leaving the game, although I guess if the game had been more fun they would have stayed... kidding kinda... I think tying the nation quests to the main mission line was a huge mistake.

    I know, the answer is for everyone to do all 3 paths, so we can all help each other with everything, but it just isn't working out that way.

    My simple minded solution is for SE to allow anyone to help with the nation quests no matter what their progress is through the quest lines. Use the precedent set by the add-on scenarios. I know some of the quests are field based and anyone can help, but the OPs-style/battlefield ones are still restricted. Drop the restrictions and it might give more of us a fighting chance.
    (1)

  6. #6
    Player Ladycandygem's Avatar
    Join Date
    May 2011
    Posts
    35
    Character
    Ladycandygem
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Camiie View Post
    ... I think tying the nation quests to the main mission line was a huge mistake.
    This was a big part of it for me. I was in a small linkshell where people belonged to different nations. I got to a quest that was difficult to solo (as did they, this was back at 75 cap) and thought we'd team up, but we were unable to due to nation requirements.

    The final mission was not available, so nobody thought it was worth the time and effort of changing nation and starting the missions from the start. We never did get round to finishing them.
    (0)

  7. #7
    Player Retsujo's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    235
    Character
    Retsujo
    World
    Carbuncle
    Main Class
    WAR Lv 99
    I think most of it had to do with the national storyline quests that were listed under "Quests" and not "Missions" that got people confused and made them quit doing it because they eventually just forgot where they were.

    Not to mention people didn't know you could do any national storyline quests regardless of who you were allied with. Lots of people still don't know that.

    Which is too bad, because WotG is probably the best expansion they've released in terms of story.
    (0)
    Through the confinement of Valefor I found myself in the depths of Hades. It was there that I was thrown into Cerberus' Den. Only through Carbuncle's light could I find my way.

  8. #8
    Player Swords's Avatar
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    Mar 2011
    Posts
    354
    Quote Originally Posted by Kristal View Post
    You really must hate PUP...
    Yes, I absolutely loathe those repulsive puppet masters and their overly poofy af and jester like appearance...

    Nah, I was actually just throwing something out there not really thinking about the importance of the slot to other jobs. RNG, COR, and BRD would also be equally effected as well.
    (0)

  9. #9
    Player Zarchery's Avatar
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    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    I recently finished the WOTG main mission line, doing the Windurst path. Now I'm doing the Bastok and Sandoria path, with some of the same people so that I don't have to redo the missions. It's been a pretty rewarding experience, but that's just me. Storyline stuff is my main motivation in this game.

    I think the biggest improvement WOTG could use is either decoupling the nation quests from the main mission line, or making them so that anyone can enter the battlefields. It sucks that if you pick up some people for one mission in a pick up group, you have about a 2 in 3 chance of not being able to continue with the same people because they picked a different quest line. I was only able to get around this by starting a static from scratch where we all agreed to do Windurst missions.
    (1)

  10. #10
    Player whmsyrup's Avatar
    Join Date
    Mar 2011
    Location
    Aht Urhgan
    Posts
    22
    Character
    Syrs
    World
    Leviathan
    Main Class
    WHM Lv 99
    I think it was a good idea to tie the nation quests into the main story line; it made it more interesting and gave more background information. granted, some of those damn quests were pretty difficult and it was hard to find people to help, especially since they had to be on the same missions, but it was fun. I think it gave us something to do on the weekends aside from just getting exp.

    I do see how it was a bad thing... not being able to progress because not everyone was all caught up. it may have been better if they let you do the main storyline regardless and made the quest line optional.

    I wish I could re-do them all! they were so exciting!
    (0)

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