How, exactly, do I mine for fish?
Why do light-element spells have such low magic accuracy compared to spells of other elements?
How, exactly, do I mine for fish?
Why do light-element spells have such low magic accuracy compared to spells of other elements?
MND doesn't affect Magic Defense at all.
This is a myth created by the player base who assumed it only "made sense" that since "INT was magic attack", then "MND must be magic defense".
In reality, INT is both "Magic attack" AND "Magic Defense", because the calculation for magic damage requires a dINT check. That is to say, it compares the caster's INT to the target's INT when calculating damage. MND is never taken into the equation for magic damage, ever.
They don't. It's just less common for people to gear for white magic nukes. If someone were to bring a set up with the same Divine skill, MND (as dMND replaces dINT for light-based nukes), and MAB as a comparable Blm nuking set, then the results would be the same. In fact, Repose has a higher than normal base Magic Accuracy, as does Flash. If anything, Light elemental spells are more accurate on average than Elemental spells. You just don't have White Mages having the gear access and Nuke-specific sets that Black/Red Mages and Scholars do.
Banish. Holy. In the same way that black magical damage and resistance is calulated on some form of "caster's INT vs target's INT", and that bard song resistance is calulated on some form of "caster's CHR vs target's CHR", white magical damage and resistance is also calulated on some form of "caster's MND vs target's MND".
Or in short: Black magic uses dINT, songs use dCHR, white magic uses dMND, ninjutsu uses dINT and blue magic uses god knows what. Adding MND will decrease damage and increase resistance to holy and banish in the same way that adding INT will decrease damage and increase resistance to black magic nukes.
Last edited by noodles355; 10-09-2011 at 10:28 PM.
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