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  1. #1
    Player Juri_Licious's Avatar
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    Game Questions for the Devs

    Does the MND stat effect all types of magic defense?

    Does stealing from behind an enemy increase the chance of stealing from them?

    If anyone else has any questions I guess post them here and i'll update the OP.
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  2. #2
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    How, exactly, do I mine for fish?

    Why do light-element spells have such low magic accuracy compared to spells of other elements?
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  3. #3
    Player Greatguardian's Avatar
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    Quote Originally Posted by Juri_Licious View Post
    Does the MND stat effect all types of magic defense?

    Does stealing from behind an enemy increase the chance of stealing from them?

    If anyone else has any questions I guess post them here and i'll update the OP.
    MND doesn't affect Magic Defense at all.

    This is a myth created by the player base who assumed it only "made sense" that since "INT was magic attack", then "MND must be magic defense".

    In reality, INT is both "Magic attack" AND "Magic Defense", because the calculation for magic damage requires a dINT check. That is to say, it compares the caster's INT to the target's INT when calculating damage. MND is never taken into the equation for magic damage, ever.

    Quote Originally Posted by MDenham View Post
    How, exactly, do I mine for fish?

    Why do light-element spells have such low magic accuracy compared to spells of other elements?
    They don't. It's just less common for people to gear for white magic nukes. If someone were to bring a set up with the same Divine skill, MND (as dMND replaces dINT for light-based nukes), and MAB as a comparable Blm nuking set, then the results would be the same. In fact, Repose has a higher than normal base Magic Accuracy, as does Flash. If anything, Light elemental spells are more accurate on average than Elemental spells. You just don't have White Mages having the gear access and Nuke-specific sets that Black/Red Mages and Scholars do.
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  4. #4
    Player noodles355's Avatar
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    Quote Originally Posted by Greatguardian View Post
    MND doesn't affect Magic Defense at all.

    This is a myth created by the player base who assumed it only "made sense" that since "INT was magic attack", then "MND must be magic defense".

    In reality, INT is both "Magic attack" AND "Magic Defense", because the calculation for magic damage requires a dINT check. That is to say, it compares the caster's INT to the target's INT when calculating damage. MND is never taken into the equation for magic damage, ever.
    Banish. Holy. In the same way that black magical damage and resistance is calulated on some form of "caster's INT vs target's INT", and that bard song resistance is calulated on some form of "caster's CHR vs target's CHR", white magical damage and resistance is also calulated on some form of "caster's MND vs target's MND".

    Or in short: Black magic uses dINT, songs use dCHR, white magic uses dMND, ninjutsu uses dINT and blue magic uses god knows what. Adding MND will decrease damage and increase resistance to holy and banish in the same way that adding INT will decrease damage and increase resistance to black magic nukes.
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    Last edited by noodles355; 10-09-2011 at 10:28 PM.

  5. #5
    Player Greatguardian's Avatar
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    Quote Originally Posted by noodles355 View Post
    Banish. Holy. In the same way that black magical damage and resistance is calulated on some form of "caster's INT vs target's INT", and that bard song resistance is calulated on some form of "caster's CHR vs target's CHR", white magical damage and resistance is also calulated on some form of "caster's MND vs target's MND".

    Or in short: Black magic uses dINT, songs use dCHR, white magic uses dMND, ninjutsu uses dINT and blue magic uses god knows what. Adding MND will decrease damage and increase resistance to holy and banish in the same way that adding INT will decrease damage and increase resistance to black magic nukes.
    I stated this in a later post, but it's obvious that's not what they were referring to. She may as well have asked at what rate CHR increased the Enmity gain from Provoke.
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  6. #6
    Player noodles355's Avatar
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    Quote Originally Posted by Greatguardian View Post
    I stated this in a later post, but it's obvious that's not what they were referring to. She may as well have asked at what rate CHR increased the Enmity gain from Provoke.
    Ah yeah my bad, I misread "does mnd affect all magic defence" as "does mnd affect magic defence", the answer to the latter is yes: against whm spells. It was 2am gimme a break <.>
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  7. #7
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    Sorry, I'll be a little more specific there. I'm referring to the Banish and Holy line of spells, which do seem to be less accurate than equivalent elemental spells. (As in, more half-resists than would otherwise be seen.)
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  8. #8
    Player Greatguardian's Avatar
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    Quote Originally Posted by MDenham View Post
    Sorry, I'll be a little more specific there. I'm referring to the Banish and Holy line of spells, which do seem to be less accurate than equivalent elemental spells. (As in, more half-resists than would otherwise be seen.)
    Those are what I was referring to as well. Assuming equivalent stats, I haven't seen the spells act any differently than the elemental line of nukes. The key difference is getting those equivalent stats. Not many people merit or gear for Divine Magic, and even fewer gear for MND/MAB/Mag Acc on WHM.

    If someone has shown there to be a statistical difference in the base magic accuracy of the spells, assuming equal stats, I'd certainly concede my point.
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  9. #9
    Player Alhanelem's Avatar
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    Character
    Tahngarthor
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    SMN Lv 99
    Does the MND stat effect all types of magic defense?
    What other kinds of magic defense are there? I only know of "magic defense." MND doesn't affect "Magic Damage Taken -" nor does it affect magic resistances.

    Does stealing from behind an enemy increase the chance of stealing from them?
    No. Whatever gave you that idea?

    Question: Does putting 'For the devs" in your topic title increase the chance they'll answer the questions?
    Answer: No.
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  10. #10
    Player Juri_Licious's Avatar
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    Quote Originally Posted by Alhanelem View Post
    What other kinds of magic defense are there? I only know of "magic defense." MND doesn't affect "Magic Damage Taken -" nor does it affect magic resistances.

    No. Whatever gave you that idea?
    This

    MND increases resistance to White Magic spells as well as reducing base damage taken from them.
    Some people believe that MND increases resistance to all spells, not just White Magic, but there are no known published tests that show this conclusively. See Magical Resistance.
    http://wiki.ffxiclopedia.org/wiki/MND

    Quote Originally Posted by Alhanelem View Post
    Question: Does putting 'For the devs" in your topic title increase the chance they'll answer the questions?
    Answer: No.
    And this.

    Usage of this ability from behind the target seems to slightly enhance its success rate.
    http://wiki.ffxiclopedia.org/wiki/Steal
    (0)

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