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  1. #1
    Player hiko's Avatar
    Join Date
    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    Quote Originally Posted by Alhanelem View Post
    The catch is in the latent. You have to perform a number of other weapon skills, and after doing so, the relic weaponskill is activated for one use (then you have to charge it up again). However, these are easy drops off of various NMs in abyssea (Get them on the live server and then re-copy your character, if you can't solo them)
    because fake relic have aftermath, hidden proc, WS dmg bonus.
    nobody care to test relic WS, they want to test if weapon get some "hidden" boost (like higher hidden proc rate, higher ws boost...)
    (0)

  2. #2
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Even if your worst case scenario played out, and everyone logged in, popped a new relic ws and logged back out, never to return, there would be absolutely no harm in it. We've already determined that SE could just invite more testers.

    This whole long winded argument all boils down to: Some people think they will be less special if other kids get to play with what they think are their toys.
    (0)

  3. #3
    Player Zohnax's Avatar
    Join Date
    Dec 2011
    Posts
    20
    Character
    Zohnax
    World
    Ragnarok
    Main Class
    PUP Lv 99
    So I just read through the many pages of non-sense arguing and if you honestly don't know what you're talking about, just stop posting. For starters, anything revolving around ToM and upgrading weapons to a higher level, Empys, relics, mythics to Lv99 could have different results than at 95. Not to mention, I personally wanted to the new WS with both Spharai/Verethragna to see how the damage weighs out for myself. It's a test server, we should be able to test everything being adjusted and I found it kind of annoying to see my Spharai(95) is a pair of gloves that are somehow a sword. You talk about supporting productivity with testing but yet I just read through how many pages of arguing over your lack of will to admit you were wrong and you feel that certain people who -are- using the test server don't need to know various bits of information about forthcoming adjustments so that they can spread it to others who may have those weapons. Logic much?
    (0)

  4. #4
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    As if there is anyone on the test server who signed up just so that they could help SE produce a better product......

    They are all there because they want to mess with new stuff that they don't have and may never get. SE doesn't need people to be pure of heart. They just need people to go mess with stuff.

    Bah! Where's my weapon?!?
    (0)

  5. #5
    Player Kitkat's Avatar
    Join Date
    Mar 2011
    Posts
    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    Dec. 16, 2011 03:53 [PST] From: FINAL FANTASY XI
    Current Known Issues with the Version Update (Dec. 16)

    We have identified the following issue after the version update that took place on Dec. 14, 2011.

    - An issue wherein equipping a relic or mythic weapon, whose level requirement is 90 or above, as a sub-weapon will enable status effects that are not intended.

    We are currently in the process of testing fixes to address this issue.

    We apologize for any inconvenience this may cause and thank you for your understanding.
    Is this the part where someone is supposed to say "I told you so"? Even though I posted a thread stating this a month prior...apparently it didn't go through until after the update went live.
    (0)

  6. #6
    Player Kitkat's Avatar
    Join Date
    Mar 2011
    Posts
    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    As of the update to test server seems you can now obtain relics/mythics/emp from the Trial moogle. Choose the trial, go to reward and view it, moogle will ask if you wish to obtain this item. Choose yes and the item will be placed in inventory
    (1)

  7. #7
    Player Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    900
    Yea you can now test all relic/mythic/empyrean. Easier if you look up the trail number for the weapon you want most specifically the 95 version, click on the reward item and obtain it.
    (0)

  8. #8
    Player Unleashhell's Avatar
    Join Date
    Mar 2011
    Posts
    302
    And look at this... Good thing people tested some relics on the test server and found this info out weeks ago. Oh but yeah we don't need to test relics on the test servers, they are just toys someone said.
    (0)

  9. #9
    Player Akutenshi's Avatar
    Join Date
    Apr 2011
    Posts
    27
    Character
    Akutenshi
    World
    Bahamut
    Main Class
    DRK Lv 99
    I think I'm the only one that agrees with Alhanelem and Theytalk. There hasn't been a game I haven't beta tested. I beta test for Microsoft and most online games that come out. You can take that with a grain of salt or whatever. Doesn't matter to me. They made some really understandable points, as did everyone else. WOE weapons are good enough to test the new weapon skills with. They are the unadulterated form and solely give out the weapon skill. That is more than enough to test for effects, bugs, etc. People complain and say that they should give out empy/relic/mythic weapons as well. Of course these things need to be tested as what Kitkat posted cleared proved lol But people tend to think that they should be on the test server which I personally feel would have more negative consequences then positive. Not that it isn't a bad idea.

    Does anyone else but me think that if a gaming company comes out with these new ideas, they are probably thoroughly (normally with other game companies but apparently not SE lol) tested before the public would even know or be able test them on a public test server? Sounds like people that are stating they should be made to test out to the public make it sound like SE has done no testing on them whatsoever and just made the design for them and was like, here you go, done. If they wanted people to test relic/empy/mythic weapons they would of done so from the beginning. This was obviously not their goal and most likely wanted testers to actually test other things then something they "thought" they covered or was good enough not to test.

    The fix they did that Kitkat posted sounds like it was a coding issue, not involving balance or any kind of bugs with the weapons themselves. That's just bad quality assurance testing on SE's part. How would you not test that from within the company and not find that? Lol Shoot, give everyone posting here in this forum what those testers make and they would of found that bug out I'm positive. Now from their mistake they are making those weapons obtainable. Not that it's a bad thing, but wasn't really needed.

    People can use the argument, well I pay monthly I should be able to test what I want blah blah. That's the same argument as partying with a ninja with sam sub expecting him to tank. Can you do it, yeah, is it needed or viable, not really. People that complain they want to min/max and decide what is best to get, the test server really isn't for that. Has anyone every talked to a GM in FFXI asking about this, or anything in general you don't know the answer too? They always forward you to community forums. There's a reason for that. Chances are with a few days or a week of new gear, items, weapons, and content that people will have already discovered what's best, what works, and how to use it. They also have the option for people with gear to have it carried over for those are really interested about it. Should they waste resources to make everyone be able to obtain any type of gear through means, no. It costs money, time, and effort to do things like that. Granted, it seems simple to us but isn't always easy as it seems. Should the test server be used for this application gear min/maxing? Hell no. I'd rather have bugs be found within content that could potentially ruin my gaming experience then people worrying about gear and setups taking up valuable space on a test server.

    It's really too late to be complaining about the weapons on the test server now as it looks like made them available. I feel they would do more bad than good and deter people from actually doing testing. That's not to say people that mess around with them will not go about testing other things, but hopefully people will keep the mindset about testing rather than messing around on the public test server.
    (0)

  10. #10
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    What the hell are you talking about, allowing mythics on the test server has let us test effects we couldn't before because no one made them.
    (0)

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