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  1. #51
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    11,112
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Name 1 Relic holder that owns a Claustrum that you know personally visits forums and the Test Server frequently. Heck, Name 1 Person with each Mythic that you know visits forums and frequently posts in regards to them and posts on these forums/Plays the test server.
    if nobody has a given weapon, then there's no reason to test it because the information doesn't benefit anyone. It's certainly not going to increase the popularity of those unpopular weapons, to be sure. Thus, I don't need to name anyone because whether I can or cant doesn't affect the point. Since I don't have a list of players that visit the test server to compare against the list of known relic holders, I can't do so, whether or not they actually do visit the test server. That doesn't mean nobody does.

    Just admit it, your personal interest and the interest of most people in being given a relic on the test server has nothing to do with scientific testing- it's to play with a toy they'll never be able to obtain in the normal game.

    In the last census wasn't it revealed that across all servers no one had created the BST mythic? And only one person had created the SCH mythic?
    If i'm not mistaken, someone did complete the mythic axe after the date of the census data.

    I need to test them to see if they are worth the 1500 plates.
    Why would you need to? You have the stats on BGwiki, and people knew the stats on them before the servers even came back up after the update. Please do correct me if I'm wrong, but I'm not aware of the empyreans having any hidden effects. Thus there aren't any to test. The only changes are the damage, and the stat+ of the particular weapon. You should be able to math it out whether it's worth 1500 plates to you (I'll wager it's not)
    (1)
    Last edited by Alhanelem; 11-25-2011 at 11:32 AM.

  2. #52
    Player Karbuncle's Avatar
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    if nobody has a given weapon, then there's no reason to test it because the information doesn't benefit an1yone
    Because information has never helped people in terms of deciding. And i didn't ask if anyone had it, I Asked you to name someone with the weapon that frequents the Tests servers and these forums that could report that bug. Theres quite a few people with Claustrum, But i couldn't name you one i see post on forums.

    Why would you need to? You have the stats on BGwiki, and people knew the stats on them before the servers even came back up after the update.
    To test hidden effects?

    Please do correct me if I'm wrong, but I'm not aware of the empyreans having any hidden effects. Thus there aren't any to test.
    You're right, Its impossible they'll add new Effects... Like 90 Relics getting hidden 25% boost to WS Damage? or 90 Mythics getting a hidden ~15% Boost to WS Damage.

    Or the Hidden increase of ODD/ODT from Relics from the 95 versions.

    We wouldn't know if Empyreans had no hidden effects until its tested. While, Admittidely Empyreans are far less likely to need hidden effect testing, They could always toss a curve ball.

    Also, the 95 Harp had the exact same visible stats, But it actually increased Song Duration even further, Which would have been 100% Unknown unless someone had the 95 harpe and tested it, Because the difference was not visibly shown.

    Maybe I'm just too generous, but theres absolutely no way you can believe the crap you're saying right now.
    (0)
    Last edited by Karbuncle; 11-25-2011 at 11:59 AM.

  3. #53
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    To test hidden effects?
    You don't need to test hidden effects if you don't have the relic weapon. The information is of no use to you. Empyreans do not have hidden effects to my knowledge, and I don't think Mythics do either but I don't know abotut those.

    Maybe I'm just too generous, but theres absolutely no way you can believe the crap you're saying right now.
    I do believe it, because it's not crap. If you don't have a relic weapon, you don't need to test a relic weapon on the test server. There is no true motivation for giving them other than to give people toys to play with. People don't want to test them, they want to have fun with them. That's not what the test server is for. It's not necessary, not important, and not part of what the current test session is intended for.

    You don't NEED relic weapons for testing unless you happen to own one anyway, no ifs, ands or buts.

    Which would have been 100% Unknown unless someone had the 95 harpe and tested it,
    This knowledge would have little value if nobody had the harp in the first place.
    (0)
    Last edited by Alhanelem; 11-25-2011 at 03:12 PM.

  4. #54
    Player Byrth's Avatar
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    Mar 2011
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    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    It would be nice if, for instance, I knew what "Augments Steps IV" did before I dropped 30k Alexandrite onto an NPC. The test server is the perfect way to let people figure stuff like that out. You're just being stubborn.
    (1)

  5. #55
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    Tahngarthor
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    Shiva
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    SMN Lv 99
    You're right, I'm being stubborn, because relic weapons are not necessary for testing. They're not what the testing is about and not what SE wants you to focus on. They're already spending extra dev time to provide us with other more useful testing functions. You want them to take even more so you can play with relic weapons?

    Focus on the task at hand, testing the new content and finding bugs. You're missing the spirit and point of the test server. At this point, everyone's stance is quite clear, so there's likely no reason to continue beyond this point.
    (0)
    Last edited by Alhanelem; 11-25-2011 at 03:20 PM.

  6. #56
    Player SNK's Avatar
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    Mar 2011
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    Character
    Snk
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    Sylph
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    BST Lv 99
    Quote Originally Posted by Alhanelem View Post
    You're right, I'm being stubborn, because relic weapons are not necessary for testing.
    Who says that they shouldn't be tested as well? I mean I know I'm not the only one who remembers after an update when Apoc's aftermath got borked and it took close to a month if I recall for SE to even realize or deal with it. This game is a load of sphagetti code and an update to one thing can end up breaking something else.


    Then again I'm replying to the guy who flat out said there weren't any hidden effects.
    (0)

  7. #57
    Player Alhanelem's Avatar
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    Tahngarthor
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    Shiva
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    SMN Lv 99
    Then again I'm replying to the guy who flat out said there weren't any hidden effects.
    That there weren't any NEW hidden effects, not that there weren't any I know the relic weapons have hidden effects. What I didn't know is that some of those effects changed with the magian trials.. That doesn't mean that it's suddenly critically important that everyone and their mother be issued relic weapons on the test server.

    This game is a load of sphagetti code and an update to one thing can end up breaking something else.
    Yiou're absolutely right- all the more reason not to touch this stuff. Even a message box listing the relic weapons might some how (*#&$ them up.

    Now it's time to move on. I've made my opinion clear as have you.
    (0)
    Last edited by Alhanelem; 11-25-2011 at 04:15 PM.

  8. #58
    Player Kitkat's Avatar
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    Mar 2011
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    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    When I look through this debate all I see is this in TL;DR mode:

    People: I have an apple, but I want that orange too.

    Alhanelem: Make due with the apple, better yet make some apple juice.

    People: I want some oranges cause orange juice is better.

    Alhanelem: Too bad, the oranges aren't for you. Make do with the apple.

    People: I want the oranges, they might be sweeter or have that sour bite to them. I'd like to know for myself.

    Alhanelem: Why not just ask the people who have the oranges already?

    People: Because their experiences with it is different, they have had them for a while. I might do something with the oranges they never thought about.

    Alhanelem: I'm sure they can figure it out for themselves, it isn't necessary to give you the oranges just for that.
    /TL;DR mode

    Alhanelem is just being the mean parent not wanting to let the children play. The ideal that a "relic is a privilege and not a right" is a rather lucid debate topic when it comes to testing. They aren't getting to keep the weapon, the weapon will be going through further changes soon, and there are going to be a lot of additions to what jobs can do that they couldn't before. A small sample size is never an accurate way to test anything.

    Currently there is quite a bit of content that can't be fully tested due to low population on the test server. Offering the ability to use a relic/emp/mythic might help this. Using the "they are going to offer invincibility soon too" is counter productive being as this isn't going to be an option when the content goes live. The weapons will still exist when the content is live, and I have a feeling it won't be any less distributed through all worlds as it would end up being on the test server. Mainly due to limited space on test server as is.

    The test server already is a play ground by offering a good deal of the "better" gear via GM moogle. I am not seeing a big issue in it being more of a play ground if it is incentive to bring more to the test server so that group-based testing of the new content being added (WOE, VWNM, and in time "The Last Stand") so that it can be tested as it will be completed after going live; in a group based setting rather than a few using the invincibility option that SE mentioned will be added later.

    I don't know about you, but there is a fair bit on the test server that is there for the purpose of testing but can't be due to the low population. If it would give me the opportunity to partake in some of the newer content to fully test in various angles then I can't really argue to not allowing it. Eventually it'll be part of the test content anyway.
    (0)
    Last edited by Kitkat; 11-25-2011 at 10:31 PM.

  9. #59
    Player SNK's Avatar
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    Mar 2011
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    Character
    Snk
    World
    Sylph
    Main Class
    BST Lv 99
    Quote Originally Posted by Alhanelem View Post
    Yiou're absolutely right- all the more reason not to touch this stuff. Even a message box listing the relic weapons might some how (*#&$ them up.
    No, You're not quite getting the spahgetti code point. Adjusting one thing which could have literally nothing to do with a relic has before in a nutshell, messed up a relic. Rememeber that last update where Cure spells got borked and people could kill undead for 50k a shot with just a Cure I?

    They obviously didn't change anything about the spell Cure itself but somehow something they added in that patch borked it and of course we had an emergency maintence to fix it.

    The game is in my eyes a programmer's nightmare when you're checking and double-checking code to make sure what you add doesn't effect something previous installed into the game. The DeV team isn't perfect and time and again stuff gets by that they miss. We understand that and respect the work that they've put into the game.

    However the point stands that relics shouldn't be above testing because they are a part of the game as well.
    (0)

  10. #60
    Player Alhanelem's Avatar
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    Bastok
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    Character
    Tahngarthor
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    Shiva
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    SMN Lv 99
    Alhanelem is just being the mean parent not wanting to let the children play.
    No, i'm being the level-headed, productive person who wants a test server to accomplish it's purpose- to test the content the devs want us to test. You are analogizing apples and oranges, but it's more like using the pickup truck vs asking for the keys to the Ferrari. You don't need the Ferrari to get the job done.
    (0)

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