A Ribbon got MND+10 one update, So isn't it slightly possible Empyrean weapons could be botched in a way that they don't get their full stat bonus? Or Relics Aftermath not working properly? Or Aftermath duration not working properly with TP%?
For instance, Relic weapons stats are working in the offhand, Which may be a mistake/Bug, as they haven't until. Its equally possible its a new feature, But we wouldn't of known this without relic holders telling us.
Without those weapons in the hands of the right people, This kind of information can easily be overlooked.
For the record, Nowhere did i mention using Relics as a means to determine best armor Sets, what i said was, and forgive me for paraphrasing, "To test if Relic Weapons have new hidden effects, or new bonuses". My reasoning was two fold. 1) Learning what new upgrades we get for Relics and 2) Knowledge for future relic holders.
I while i won't pretend Bug testing is what i had in mind in my initial reasoning. Test server is suppose to be there for us to crash-test new content and scout for possible bugs before the release. Not every bug is related to new content.
Avatars/Pets Getting Sambas - Not Related to the Update that happened then.
Ribbon with +10 MND - What?
There are literally hundreds of examples of shit getting broken that no way relates to the content of an Update. How can we properly test each and every contingencies without the proper tools?
my main Point being, Relics/Emp/Mythics could also break in some way, and everyone being able to access them = More chance of catching these bugs. So while not part of my initial reasoning, Is still a valid point that even you should be able to agree with.
Relics and What have you are just as susceptible to bugs as the rest of the game, and being able to those weapons in the proper hands just helps find them that much quicker if they exist.