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  1. #1
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    I didn't mean to troll, I just wanted to understand. I'm not a particularly skilled SMN, I'm just trying to understand something that I'm probably missing here.
    You can very easily cap -bp recast without the staves, so clearly that's not the "interesting stat" on those trial staves, right?
    As for the -Perp, with full AF3+2, Augur's legs and HQ staves (or Bahamut's staff) does it really matter? I think I have 2-3 mp/tic refresh with my avatar out, without taking into account weather/day (AF3+2 gloves) or storm spells from /SCH, because if we consider that then the difference is even bigger.

    So why bother? It's not like those staves can be completed in 3 hours, it's a fuckton of grinding to do all 8 of them, and it also stops you from doing Healing Staff and elemental staves for other jobs like RDM, BLM or SCH.

    So once more, what am I missing here? Sorry if I sound arrogant or something else, I'm just trying to understand what I'm missing. So far I've never been not even the slightest interested in doing those staves for SMN, but I'm more than willing to change my mind if someone shows me good reasons to.
    (0)
    And the autumn of life has finally come
    with the promise of winter thaw.

  2. #2
    Player Herby's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    76
    Character
    Herby
    World
    Odin
    Main Class
    SMN Lv 99
    Well i guess it's about preferences. I for one like to get other slots than the weapon free for more useful stats than perp cost and BP delay. sure, you can switch gear before, while and after executing blood pacts. But i prefer less gear swapping, while still maximizing effectivity.

    For you it will probably not be worth the effort, given you are having multiple mages. But I am just playing SMN and WHM on the mage part and I don't really bother getting the cure potency staff, since i have enough potency without it.

    It's really all about choices, I like the perp/bp delay staves, because they give me room to improve on other equipment slots without having to rely on perp gear too much
    (0)

  3. #3
    Player Ezekieal's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    88
    Character
    Ezekieal
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Zhronne View Post
    I didn't mean to troll, I just wanted to understand. I'm not a particularly skilled SMN, I'm just trying to understand something that I'm probably missing here.
    You can very easily cap -bp recast without the staves, so clearly that's not the "interesting stat" on those trial staves, right?
    As for the -Perp, with full AF3+2, Augur's legs and HQ staves (or Bahamut's staff) does it really matter? I think I have 2-3 mp/tic refresh with my avatar out, without taking into account weather/day (AF3+2 gloves) or storm spells from /SCH, because if we consider that then the difference is even bigger.

    So why bother? It's not like those staves can be completed in 3 hours, it's a fuckton of grinding to do all 8 of them, and it also stops you from doing Healing Staff and elemental staves for other jobs like RDM, BLM or SCH.

    So once more, what am I missing here? Sorry if I sound arrogant or something else, I'm just trying to understand what I'm missing. So far I've never been not even the slightest interested in doing those staves for SMN, but I'm more than willing to change my mind if someone shows me good reasons to.
    Um why cant you have all 8 and have nuking/healing staves? They arent Rare/Ex they are Aug/Ex.
    (0)