Quote Originally Posted by Yukichibi View Post
Yes, stacking basic materials like ore, logs and skin would help, and yes it's not fair that you can HQ lumbers and not leathers or ingots, sheets.
It's also strange when you make bolts, it's better to try to HQ them separately than using Boltmaker's Bundling Twine.
Oh, that's easy to understand. Lumber is used for a lot of consumables (arrows) and uselesses (furniture), whereas leather, ingots and sheets are used for armor, weapons and accessories. Noone (including devs) care about woodworking (high-level bolts and arrows are low skill, compared to high-level weapons and armor, for instance), but blacksmithing, goldsmithing and leatherworking must be pampered with high-demand high-skill low-supply recipes.

Boltmaker doesn't HQ, because it isn't intended to be used by veteran woodworkers but 60 cap woodworkers.

Not that any of that makes much sense to players, but that's dev logic for you.