It's never the best thing in life. It's a surefire way tosometimes as you put it"assuming the worst of EVERYTHING" is the best way to go through life
1) not make friends
2) distance yourself from the rest of the world
3) inhibit social development
4) get anywhere in the world
Sure, if you become TOO trusting, you're liable to get burned, but if you never loosen up at all, you're going to miss out on tons of perfectly legitimate opportunities. I've had my trust violated a few times, and it sucks... but I've also greatly benefited from many cases where I had to trust something or take a leap of faith. You have more to lose by being totally skeptical about everything than you have to lose by being optimistic.
"A lot" of people might agree with you, but "a lot" of people have been complaining about dynamis's design for years now. Some people have said "Just instance it" but I can tell you because of the way the game works, it's not possible, even in the same way that it works for assault or WotG battlefield zones due to the design of the areas. They would have had to have been designed that way from the beginning for it to work. It's not to say I didn't like anything about dynamis- good teamwork is a requirement, but assuming you have people that work well together, it really just isn't a challenge anymore. Making it an open area isn't taking away anything that isn't already gone, and making the event more casual means people might actually do it again.
I think this is mostly a case of simply being resistant to change, but MMOs change over time. it's just a fact of the genre.




