Quote Originally Posted by Krystal View Post
don't you even care about what happened to the challenge? that's what the big issue is about here. i love a challenge. and SE is taking every challenge FFXI has..one after the other and turning it into a laughing stock. i pay roughly $25-30 a month on FFXI with all my content IDs included. sure that don't seem much at a small glance but think of it one the long term scale 25x5 years=$1,500-$1800(if i'm doing the math right) now times that by the player base who wants a challenge in the game which makes up more than half of the Alexander server which has roughly 1200 people in it 600x1,500=$900,000-$1,080,000 now looking at those numbers...that's one hell of a profit not even including how many content IDs other players may have and how much their monthly totals to...now consider this: Those players all leave due to the lack of challenge in the game.....ya...that's bad for them! unlike you i don't look at the here and now i look at it from a long term business point of view. which makes your statement about the"here and now" pretty much irrelevant but not completely. the points you made at the bottom are dead on...but i stay because i love this game no matter how much FFXI kills it..however if they kill it much more i may actually leave.
I understand what you are saying, however I think that you are missing the bigger picture here. First off the challenge in this game has always been more or less player imposed. New content is released some of which throws players for a loop for a short while and then strategies are devised and lead to commonplace methods of completion. I remember when people complained to no end about the changes made to CoP and how those changes somehow rendered the progress previously made by players worthless. It was a lot of BS in end. SE looked at the numbers and determined that there were obviously issues there if only a small percentage of the player base had progressed through the content. Achievements are and should be in the eye of the person that accomplishes them. The same should true to challenges in this game.

Although the situation with dynamis is slightly different as this is revamping old content that is seldom used, it still doesn't change the fact that at this stage in FFXI's life cycle SE needs to do what makes the most sense to keep the majority happy. I love FFXI as much as anyone else, but that doesn't change the fact that this game is still old and things need to be changed from time to time. I'd rather have some aspects of FFXI changed than to not have the game at all.