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  1. #21
    Player Mirage's Avatar
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    Mar 2011
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    Quote Originally Posted by Anethia View Post
    And is it just me or does it seem as though over the last year of updates Treasures of Aht Urgahn has really gotten the short end of the stick? I mean old CoP and RoZ areas got exp boosts where easy prey yield 100+ exp but the Easy Prey in ToAU areas still only yield 50-75 exp a kill.
    Huh what? ToAU received the same exp boost as the entire rest of the nonabyssian world. Maybe your server didn't have the astral candy at the time you checked, and you killed a mob that was just barely EP.

    -edit-
    That being said though, ToAU could use some touching up done to some of the content there. However, SE has already acknowledged this and are planning on doing that. They already did make besieged a bit cooler.
    (1)
    Last edited by Mirage; 10-05-2011 at 08:50 AM.

  2. #22
    Player Boofaceing's Avatar
    Join Date
    Oct 2011
    Posts
    12
    Character
    Booface
    World
    Asura
    Main Class
    DNC Lv 60
    Square Enix hasn't put out a game worth playing in over 10 years, including this one. Everything from buggy interfaces to buggy gameplay to annoying glitches, re-telling the same story they told the last fantasy, merging good companies into them and using none of their talent to put forward what might be considered an oddball game thats actually good compared to what their putting out, etc. Its been this way since 7. They hit Gold, put out VIII with some nice Cinematics that look better then 7, then they slopped on 9 and didn't even have anything engaging in it but some 'mystical' things that people who eat shrooms and listen to Tool all day might find interesting along with alot of people dieing (emotional fanbase moment). That sums up Square Enix since Final Fantasy VII. Oh yeah, and the 300 ripoffs and really badly made attempts at other game genres they keep throwing out and spinning off spinoffs of.

    So just close the thread, because thats how it will stay, and you as well as I will continue buying until one day they make another game worthy of super praise that is mind blowing. VII wasn't either of those nowadays but at that time it was a game changer. I personally like Star Ocean games more then I ever liked Final Fantasy games because from Star Ocean to Star Ocean 4 they all share the same story if you pay attention. I wouldn't like if they released an online version because thats just not possible with how the game was designed, its really the same story here and you can't gripe about it.

    Btw - First post and all and I know what your talking about but what does a 25 experience point difference have to do with anything at all relating to the game? If your going to Aht Urgan at that level anyways you better be questing because nap time burning is alot faster.

    EDIT: New content = mute point. They already sold the game to millions, costing themselves another couple million to put in new content that will probably be buggy because the original team is gone isn't going to spike their money intake or do anything productive really except entertain more people for another 2-3 weeks before the secrets go up on Wiki.

    Class Balancing however is another issue, as some classes are just useless while others prevail, and this point can be argued by many but lets be honest, there are some classes you wont play and its not because you dont like them.
    (0)
    Last edited by Boofaceing; 10-05-2011 at 03:43 AM.

  3. #23
    Player Anadosia's Avatar
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    Mar 2011
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    Bastok,Lakshmi
    Posts
    10
    Character
    Anadosia
    World
    Lakshmi
    Main Class
    NIN Lv 95
    One thing that really disappoints me is that they could have added some great story lines in Abyssea, but they didn't. They just threw the expansions in there.
    I have to agree with the majority here about FFXIV and where our fees are going. What really irks me is that FFXIV players are playing for FREE and I strongly believe that, that game is solely floating on FFXI's revenue right now and that is truly a slap in the community's faces.
    What has me currently curious right now is the survey they just did asking everyone which platform they play on. I'm hoping this may mean big graphic and some content changes in the game, but I'm not holding my breath. (still hoping though!)
    (0)
    90 WHM,BLM,DRG,SAM,80 NIN,75 SMN,RDM

  4. #24
    Player noodles355's Avatar
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    Mar 2011
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    883
    New content is a mute point.
    (1)

  5. #25
    Player Kimble's Avatar
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    Mar 2011
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    817
    Character
    Jimb
    World
    Asura
    Main Class
    COR Lv 99
    Any one that says "nothing has been good since VII" are usually just fan boys who think thinking will ever be as good as 7.
    (1)

  6. #26
    Player Vold's Avatar
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    Mar 2011
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    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Quote Originally Posted by Molech View Post
    Meh, XIV is the future, I think its going to surpass XI when the revamping is done. Tomorrows XIV patch is going to bring people back, how long? thats to be determined. I think people are extremely naive to think SE is going to ever scrap XIV to revamp XI, expect the dev's to do the bare minimum with XI, maybe SE will put a bigger budget into XI once XIV is settled in and starts charging a subscription fee.

    Yoshi-P is the best producer SE has had for their MMO's, the guy just gets it.
    It's Oct 5 2011. It's been over a year since 14's release. It's sitting at 30,000 or less players. Historically every game that has ever been determined to be fubar at launch has failed and never recovered. I'm not seeing the success in the future.

    But fear not. FFXIV has seen success. It has turned out to be the most expensive FFXI advertisement ever. It's been really successful at bringing gamers over to 11. So it's not like things were a total loss.
    (4)


    Regular "John" Doe
    - Not on the Community Team

  7. #27
    Player Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    900
    FFXI is over 10 years old now. A lot of games do not even get support this for this long. Sega pulled the plug on many of their phantasy star online games only a couple of years after they are out for example, The old Star Wars mmo is getting shut down in favor of the new one the old republic. SE could of done the same thing when they released 14 but they didn't.

    A full expansion is just probably out of the question due to the number of people that play FFXI now. Yes it would be a hassle to even release it on PS2 because they don't even make PS2 games and that thing is out of hdd space. Seeing as so many people on fairly crowded servers it seems people are happy grinding all the jobs to 95 in abyssea now.
    (0)

  8. #28
    Player Olor's Avatar
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    Mar 2011
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    2,134
    Quote Originally Posted by Vold View Post
    It's Oct 5 2011. It's been over a year since 14's release. It's sitting at 30,000 or less players. Historically every game that has ever been determined to be fubar at launch has failed and never recovered. I'm not seeing the success in the future.

    But fear not. FFXIV has seen success. It has turned out to be the most expensive FFXI advertisement ever. It's been really successful at bringing gamers over to 11. So it's not like things were a total loss.
    Yeah... XIV refugee here. I still have to use workarounds to download patches in less than 24 hours, and I tried the patch last night and I crashed less than an hour in and tried logging in for 20 mins after and couldn't get in. Fail.
    (0)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  9. #29
    Player Atomic_Skull's Avatar
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    Mar 2011
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    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Anethia View Post
    Though I agree that Final Fail XIV needs to be scrapped, unfortunately I don't see that happening. The reality of the matter is that SE has spent too much revenue on the game at this point to allow it to fail. In way the problems that currently plague FFXIV are seen as short term encumbrances, while the higher ups see the game becoming a huge revenue source in the long term.
    Except that it won't. It failed it's launch, stick a fork in it it's done.
    (0)

  10. #30
    Player Insaniac's Avatar
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    Mar 2011
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    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    I believe they think having the game up to snuff for PS3 release has a chance of saving 14. Maybe in the JP market since they seem more accepting of console MMOs but imo their ship has sailed in the rest of the world. Admittedly though, I would leave 11 for 14 (if it wasn't terrible) at this point just to get away from Tanaka.
    (0)
    ↓ Trolling sapling ↓

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