Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 31
  1. #11
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Crocker View Post
    Take a look at those banned numbers, for every 10,000 that's $1,300,000+ lost per year. But there's more that's alot of people that wont be buying FFXIV, or in my case no game by Square Enix ever again.
    Those numbers don't tell you the amount of fresh accounts that got banned. And most of those will be RMT. So there's only a small amount of real player accounts, 99.9% of whom got caught buying gil, using 3rd party tools or exploits. (The remainder is from players getting slapped by GMs not bothering to investigate player conflicts or GMs oblivous to the rules. Good luck trying to contact SE about that though... )
    (1)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  2. #12
    Player Anethia's Avatar
    Join Date
    Mar 2011
    Location
    San Doria
    Posts
    113
    Though I agree that Final Fail XIV needs to be scrapped, unfortunately I don't see that happening. The reality of the matter is that SE has spent too much revenue on the game at this point to allow it to fail. In way the problems that currently plague FFXIV are seen as short term encumbrances, while the higher ups see the game becoming a huge revenue source in the long term.

    There are those of us that continue to play FFXI because it is a world we have come to know and love. All of the problems with FFXIV could have been avoided by simply overhauling FFXI to run on the new engine, and simply adding the planned content for FFXIV as an expansion. The player base gets new content, new players join, SE continues to make money, everybody wins.

    Instead now you have a dwindling player base as long time fans become increasingly dissatisfied with lack luster content, reskinning old areas, and an overall lack of challenge. All because SE gutted the dev team and moved them to a game that should have been taken off life support almost a year ago.

    And is it just me or does it seem as though over the last year of updates Treasures of Aht Urgahn has really gotten the short end of the stick? I mean old CoP and RoZ areas got exp boosts where easy prey yield 100+ exp but the Easy Prey in ToAU areas still only yield 50-75 exp a kill.
    (1)

  3. #13
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    I think it is pretty bogus to ask XI players to pay so that XIV players can play for free
    (4)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  4. #14
    Player Hashmalum's Avatar
    Join Date
    Apr 2011
    Posts
    201
    Character
    Hashmalum
    World
    Ragnarok
    Main Class
    RDM Lv 99
    When people complain that FFXIV has a huge development team and FFXI's is tiny, it's true, but they are leaving out another serious personnel related problem. You see, FFXIV still has all its original development staff (ok, except Tanaka) while FFXI does not; over the years, they were moved to other projects such as FFXIV, that new Dragon Quest MMO that hasn't come out yet, maybe even single-player games. Why does this matter? Because familiarity with the code base matters! It takes time to understand how code that was written by other people works, and that is time that could be used actually doing things elsewhere. That is why when we ask for something and are told that it "can't" be done, usually that's not true in any absolute sense, or even any reasonably technically feasible sense, but simply in the sense that the current skeleton dev team can't do it alongside their normal dev work in any reasonable time frame.

    But wait, it's even worse than that, because FFXIV took all the best developers--we know this because the CEO himself promised that turning around FFXIV would be handled by SE's best talent! By elementary logic, therefore, everybody working on FFXI right now (along with all of their other projects) does not fall into the "best talent (as considered by the management)" category. Not an insult, simply a fact.
    (7)

  5. #15
    Player Sesh's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    69
    Character
    Seshamaru
    World
    Phoenix
    Main Class
    WAR Lv 99
    Quote Originally Posted by Hashmalum View Post
    When people complain that FFXIV has a huge development team and FFXI's is tiny, it's true, but they are leaving out another serious personnel related problem. You see, FFXIV still has all its original development staff (ok, except Tanaka) while FFXI does not; over the years, they were moved to other projects such as FFXIV, that new Dragon Quest MMO that hasn't come out yet, maybe even single-player games. Why does this matter? Because familiarity with the code base matters! It takes time to understand how code that was written by other people works, and that is time that could be used actually doing things elsewhere. That is why when we ask for something and are told that it "can't" be done, usually that's not true in any absolute sense, or even any reasonably technically feasible sense, but simply in the sense that the current skeleton dev team can't do it alongside their normal dev work in any reasonable time frame.

    But wait, it's even worse than that, because FFXIV took all the best developers--we know this because the CEO himself promised that turning around FFXIV would be handled by SE's best talent! By elementary logic, therefore, everybody working on FFXI right now (along with all of their other projects) does not fall into the "best talent (as considered by the management)" category. Not an insult, simply a fact.
    All of this should just simply upset us as a community even more so really, but they have us right where they want us atm. It's like they continue to keep punching us in the face and we keep going here's your 12.95 thank you here's your 12.95 thank you. Maybe at some point there will be 1000 page threads on this subject when people have had enough, and SE might understand that hey can only punch us for so much longer.
    (1)

  6. #16
    Player xbobx's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Shuffles
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Why the hell would we pay for more developers? That is just dumb, We pay the same amount now for a handful of devs that we paid 9 years ago for probably 10 times as many.

    They make a lot of money off this game, if they are going to hack the development team and support they should be hacking the monthly price in relation. Pay for what you get.
    (6)

  7. #17
    Player
    Join Date
    Mar 2011
    Posts
    139
    It would be nice to get an idea of how exactly the dev team has changed since XIV was released. We already know that the main man Yoshida went from leading XI to XIV but other then that the best we can do is assume how things have changed. It would be interesting if we could get an idea of the exact number that was working on XI just before XIV was released and how many are working on it now.

    Now while they did ask us about which platform we played on they still haven't really enlightened us on why they asked such an odd question out of the blue with no real clarification a month+ after it was asked. As mentioned XIV definitely does have the feel of looking more like XI but without the ps2 limiting it, now if the same were to happen with XI I wonder how SE would plan the expansions for it's future.

    It's just sad that when you see something like Everquest still alive and running with a fanbase we as ac ommunity are pretty much taken for granted with no real hope of ever seeing a true expansion past WoTG. I would be amazed if perhaps they are hiding an expansion to release but with their focus on XIV it doesn't seem like that could be the case, we can hope perhaps they are hiding something they haven't told us yet but if XI just turns into challenge after challenge with better and better gear with no real sense of drama or story behind it the game will die. You can only do so many updates that add more recolored NMs with new gear before it just becomes a bore. I would say most who played XI did it for the story and when you take that away it starts to lose it's luster after a while. Hopefully after XIV is done having it's VU party along with a live letter from the producer and "celebrating" it's one year of being live we'll get some love from XI and maybe some light shined on it's future lol.
    (0)

  8. #18
    Player
    Join Date
    Mar 2011
    Posts
    33
    Sadly I can see this thread getting locked for reasons we all know.
    (1)

  9. #19
    Player
    Join Date
    Sep 2011
    Posts
    24
    Meh, XIV is the future, I think its going to surpass XI when the revamping is done. Tomorrows XIV patch is going to bring people back, how long? thats to be determined. I think people are extremely naive to think SE is going to ever scrap XIV to revamp XI, expect the dev's to do the bare minimum with XI, maybe SE will put a bigger budget into XI once XIV is settled in and starts charging a subscription fee.

    Yoshi-P is the best producer SE has had for their MMO's, the guy just gets it.
    (2)
    Last edited by Molech; 10-04-2011 at 03:10 PM.

  10. #20
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Crocker View Post
    Since 1 of 3 of my accounts were wrongfully banned I have always said I love the game but hate the idiots running it.

    What company in their right mind would ever tell paying customers that something they are paying so much a month for is being run by a "extremely small amount of people" now compared to the fail FFXIV. I'm wondering how many is extremely small? I'm thinking 6-8. If that's the case maybe they should lower the monthly fees! Sure we all know making a MMO takes alot of time and money but we shouldn't suffer because you need more devs on the other project.

    Ill never get FFXIV just for the fact I was wrongfully banned in FFXI and can do nothing about it. So why bother risking real money in new stuff from them just to be banned again for nothing!
    http://www.playonline.com/ff11us/rule/specialtask.html Take a look at those banned numbers, for every 10,000 that's $1,300,000+ lost per year. But there's more that's alot of people that wont be buying FFXIV, or in my case no game by Square Enix ever again.

    I personally think they should just scrap 14 and rebuild 11 on the new engine sure it would take at least 2 years but would make so many happy and would bring in even more new players to where I don't see 14 ever making it.

    Renaming the races and forcing the use of 2 names, simple stuff like that is dumb and making the broken battle system closer to 11 wont help a thing the game is straight up horrible.
    I love you! I met someone that is in the same exact position as me.

    I would of scraped ffxiv in beta ifi had the power if i was overseeing the progress of it, fixing bugs and other things. Like runespider said they are soley running of the name now.
    (0)

Page 2 of 4 FirstFirst 1 2 3 4 LastLast

Tags for this Thread