Any normal company would, Square is a Japanese company and this is one of their big brand name titles. It's all about saving face, not what is the best business decision.I personally think they should just scrap 14 and rebuild 11 on the new engine sure it would take at least 2 years but would make so many happy and would bring in even more new players to where I don't see 14 ever making it.
Though I agree that Final Fail XIV needs to be scrapped, unfortunately I don't see that happening. The reality of the matter is that SE has spent too much revenue on the game at this point to allow it to fail. In way the problems that currently plague FFXIV are seen as short term encumbrances, while the higher ups see the game becoming a huge revenue source in the long term.
There are those of us that continue to play FFXI because it is a world we have come to know and love. All of the problems with FFXIV could have been avoided by simply overhauling FFXI to run on the new engine, and simply adding the planned content for FFXIV as an expansion. The player base gets new content, new players join, SE continues to make money, everybody wins.
Instead now you have a dwindling player base as long time fans become increasingly dissatisfied with lack luster content, reskinning old areas, and an overall lack of challenge. All because SE gutted the dev team and moved them to a game that should have been taken off life support almost a year ago.
And is it just me or does it seem as though over the last year of updates Treasures of Aht Urgahn has really gotten the short end of the stick? I mean old CoP and RoZ areas got exp boosts where easy prey yield 100+ exp but the Easy Prey in ToAU areas still only yield 50-75 exp a kill.
Huh what? ToAU received the same exp boost as the entire rest of the nonabyssian world. Maybe your server didn't have the astral candy at the time you checked, and you killed a mob that was just barely EP.
-edit-
That being said though, ToAU could use some touching up done to some of the content there. However, SE has already acknowledged this and are planning on doing that. They already did make besieged a bit cooler.
Last edited by Mirage; 10-05-2011 at 08:50 AM.
Square Enix hasn't put out a game worth playing in over 10 years, including this one. Everything from buggy interfaces to buggy gameplay to annoying glitches, re-telling the same story they told the last fantasy, merging good companies into them and using none of their talent to put forward what might be considered an oddball game thats actually good compared to what their putting out, etc. Its been this way since 7. They hit Gold, put out VIII with some nice Cinematics that look better then 7, then they slopped on 9 and didn't even have anything engaging in it but some 'mystical' things that people who eat shrooms and listen to Tool all day might find interesting along with alot of people dieing (emotional fanbase moment). That sums up Square Enix since Final Fantasy VII. Oh yeah, and the 300 ripoffs and really badly made attempts at other game genres they keep throwing out and spinning off spinoffs of.
So just close the thread, because thats how it will stay, and you as well as I will continue buying until one day they make another game worthy of super praise that is mind blowing. VII wasn't either of those nowadays but at that time it was a game changer. I personally like Star Ocean games more then I ever liked Final Fantasy games because from Star Ocean to Star Ocean 4 they all share the same story if you pay attention. I wouldn't like if they released an online version because thats just not possible with how the game was designed, its really the same story here and you can't gripe about it.
Btw - First post and all and I know what your talking about but what does a 25 experience point difference have to do with anything at all relating to the game? If your going to Aht Urgan at that level anyways you better be questing because nap time burning is alot faster.
EDIT: New content = mute point. They already sold the game to millions, costing themselves another couple million to put in new content that will probably be buggy because the original team is gone isn't going to spike their money intake or do anything productive really except entertain more people for another 2-3 weeks before the secrets go up on Wiki.
Class Balancing however is another issue, as some classes are just useless while others prevail, and this point can be argued by many but lets be honest, there are some classes you wont play and its not because you dont like them.
Last edited by Boofaceing; 10-05-2011 at 03:43 AM.
I think it is pretty bogus to ask XI players to pay so that XIV players can play for free
http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html
When people complain that FFXIV has a huge development team and FFXI's is tiny, it's true, but they are leaving out another serious personnel related problem. You see, FFXIV still has all its original development staff (ok, except Tanaka) while FFXI does not; over the years, they were moved to other projects such as FFXIV, that new Dragon Quest MMO that hasn't come out yet, maybe even single-player games. Why does this matter? Because familiarity with the code base matters! It takes time to understand how code that was written by other people works, and that is time that could be used actually doing things elsewhere. That is why when we ask for something and are told that it "can't" be done, usually that's not true in any absolute sense, or even any reasonably technically feasible sense, but simply in the sense that the current skeleton dev team can't do it alongside their normal dev work in any reasonable time frame.
But wait, it's even worse than that, because FFXIV took all the best developers--we know this because the CEO himself promised that turning around FFXIV would be handled by SE's best talent! By elementary logic, therefore, everybody working on FFXI right now (along with all of their other projects) does not fall into the "best talent (as considered by the management)" category. Not an insult, simply a fact.
All of this should just simply upset us as a community even more so really, but they have us right where they want us atm. It's like they continue to keep punching us in the face and we keep going here's your 12.95 thank you here's your 12.95 thank you. Maybe at some point there will be 1000 page threads on this subject when people have had enough, and SE might understand that hey can only punch us for so much longer.
Why the hell would we pay for more developers? That is just dumb, We pay the same amount now for a handful of devs that we paid 9 years ago for probably 10 times as many.
They make a lot of money off this game, if they are going to hack the development team and support they should be hacking the monthly price in relation. Pay for what you get.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |