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  1. #31
    Player Zagen's Avatar
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    Mar 2011
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    Zagen
    World
    Bismarck
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    PUP Lv 99
    Quote Originally Posted by scaevola View Post
    The market for this is wide open, but I think the limiting factors have been a lack of market data about what drops are actually worth* and a lack of advertising on the part of what few merc shells there are about their services. I know of one merc shell on Cerberus whose prices are exhaustively documented on their Guildwork site, but have never once been mentioned in the game (found them through FFXIAH bazaars for individual items).
    I contacted several other people/groups I found through bazaar listings on FFXIAH for gear/+2s I want/ed only to be completely ignored. Only PlusTwo the one I mentioned earlier has ever gotten back to me about items I wanted. Also the other thing to be noted they only sell items from NMs they happen to be farming for their Emp upgrades at least from what I can tell.

    I honestly don't know why others haven't stepped up to compete outside of the fact gil is worth so little in today's economy.
    (1)

  2. #32
    Player Pyrobunny's Avatar
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    Aug 2011
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    47
    Character
    Pyrobunny
    World
    Cerberus
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    SMN Lv 95
    whats sad is ive yet to find a peice of gear thats really is worth over 2mil
    (1)

  3. #33
    Player Rambus's Avatar
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    Mar 2011
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    Windurst
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    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Sparthos View Post
    It's a good thing ive put my wealth into Gold and Silver then.
    I found that funny. To the OP though I think you are misunderstanding. Back in the day dyna and limbus was not a gil sink. People could done split and sell while dividing the cost, people wanted relic gear, and people could sell ABCs for a profit. ABC profit was huge when limbus was new. SE HAD TO TONE THE COST DOWN because of how they got rid of so much damn gil that 1 mil for a glass and 50k for soap was retarded.

    at times dyna coins where 10k-100k for singles and ABC at start of limbus was 100k-500k each

    after all that auto ban crap even if the person might look rmt and wasn't it dropped to 4-8k for dyna coins and 3k-8k for abcs. dyna coins went up a bit since the lowest point i seen it at.
    (0)
    Last edited by Rambus; 10-05-2011 at 01:14 AM.

  4. #34
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    Quote Originally Posted by Rambus View Post
    I found that funny. To the OP though I think you are misunderstanding. Back in the day dyna and limbus was not a gil sink. People could done split and sell while dividing the cost, people wanted relic gear, and people could sell ABCs for a profit. ABC profit was huge when limbus was new. SE HAD TO TONE THE COST DOWN because of how they got rid of so much damn gil that 1 mil for a glass and 50k for soap was retarded.
    Gold sink is an economic process by which a video game's ingame currency ('gold'), or any item that can be valued against it, is removed. Most commonly the genres are role-playing game or massively multiplayer online game. The term is comparable to timesink, but usually used in reference to game design and balance, commonly to reduce inflation when commodities and wealth are continually fed to players through sources such as quests, looting monsters, or minigames.

    I think you don't understand what a gil sink means.
    (2)

  5. #35
    Player Rambus's Avatar
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    Mar 2011
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    Windurst
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    Rambus
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    Bismarck
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    BRD Lv 99
    uh ok? what is your point of this thread? point is they reduced the cost because the gil gained was not keeping up after they went rmt bot pwnser crazy.
    (0)

  6. #36
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    Quote Originally Posted by Rambus View Post
    uh ok? what is your point of this thread? point is they reduced the cost because the gil gained was not keeping up after they went rmt bot pwnser crazy.
    You must not read, I'm done with you.

    Good day sir.
    (1)

  7. #37
    Player Rambus's Avatar
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    Mar 2011
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    Windurst
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    Rambus
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    Bismarck
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    BRD Lv 99
    Tip:
    that is not how you talk to people when you want something changed or try explain yourself.
    Quote Originally Posted by Felren View Post
    For many years I've played this game, and I've watched the economy fluctuate depending on many factors. There are many things that I've seen done in the last few years that are destined to make this economy inflate even worse than It is at right now.

    Dynamis- This used to be a HUGE gilsink that was balancing the gil coming into the economy, and even sinking a bit too much gil. At 1 million gil a run per 10-64 people twice per week (Earlier groups would go in with 64, eventually you would see more 10-20 man groups), dynamis ate a lot of gil from adventurers' pockets, and delivered nearly zero items that you could NPC for something back. The little you could npc were crafting mats, as you couldn't even npc the mass amount of relic weapons that dropped like candy. Eventually SE decided it was a good idea to lower the entry to 500k, and lately they even changed the cost of entry to a one-time cost per person of 10k.
    That is WRONG! it was not a huge gil sink back then. You had people making millions a day. they LOWERED the cost because people stopped making that kind of gil because rmt was not ciruclating it like it was before RMT pwner days. the ecnomony got slow tot he point of selling dyna coins to 4-8k each THEN IT WAS a huge gil sink, because people was not earning a good amount of gil to keep up spending that 1 mil every 3 days. Note i am talking about the FFXI encomony as a colective, not an an indvugal level. but back in the day 1 mil being tossed out the window was meangless. There is nothing wrong with a little inflation since it shows ecnomic growth, that is bad is deflation and hyper inflation both of what happened to FFXI. the cost was lowered after the huge deflation. you think you can quote something out of a wiki or something to look smart? I dought you have an understanding of the whole situation.
    (1)
    Last edited by Rambus; 10-05-2011 at 01:49 AM.

  8. #38
    Player Greatguardian's Avatar
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    Mar 2011
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    To be perfectly honest, the market itself seems fairly stable despite the massive influx of gil into the system. Where is it all going anyways?

    Prices have continued to fall on just about everything, despite the fact that the primary sources of gil for a vast majority of players are NPCs (Blinkers, Hakuryu) rather than player-to-player currency transfers.

    Could this be caused by a higher concentration of wealth as compared to the inflation holidays of olde? You'd think that any scrub could walk into Abyssea and walk out with millions of gil, but this hardly seems to be the case in practice. People are lazy, and while gil is pouring into the system it seems to be pouring into the hands of the few who bother to go out and get it. As long as the number of people capable of making extravagant purchases is small, the market as a whole won't be capable of excessive inflation.

    With that said, it is an inevitability that the have-nots will eventually become haves because there is no real, formidable gil sink in the game right now. Nothing costs money, but everything you do aside from standing in Jeuno like a lemming earns you money. When that happens, the prices of all goods will skyrocket unless some of this gil is removed from the system. But what in the world could the Devs add that would function as a decent gilsink?

    An NPC that sold Voidstones for gil would be decent. Maybe they could allow various Shami orbs to be purchased with gil as well. That would also serve to make the 3-King nerf significantly more bearable, and make Black Belt a feasible option for new Monks again. Anything else?
    (1)

  9. #39
    Player Greatguardian's Avatar
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    Quote Originally Posted by Rambus View Post
    Tip:
    that is not how you talk to people when you want something changed or try explain yourself.


    That is WRONG! it was not a huge gil sink back then. You had people making millions a day. they LOWERED the cost because people stopped making that kind of gil because rmt was not ciruclating it like it was before RMT pwner days. the ecnomony got slow tot he point of selling dyna coins to 4-8k each THEN IT WAS a huge gil sink but back in the day it wasn't. There is nothing wrong with a little inflation since it shows ecnomic growth, that is bad is deflation and hyper inflation both of what happened to FFXI. the cost was lowered after the huge deflation. you think you can quote something out of a wiki or something to look smart? I dought you have an understanding of the whole situation.
    You don't understand what gilsinks are.

    Gilsink: A way for the game to remove Gil from the players.

    When you sell an item to an NPC, or get a quest reward in gil, that gil is being made out of thin air and given to you. Unless there are equivalent processes which take your gil from you and make it disappear, then the amount of gil in circulation will increase rapidly over time.

    Dynamis and Limbus used to remove gil from circulation when players paid the NPCs. Currency drops have never affected the amount of gil in circulation, because all of that gil is being traded between players. Am I making that clear? It doesn't matter if you made millions of gil from Dynamis because you were making that gil off of other players and not magicking it out of thin air.

    The problem right now is that the primary methods for making gil in FFXI comes from NPCs. You are printing money out of thin air rather than trading existing money amongst the playerbase. The amount of gil in circulation will then continue to rise, causing a loss in the value of each individual gil.

    Unless there is a way for gil to be taken out of circulation, by an NPC so that it disappears, this trend can only continue until the game economy collapses.
    (5)

  10. #40
    Player Rambus's Avatar
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    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    The problem with seeing that happening or having that inflation happen I would think is does the gil itself hold vaule? Who really spends gil anymore execpt for food, relics and mythics? Why would I buy anything when emp +2 gear for the most part lets you perform higher then you need to be?

    what do you mean gil was not being made from npcs back then? rmt did not make it out of thin air ether. Point is 1 mil back then ment nothing compared to what you could earn. the days of hyper inflation and before the rmt pwer days would be like the days now. the only difference now is that too much good gear comes from easy drops making gil harly used.
    (0)
    Last edited by Rambus; 10-05-2011 at 01:58 AM.

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