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  1. #11
    Player Nynja's Avatar
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    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    if you dont remember what your macros are, yous hould consider playing your job more often.
    (0)

  2. #12
    Player Lokithor's Avatar
    Join Date
    Mar 2011
    Posts
    202
    Character
    Lokithor
    World
    Shiva
    Main Class
    THF Lv 99
    I guess it's time for the fanboys to support SE's sloppy design.

    The spell cast bar also blocks ability to see the item list. But, I guess people are supposed to know whats on the top of the list (which changes dynamically with temp items).
    (2)

  3. #13
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Lokithor View Post
    I thought I'd read somewhere that SE was going to fix this. In the current client GUI, the progress bar for spell casting blocks out the first 3 or so spots of the macro bar, making it impossible to read. Any plans to fix?
    Never had this problem at all ever, but, what dose bother me is that it covers my TP bar.
    (0)

  4. #14
    Player noodles355's Avatar
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    Mar 2011
    Posts
    883
    Fairly sure I could tell you all of my ctrl+alt 1-3 macros on each macro set for each of my jobs. I've never even concidered this a problem.
    (0)

  5. #15
    Player
    Join Date
    Jul 2011
    Posts
    597
    Forgot to mention something in my prior post...
    Quote Originally Posted by Lokithor View Post
    I thought I'd read somewhere that SE was going to fix this.
    You were probably thinking of the adjustment they made to allow you to view the radar/clock/weather while mid-battle (which was done months ago). I've yet to hear of any other adjustments they planned for the GUI.
    (0)

  6. #16
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Tsukino_Kaji View Post
    Never had this problem at all ever, but, what dose bother me is that it covers my TP bar.
    That annoys me more than blocking the macro bar. But either way, it's just needlessly annoying. I'm guessing they did it this way because they were running out of space on the PS2 screen at low resolution. I'd love if they changed it.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  7. #17
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,993
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    I will not disagree that these aspects of the interface are rather flawed. However, it is a flaw that only shows itself when it matters little to not at all to most people, so I'd stick it on the low priority list of UI fixes. If we get a fix, that's great though.
    (0)

  8. #18
    Player Zirael's Avatar
    Join Date
    Mar 2011
    Posts
    259
    Character
    Zirael
    World
    Ragnarok
    Main Class
    THF Lv 99
    Wow at anyone being against moving the progress bar. Are you guys masochists or something? Memorising macros works for simple jobs like SAM or WAR, but if you're a mage and use jumps between palettes (let's say 1 macro named Barspells moves you to another palette with all barspell macros, or all storms, or all T1 nukes (or all Fire nukes, etc.) for Voidwatch) it would be actually big game UI improvement.
    Also, while we're at it, it would be nice to see active weather when engaged (magian trials), current day and current time of the day (Neo-Dreamlands-Dynamis) also when engaged.

    And yes, this UI improvement was promised, I remember it well. And still waiting.
    (0)

  9. #19
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,993
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Please find the source of where it was promised, because this is the first i've even heard any complaints about it.

    It doesn't exactly fall under good interface design, I just don't personally find it disruptive. I've never had to look at my macro bar and read what's in the first slots while casting a spell. This is mage jobs we're talking about, not melee, and I've never had an issue. I'm not against fixing it, it's just not important.
    (0)

  10. #20
    Player CrystalWeapon's Avatar
    Join Date
    Mar 2011
    Location
    Sandy Oreo
    Posts
    228
    Character
    Crystalweapon
    World
    Lakshmi
    Main Class
    DRG Lv 96
    Quote Originally Posted by Alhanelem View Post
    Please find the source of where it was promised, because this is the first i've even heard any complaints about it.

    It doesn't exactly fall under good interface design, I just don't personally find it disruptive. I've never had to look at my macro bar and read what's in the first slots while casting a spell. This is mage jobs we're talking about, not melee, and I've never had an issue. I'm not against fixing it, it's just not important.
    Wasn't on the forums. The talk of GUI improvements were in tweets posted back in February.

    2 from February 15th

    Now that the minor version update has launched, we're moving full steam ahead towards the next major version update!
    That being said, we're currently planning adjustments to the radar and other info that is hidden while in the midst of battle!
    Two from February 16th

    We've received feedback asking for modifications so that the cast gauge and status icons aren't hidden by the macro palette. (1/2)
    However, compared to the radar hiding in battle, there are more restrictions on what we can modify, but we’ll continue to investigate.
    There you go. They never promised to change it, but they did say they would look into it, and a few other GUI improvements earlier this year.
    (0)
    http://www.youtube.com/watch?v=t8NsnLfIAcs&feature=BF&list=PLB5F836BEB04E9DF1&index=8

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