if you dont remember what your macros are, yous hould consider playing your job more often.
if you dont remember what your macros are, yous hould consider playing your job more often.
I guess it's time for the fanboys to support SE's sloppy design.
The spell cast bar also blocks ability to see the item list. But, I guess people are supposed to know whats on the top of the list (which changes dynamically with temp items).
Fairly sure I could tell you all of my ctrl+alt 1-3 macros on each macro set for each of my jobs. I've never even concidered this a problem.
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I will not disagree that these aspects of the interface are rather flawed. However, it is a flaw that only shows itself when it matters little to not at all to most people, so I'd stick it on the low priority list of UI fixes. If we get a fix, that's great though.
Wow at anyone being against moving the progress bar. Are you guys masochists or something? Memorising macros works for simple jobs like SAM or WAR, but if you're a mage and use jumps between palettes (let's say 1 macro named Barspells moves you to another palette with all barspell macros, or all storms, or all T1 nukes (or all Fire nukes, etc.) for Voidwatch) it would be actually big game UI improvement.
Also, while we're at it, it would be nice to see active weather when engaged (magian trials), current day and current time of the day (Neo-Dreamlands-Dynamis) also when engaged.
And yes, this UI improvement was promised, I remember it well. And still waiting.
Please find the source of where it was promised, because this is the first i've even heard any complaints about it.
It doesn't exactly fall under good interface design, I just don't personally find it disruptive. I've never had to look at my macro bar and read what's in the first slots while casting a spell. This is mage jobs we're talking about, not melee, and I've never had an issue. I'm not against fixing it, it's just not important.
Wasn't on the forums. The talk of GUI improvements were in tweets posted back in February.
2 from February 15th
Now that the minor version update has launched, we're moving full steam ahead towards the next major version update!Two from February 16thThat being said, we're currently planning adjustments to the radar and other info that is hidden while in the midst of battle!
We've received feedback asking for modifications so that the cast gauge and status icons aren't hidden by the macro palette. (1/2)There you go. They never promised to change it, but they did say they would look into it, and a few other GUI improvements earlier this year.However, compared to the radar hiding in battle, there are more restrictions on what we can modify, but we’ll continue to investigate.
http://www.youtube.com/watch?v=t8NsnLfIAcs&feature=BF&list=PLB5F836BEB04E9DF1&index=8
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