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Thread: Cure V

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  1. #1
    Player saevel's Avatar
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    Apr 2011
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    @Motenten

    I apologize if my tone was off, I've been dealing this these people for too long I think.

    I was bringing up those points to illustrate that even at its best, WHM is barely ahead of RDM for longevity, otherwise known as brute cure power. Giving RDM Cure V would put it close enough to WHM that it would be determined "good enough" for main healing duties. What many of the pro camp here doesn't realize, or they do and are being dishonest, is that giving RDM Cure V would put it back into the exact same position as it was in 2005/2006. Forever locked into three spells (Haste Cure Refresh). That is a very very bad thing. RDM's don't want to be stuck main healing four to five melee's, its stressful and ultimately its a suck position to be forced into. Of course you have many people coming in that have absolutely zero intentions of playing the job and instead want to use other RDM's to heal them rather then having to find a WHM. Or worse, they play RDM but only as a method to acquire gear for their PUP, BST, DRG, SMN, COR or what have you. They don't care about the job nor actually enjoying the job, but just it's viability / desirability as a loot whore.
    (1)

  2. #2
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    Quote Originally Posted by saevel View Post
    I was bringing up those points to illustrate that even at its best, WHM is barely ahead of RDM for longevity, otherwise known as brute cure power.
    If you mean MP endurance then say MP endurance because it's a completely different kettle of fish than Curing.

    Quote Originally Posted by saevel View Post
    Giving RDM Cure V would put it close enough to WHM that it would be determined "good enough" for main healing duties.
    Oh noes, a Red Mage being able to fill multiple roles? We can't have this Jack-of-All-Trades nonsense unless it relates to swinging a sword, amirite?

    Quote Originally Posted by saevel View Post
    What many of the pro camp here doesn't realize, or they do and are being dishonest, is that giving RDM Cure V would put it back into the exact same position as it was in 2005/2006.
    Because nothing in this game has changed in the last six years, right?

    Quote Originally Posted by saevel View Post
    Forever locked into three spells (Haste Cure Refresh). That is a very very bad thing. RDM's don't want to be stuck main healing four to five melee's, its stressful and ultimately its a suck position to be forced into.
    Getting stuck with it? No.
    Having the versatility to cover that function when the White Mage bites the dust so we don't wipe while they're reraising/recovering from weakness? Absolutely.
    (4)

  3. #3
    Player Doombringer's Avatar
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    Mar 2011
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    Quote Originally Posted by cidbahamut View Post
    Oh noes, a Red Mage being able to fill multiple roles? We can't have this Jack-of-All-Trades nonsense unless it relates to swinging a sword, amirite?

    i've been trying to stay out of this one, since.. i'm not actually even against cureV.. but comon cid.. this implies we in the melee camp have gotten everything we asked for and you supported us in that endeavor. when in fact you fought us tooth and nail and a lot of your side has been implying we're retarded for even wanting the things we want.

    i'm not arguing against cure5 here, i'm just saying i never saw you arguing for vorpal blade, or whatever else.. so don't act like he's somehow not keeping up his end of the bargain. you're playing the same card at your same convenience.


    honestly i'd like to have cure5... i've always said i never wanted to JUST melee on rdm, so i'm happy to cure someone up before they bleed out. and i'd like them to feel it when i do.. but i'm still not gonna agree to main heal anybodys alliance either, so it's not gonna hurt me personally.
    (2)
    Last edited by Doombringer; 10-09-2011 at 10:01 AM. Reason: spelin erawrs

  4. #4
    Player CapriciousOne's Avatar
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    Aug 2011
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    Character
    Capriciousone
    World
    Bahamut
    Main Class
    RDM Lv 95
    Quote Originally Posted by saevel View Post
    @Motenten

    I apologize if my tone was off, I've been dealing this these people for too long I think.

    I was bringing up those points to illustrate that even at its best, WHM is barely ahead of RDM for longevity, otherwise known as brute cure power. Giving RDM Cure V would put it close enough to WHM that it would be determined "good enough" for main healing duties. What many of the pro camp here doesn't realize, or they do and are being dishonest, is that giving RDM Cure V would put it back into the exact same position as it was in 2005/2006. Forever locked into three spells (Haste Cure Refresh). That is a very very bad thing. RDM's don't want to be stuck main healing four to five melee's, its stressful and ultimately its a suck position to be forced into. Of course you have many people coming in that have absolutely zero intentions of playing the job and instead want to use other RDM's to heal them rather then having to find a WHM. Or worse, they play RDM but only as a method to acquire gear for their PUP, BST, DRG, SMN, COR or what have you. They don't care about the job nor actually enjoying the job, but just it's viability / desirability as a loot whore.
    I have to admit I do totally forget about this fact despite i wasnt really around in 2005/2006 but have had the unfortunate displease of being put in that role none the less. I hate it just as much and pretty much wont party as rdm at all less it with a buddy or two. Guess I never really thought about those that feel the same way. I also agree that it is completely possible that people asking for this may not even be playing the job and only asking for it for the reason you listed earlier. I mainly solo any jobs I use and if needed use my fellow and just thought it would be nice to be able to better heal us both. I never really considered those that do party as rdm and are forced to nurse stupid damage dealers that dont use /whm or /dnc. If that is what the end result would be than i guess I would rather cure iv be improved, cap removed, or more of the skill and mnd being used in calculations instead of giving Cure V. The last thing I want to do is continue to pigeon hole my own RDM brethren to help whiny DD. Another alternative would be to maker certain spells stack like regen/refresh/protect/shell/phalanx and other spells on other jobs of course where there are higher tiers of spells that function the same way but I know that will never happen with SE bs logic.
    (1)