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Thread: Cure V

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  1. #1
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by saevel View Post
    That only works with the Misery JA up and requires the WHM be standing NEXT to the tanks, aka within monster aoe range.

    Plus we're trying to get rid of status ailments, putting them on yourself is a very BAD idea.
    Actually, you are thinking of Esuna, Sacrifice can be used at range, and requires that Solace be up for it to absorb multiple things, or things Erase can remove.

    Esuna requires Misery to be up when using it if you want to remove anything nasty too, but even then it only removes a maximum of 2 things. It is probably the only good use for Misery, since Cura requires you to take damage while it is up, and Auspice's accuracy boost get massively nerfed.

    And while this is the Red Mage subforum, I wonder why Scholar hasn't gotten Sacrifice (under Add.White) yet, since it gets many of the other White Mage enfeeble removal, and is single target (like the rest of Scholar's spells). Unless SE plans on going to Samurai route and giving the Afflatus JA out but nerfed when your main isn't White Mage, it wouldn't really allow Scholar to outdo White Mage that much either (and even if they did, the could nerf it from seven to two ailments while under Solace, like they'd nerf the cureskin).

    Anyways, putting debuffs on yourself isn't a bad idea if you have Esuna access (and the debuff isn't Paralyze), or if the debuffs are something along the lines of Attack Down or Accuracy Down, or STR down. But Sacrifice is used so little in the field that even very competent White Mages will forget that they have it.
    (0)

  2. #2
    Player
    Join Date
    Mar 2011
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    301
    Quote Originally Posted by Economizer View Post
    Anyways, putting debuffs on yourself isn't a bad idea if you have Esuna access (and the debuff isn't Paralyze), or if the debuffs are something along the lines of Attack Down or Accuracy Down, or STR down. But Sacrifice is used so little in the field that even very competent White Mages will forget that they have it.
    Yeah, the main reason I mentioned it was because I was on a Durinn run yesterday that involved four or five Dvalinn fights.

    One cast of Sacrifice beats the hell out of having to spam Erase.
    (0)

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Fix Cure VI, give other jobs Cure V, everyone wins, whm walks out the deal better, but everyone wins.
    (6)

  4. #4
    Player
    Join Date
    Aug 2011
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    1,749
    Quote Originally Posted by Neisan_Quetz View Post
    Fix Cure VI, give other jobs Cure V, everyone wins, whm walks out the deal better, but everyone wins.
    This.

    One job's cure progression has gone into a strange and dark place that costs 227 MP for <1500 HP healed, and the rest have stopped cold. Whatever the Development Bros are trying to do, "new cures will be worse than Cure V or not exist" doesn't seem like the ideal way to accomplish it.
    (1)

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    126
    Obligatory "As if this subject hasn't been discussed a million times."

    Quote Originally Posted by Neisan_Quetz
    Fix Cure VI, give other jobs Cure V, everyone wins, whm walks out the deal better, but everyone wins.
    This.

    Cure VI is so inefficient (let alone Curaga V >_>, at least it's free with /SCH+AF3+2 pants+Penury with enough HP cured) outside of Abyssea that it's hilarious, I have yet to find one justifiable reason to use it outside.
    (3)
    WAR, WHM, BLM, RDM, DRK, BRD, SMN, BLU, SCH, GEO, RUN 99

  6. #6
    Player saevel's Avatar
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    Apr 2011
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    2,350
    Cure VI is for those moments you need to cure two people for massive HP. Cure V's recast is not big, but it's just big enough that it there will be times when you need another big cure RFN.

    Still it's too expensive for it's cure power. And healing raw HP isn't the problem now, its the status ailments. That is why I said give WHM Erase II and a JT that makes their regular cures randomly remove a status ailment. VWNM monsters use moves that inflict 2~4 status ailments on everyone around them. Even with a WHM, RDM and BRD spamming erase it becomes nearly impossible to keep them off the two PLD's all the time.
    (1)

  7. #7
    Player Shiyo's Avatar
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    Jun 2011
    Posts
    705
    Character
    Kitori
    World
    Bahamut
    Main Class
    NIN Lv 99
    Quote Originally Posted by saevel View Post
    Cure VI is for those moments you need to cure two people for massive HP. Cure V's recast is not big, but it's just big enough that it there will be times when you need another big cure RFN.

    Still it's too expensive for it's cure power. And healing raw HP isn't the problem now, its the status ailments. That is why I said give WHM Erase II and a JT that makes their regular cures randomly remove a status ailment. VWNM monsters use moves that inflict 2~4 status ailments on everyone around them. Even with a WHM, RDM and BRD spamming erase it becomes nearly impossible to keep them off the two PLD's all the time.
    Clearly, in order to make SCH and RDM better healers outside, we should buff WHM more!
    (1)

  8. #8
    Player Kitkat's Avatar
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    Mar 2011
    Posts
    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    I don't think rdm needs cure V, but SE does need to fix the soft caps of Cure I-IV without creating more enmity while doing so. 600HP on a melee that has almost three times that HP outside of abyssea isn't much. Especially when a cure V does about 1100 outside of abyssea. I would rather see a proposed fix to the cure equation than giving rdm cure V.
    (0)

  9. #9
    Player Lollerblades's Avatar
    Join Date
    Mar 2011
    Posts
    82
    Character
    Mephista
    World
    Asura
    Main Class
    SCH Lv 99
    To be honest, they need to give RDM & Scholar Cure V. I'm not a RDM so i wont claim to be.. However i am a Scholar.. I reckon Scholar will get 95-99 Under Addendum: White, RDM should get it around the same point. I'm a WHM also and i honestly can't see a problem with either jobs getting it. It's not like they can cureskin.
    (4)

  10. #10
    Player Daniel_Hatcher's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Lollerblades View Post
    To be honest, they need to give RDM & Scholar Cure V. I'm not a RDM so i wont claim to be.. However i am a Scholar.. I reckon Scholar will get 95-99 Under Addendum: White, RDM should get it around the same point. I'm a WHM also and i honestly can't see a problem with either jobs getting it. It's not like they can cureskin.
    RDM needs to get it before to fit the job. it goes WHM then RDM, then SCH & PLD.
    (0)

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