Quote Originally Posted by Camate View Post
While the thought is to have a penalty and have players be mindful in battle so they don’t get KO’d repeatedly, for the example you gave about Voidwatch, we understand that currently there is a lot of AoE damage and it is easy to get caught up in it and die. For this, we would like to make adjustments to the content itself so as to not create situations where you need to fight while weakened.
Other than new Tier 6 Jeuno VWNM, I particularly haven't gotten into a situation I found myself in double-weakened state.

Walk of Echoes, on the other hand, I can have most people agree that this battlefield is 90% (or more?) of the time, you will get yourself weakened or double weakened.