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  1. #31
    Player Drai's Avatar
    Join Date
    Aug 2011
    Posts
    27
    Character
    Drai
    World
    Bahamut
    Main Class
    DRG Lv 99
    Idc about the PS2 players playing, but I don't see any good reason the servers are capped at 56k, playing on PS2 I understand, but do companies even OFFER dial- up anymore?
    (0)

  2. #32
    Player seya's Avatar
    Join Date
    Mar 2011
    Posts
    25
    Character
    Seyabr
    World
    Phoenix
    Main Class
    BST Lv 99
    This fight will go on forever i agree that ps2 sucks but i play on ps3 with the ps2 version , the only thing that SE could do to finish this fight is what they should have done long ago release the game on ps3 and problem solved
    (4)

  3. #33
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    yeah, but there will be a PS4 by the time they release it, and even though PS3 is plenty powerful, sony will stop making it.
    (0)

  4. #34
    Player Yarly's Avatar
    Join Date
    Mar 2011
    Posts
    276
    Character
    Opto
    World
    Bismarck
    Main Class
    RDM Lv 68
    Quote Originally Posted by Atomic_Skull View Post
    Then again that would be one way to gradually force everyone over to FFXIV.
    The master plan has been revealed!
    (1)

  5. #35
    Player Solonuke's Avatar
    Join Date
    Mar 2011
    Posts
    55
    Character
    Akirane
    World
    Leviathan
    Main Class
    WAR Lv 99
    If anything, adding more inventory space isn't going to help me very much as I have a big problem navigating the menu itself. Having a two dimensioned inventory space with a bigger resolution would definitely help me out on this as navigating in mog sack and mog satchel don't really go fast since i can't quickly scroll through it by using left or right buttons. And this is where the PS2 limitations come in as it doesn't support a high resolution at all and programmers have to keep themselves to a very low resolution which makes for stupid workarounds such for menus as you have 21 atmas and you'd have to navigate through 7 different pages to get to the last item you want. Gearing up a job with 7 other jobs that are properly geared can become a chore that is really time consuming as you have to change jobs, then navigate another menu with a porter moogle. You could have up to 400 different items in your inventory, but for me that doesn't help as menu navigating is cumbersome at best. Searching for items would cut down on the gearing up time, but unless you're using third party applications on PC you can't do it.

    Gearing up and navigating through them is one problem, but so is running this game on never systems. It seems like if I would run this game on a dual core that's superior compared with the Pentium 4 recommendations for PC, it seems to hog an entire CPU even if it's 3.4 ghz! But it's very generous on memory as it only consumes 128 MB. I can get heavy drop in FPS around confluxes which seems a little bit odd for me as there's no one around the flux, even if there were people around the flux I still think it shouldn't put me into 5 FPS when I'm running on cutting edge technology that crushes the recommendations for this game. It doesn't help that the game doesn't seem very stable at all if you're doing something else in windows. Starcraft had an update for some time ago where it wouldn't use more resources than it had to, why not with this game?

    Playonline's way to download patches is a good reason why people would download the updates through torrents instead of using the launcher that followed with the game. When I updated the game once, it said it would be finished in 9 hours and I cancelled it, installed updates through torrent which took less than half an hour then launched POL. POL now said it was less than an hour until it was finished with downloading files, which for me didn't seem right as we're living in a world where most people have stepped away from 56K and use broad band and torrents. I could probably write a post that exceeded the post maximum of letters about why I dislike playonline, if any update that would be great for the game then removing playonline would be the best. As nothing else but FFXI is connected to it at the moment and payment is no longer done with it, it leaves me wondering why we just can't get rid of it. All the advertisement with playonline is at least 3 years old and most of the logos you could use along with your profile isn't newer than FFX-2, a 7 year old game.

    There are so many boring and bland zones in this game. I thought most zones looked ugly when I started playing and I still think they look ugly. You could add as much content to older zones you want, but it still doesn't make it easier to navigate in them let alone spend less time getting to where you want. There are so many places I genuinely rage over the fact that there's a foot tall cliff that I simply can't walk over so I have to spend half an hour walking around. Cases like this is why some people would use hacks to bypass them as they're downright frustrating to encounter. Monster redistributing and changing of ???s is not a good idea as it renders older guides useless, but I still think I should head over to zone X and do Y stuff because of it's implanted in my brain that I should go there but it's changed because of the recent patches. If anything I think most of the zones should get a major overhaul including map changes as they're outdated by today's standards and players progress at least hundred times faster compared to when the game was released.

    It would be very nice if the quest was updated if I progressed further in it. Anyway, that's some of the reasons why I want the game to go away from the PS2.
    (0)

  6. #36
    Player Lumiya's Avatar
    Join Date
    Sep 2011
    Posts
    34
    Character
    Lumiya
    World
    Valefor
    Main Class
    RNG Lv 95
    Quote Originally Posted by Solonuke View Post
    If anything, adding more inventory space isn't going to help me very much as I have a big problem navigating the menu itself. Having a two dimensioned inventory space with a bigger resolution would definitely help me out on this as navigating in mog sack and mog satchel don't really go fast since i can't quickly scroll through it by using left or right buttons. And this is where the PS2 limitations come in as it doesn't support a high resolution at all and programmers have to keep themselves to a very low resolution which makes for stupid workarounds such for menus as you have 21 atmas and you'd have to navigate through 7 different pages to get to the last item you want. Gearing up a job with 7 other jobs that are properly geared can become a chore that is really time consuming as you have to change jobs, then navigate another menu with a porter moogle. You could have up to 400 different items in your inventory, but for me that doesn't help as menu navigating is cumbersome at best. Searching for items would cut down on the gearing up time, but unless you're using third party applications on PC you can't do it.

    Gearing up and navigating through them is one problem, but so is running this game on never systems. It seems like if I would run this game on a dual core that's superior compared with the Pentium 4 recommendations for PC, it seems to hog an entire CPU even if it's 3.4 ghz! But it's very generous on memory as it only consumes 128 MB. I can get heavy drop in FPS around confluxes which seems a little bit odd for me as there's no one around the flux, even if there were people around the flux I still think it shouldn't put me into 5 FPS when I'm running on cutting edge technology that crushes the recommendations for this game. It doesn't help that the game doesn't seem very stable at all if you're doing something else in windows. Starcraft had an update for some time ago where it wouldn't use more resources than it had to, why not with this game?

    Playonline's way to download patches is a good reason why people would download the updates through torrents instead of using the launcher that followed with the game. When I updated the game once, it said it would be finished in 9 hours and I cancelled it, installed updates through torrent which took less than half an hour then launched POL. POL now said it was less than an hour until it was finished with downloading files, which for me didn't seem right as we're living in a world where most people have stepped away from 56K and use broad band and torrents. I could probably write a post that exceeded the post maximum of letters about why I dislike playonline, if any update that would be great for the game then removing playonline would be the best. As nothing else but FFXI is connected to it at the moment and payment is no longer done with it, it leaves me wondering why we just can't get rid of it. All the advertisement with playonline is at least 3 years old and most of the logos you could use along with your profile isn't newer than FFX-2, a 7 year old game.

    There are so many boring and bland zones in this game. I thought most zones looked ugly when I started playing and I still think they look ugly. You could add as much content to older zones you want, but it still doesn't make it easier to navigate in them let alone spend less time getting to where you want. There are so many places I genuinely rage over the fact that there's a foot tall cliff that I simply can't walk over so I have to spend half an hour walking around. Cases like this is why some people would use hacks to bypass them as they're downright frustrating to encounter. Monster redistributing and changing of ???s is not a good idea as it renders older guides useless, but I still think I should head over to zone X and do Y stuff because of it's implanted in my brain that I should go there but it's changed because of the recent patches. If anything I think most of the zones should get a major overhaul including map changes as they're outdated by today's standards and players progress at least hundred times faster compared to when the game was released.

    It would be very nice if the quest was updated if I progressed further in it. Anyway, that's some of the reasons why I want the game to go away from the PS2.
    I'm sorry, but I actually read this entire wall of text, and the summary I got from it was; 'I barely enjoy this game, have nothing good to say about, and have hated aspects of it for a majority of its life. However I still want to play it despite it pissing me off, but they need to completely overhaul it.' See my earlier post about going to FFXIV please. What some people have said they wanted if PS2 was removed was at least reasonable; the things you are mentioning are for the most part impossible without a complete overhaul. I honestly don't even understand why you play the game if just walking around a zone can upset you so much, or every time you log on for that matter. I'm not trying to be rude or insensitive, but if I felt the same way about FFXI you did, I would of quit years ago.
    (3)

  7. #37
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Drai View Post
    Idc about the PS2 players playing, but I don't see any good reason the servers are capped at 56k, playing on PS2 I understand, but do companies even OFFER dial- up anymore?
    They aren't capped at 56k, there is a send/receive indicator in the upper right corner of the screen, check for yourself. The game is designed to be able to run over a 56k dialup connection but it is by no means limited to that.
    (0)

  8. #38
    Player Kennx's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    28
    Character
    Kennx
    World
    Odin
    Main Class
    BLU Lv 99
    As soon as they make people pay for FFXIV, they will drop so much in money they better do something quick to make this game better or they will be fu**ed and both games will be done... just saying... no one gonna pay for that crap....acually been thinking of canceling my accounts untell something is done...playing the same content just altured is getting boring... doing trials over and over is very boring.... poping mobs in old areas is boring..... no new story line.... boring.... zzzzzz
    (0)

  9. #39
    Player Drai's Avatar
    Join Date
    Aug 2011
    Posts
    27
    Character
    Drai
    World
    Bahamut
    Main Class
    DRG Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    They aren't capped at 56k, there is a send/receive indicator in the upper right corner of the screen, check for yourself. The game is designed to be able to run over a 56k dialup connection but it is by no means limited to that.
    I thought that the servers were capped so that people with faster connections didn't have an advantage claiming nm's and such, if not than ignore my previous post :P
    (0)

  10. #40
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Drai View Post
    I thought that the servers were capped so that people with faster connections didn't have an advantage claiming nm's and such, if not than ignore my previous post :P
    There's two kinds of "faster" when it comes to server connections, higher transfer rate and shorter round-trip time. The transfer rate depends on your connection mostly, and on what the server is able to dish out. The round-trip time usually only depends on the location between the two computers, server and client. Since informing the client that a mob has spawned doesn't require lots of information to transfer, but only a short sign that the monster has spawned, it's the round-trip time that matters, and that cannot even be capped (efficiently), since it's largely outside of the server's (or the client's) control. So I doubt that's the reason for it.

    Tl;dr Europe is screwed.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

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