Actually, I do like the idea of Cover being changed into a Job Trait, as it's too much of a hassle to use for only 30sec~ when the person you use it on doesn't always sit still so you can actually cover them...
This change would make people more alert and stop running around like chickens with their heads cut off.
The downside to this though is if it is a 100% proc, it could be game breaking for certain events. Black mages and Samurai, etc. could idle behind the Paladin without worry of beig harmed by any Non-Area Effecting attacks, etc..
At the very least I think reducing the Cover recast to 1~1.5min would be a bit more fair along with adjusting the angle of degree to where the target you wish to Cover has to be at to be Covered. If this were a smaller recastable ability it will also make it more commonly used enough to encourage players to actually stop running from the defending Paladin's protection.
Another thing Paladin is going to require soon is Cure V as Cure IV can no longer keep up with the larger spikes of damage dealt to players now. Atleast by level 99 it should be considered once the content has been properly tested enough to make a successful debate on if it's still needed or not, however... As it stands now, Paladin to some extent requires the Cure V assistance incase they need to toss out a couple heals on their allies should the situation be grim with a follow-up Cure IV on theirself for that extra hate generation and still restore enough HP to last over until they can get another Cure or so in there.
Cure V is completely debatable though, but shouldn't in any way be game breaking atleast.
As for Shield Bash recast reduction being lowered to 10~15 seconds, I am not sure that will be concidered. Not that low atleast as the proc is 99% with the exception of select NM that either have high resistance to Stun or are immune to it; Also the duration is rather long on average. It would be more reasonable to have it at 2min30sec recast at most, 1min00sec minimal.
Paladin does need some work now though as they have lost the ability to tank most of the NM in the game, but I expect this to be temporarily until the level 99 content is released. I love the ideas still that everyone has submitted here still, let's keep up the brainstorming guys!

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