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  1. #10
    Player
    Join Date
    Mar 2011
    Posts
    206
    An alternative way towards game ballance:

    1. Job Specific Atmas - equipable only when on said job. or the likes should SE wish to move the game outside of abyssea in the future. These Atmas should/could be earned by attaining lv.99 and finishing the last genkai, or through a tier 3 merit system. They should be epic for each job.

    2. Job specific Abyssite - same as job specific Atmas. or something along the same lines should the game's new end game move outside abyssea.



    Specific examples for PLD
    1. Job Specific Atmas -

    (A) Atma of the holy knight. Attained by attaining Lv.75 PLD, Artifact Armor and Relic Armor.
    Cure potency +Major
    Shield block rate + Superior
    Refresh Major
    Grants ability to cast spell "Reflect"
    grants Immunity to doom/death.
    Reflect - Reflects 50% of AOE Elemental Magic attacks for party and 75% of single target elemental magic spells for PLD.

    (B) Atma of the Avenger Attained by attaining Lv.90 PLD, Empyrean Armor +2
    Haste+Major
    Enlight+ Superior
    Damage taken - Major
    grants access to Sword Weapon skill "Divine Reckoning"
    Divine Reckoning - Deals critical light Magic damage, aftermath: Resets Party/Alliance Enmity and grants PLD with an Enmity Bonus.
    Durations - 100% TP = 30 seconds, 200% TP = 45 seconds, 300% tp = 60 seconds

    2. Job Specific Abyssite
    (A) Celestial Abyssite of Valor - Grants an additional 15% and 30% of MP and HP and a 30% reduction time on all Job Abilities.
    (B) Celestial Abyssite of Chivalry - Grants a cumulative Enmity Bonus - +15% over enmity cap.
    (0)
    Last edited by Cursed; 03-13-2011 at 09:22 PM.