Paladin desperately needs attention! With Atmas, there is little Paladin can do to keep up with the hate that just about any job is able to get from damage. Perhaps Paladin needs an + Enmity trait.

Also, "Cover" is one of the main things that has always defined Paladin. I don't see it it getting turned into a trait, as that is simply too radical, but perhaps substantially extending its duration via traits might work.

I can't agree about the "Counter" idea. Counter belongs to Monks, and I hate to see it spread across so many jobs, like War and Samurai, that being a Monk doesn't mean what it used to. It takes away from the uniqueness of the job. Some things can be shared across several jobs, others shouldn't.