Results 1 to 10 of 76

Dev. Posts

Hybrid View

  1. #1
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    Sorry, but 100% devotion to XIV 2 years ago or so, XI suddenly getting its best year like... ever, and then a dramatic crash once pulled is just way too suspicious. He may have come in on the tail end of Abyssea, but since it's not like this stuff is done overnight, him bucking an established system for draconian MMO policies would've had some definite backlash. Instead, we get Voidwatch, WoE drop rates, 1500 heavy metal plates, and scroll acquisition issues that pretty much nobody is happy with.

    If not him, then offer an explanation to the contrary. A game running on a skeleton crew does not justify the above on its own.
    (0)

  2. #2
    Player noodles355's Avatar
    Join Date
    Mar 2011
    Posts
    883
    Quote Originally Posted by Seriha View Post
    Instead, we get Voidwatch, WoE drop rates, 1500 heavy metal plates, and scroll acquisition issues that pretty much nobody is happy with.
    You mentioned scroll drop rates twice there. WoE drop rates are only an issue regarding scrolls. It's retardely easy to get coins, and the drop rate for dice isn't too terrible. 1500 metal plates is to balance out relics/empyreans/mythics in terms of effort/reward. I am not saying I agree with it, I am parroting the dev team's intention. Secondly, someone has already made a 95 Almace, just throwing that out there.

    Hey Seriha, do you know what event got revamped around the same time as they introduced Voidwatch? That's right, Dynamis. Dynamis has such terrible drop rates as well... i mean in 2 hours with just myself and my whm mule I'll get like 4~ Relic -1s, 5~ Relic Accessories, and 150~ currancy. That's a terrible drop rate. By "timing" of his return alone, he is just as responsible for dynamis as he is for voidwatch.

    If you want an explanation to the contrary, how about the gear progressions we were getting before abyssea - had they carried on at the exact same progression, along with the non-abyssea exp parties, it would have made the transition from 75 to 99 a very big chore and take a very long time. Abyssea seems more like transitional period to help the player base jump from the 75 cap to the 99 cap. It is just as plausible that Tanaka was the mastermind behind this transitional "get everyone up there quickish" addition, as it is plausible that he had absolutely no input on abyssea whatsoever.

    In the end, the simple fact is you, me and everyone else here doesn't have any idea and can't prove either way just how much input tanaka has or had throughout all of pre-abyssea, abyssea, and post-abyssea. You don't know the inner working of SE. And because you can not prove it either way, you should not be blaming him alone.


    Tanaka: "Guilty until proven innocent". Glad you guys don't run the justice system in my country.
    (0)