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Thread: Pantin Cape

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  1. #1
    Player xbobx's Avatar
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    Mar 2011
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    Shuffles
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    Ragnarok
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    PUP Lv 99

    Pantin Cape

    I was farming in quifim on nightmare sirge (bats) no drops, someone else in Bubu got 3 off nightmare bunnies but they are not listed as mobs to drop.

    can i get confirmation they drop off bats?
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  2. #2
    Player Chamaan's Avatar
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    Chamaan
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    Valefor
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    That's where I got mine.
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  3. #3
    Player Anza's Avatar
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    Capuchin
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    Phoenix
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    Edited to correct misleading/possibly incorrect information.

    Apparently any nightmare mob can now drop any accessory. Though people aren't totally sure if the drop rate is better on the old mobs that used to drop the specific job accessories. EDIT: May be wrong, further data seems to indicate that the type of currency dropped by a particular mob in a zone dictates which set of armors drop (3 different sets). And the sets are not necessarily the same as old CoP dyna.

    I've personally gone to Qufim a couple times farming Nightmare Stirges, and so far got WHM, MNK, BST accessories (all of these used to drop from Stirges in the old Dyna system too). Looks like moving to Diremites or Bunnies would be wise for PUP farming from what I've seen so far though.
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    Last edited by Anza; 09-30-2011 at 05:37 PM.

  4. #4
    Player xbobx's Avatar
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    I got mine finally last night off of diremites. two dropped. I farmed a couple hours on Stirge but nothing. I did see a cor belt drop off of diremites but they are not supposed to and someone got 3 pup capes off nightmare bunnies.
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  5. #5
    Player Jar's Avatar
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    Lugat
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    Quote Originally Posted by xbobx View Post
    I got mine finally last night off of diremites. two dropped. I farmed a couple hours on Stirge but nothing. I did see a cor belt drop off of diremites but they are not supposed to and someone got 3 pup capes off nightmare bunnies.
    i got 5 capes off bunnys yesterday.. sad that i had one for a long time now...
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  6. #6
    Player Tsumomo's Avatar
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    Tsumomo
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    Bismarck
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    MNK Lv 99
    Can the cape drop without taking the subjob restriction when entering?
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  7. #7
    Player xbobx's Avatar
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    yes it can
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  8. #8
    Player Anza's Avatar
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    Phoenix
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    To confirm, the CoP drop system has been figured out now. Nightmare mobs in each zone drop one of the three types of ancient currency, and mobs that drop a certain type of currency in a zone also drop the same set of relic accessories.

    For Pantin cape, that is:

    Dynamis-Buburimu: Nightmare Eft, Nightmare Bunny, Nightmare Mandragora (all drop O.Bronzepieces). PUP BLM WAR RNG accessories.

    Dynamis-Qufim: Nightmare Diremite, Nightmare Tiger, Nightmare Raptor (all drop T.Whiteshells). PUP COR SAM SCH SMN accessories.

    Dynamis-Valkurm: NO PANTIN CAPE.

    Relic accessories are NOT related to weakness procs, time of day, or subjob restriction. Any Nightmare mob can drop Relic accessories, only effect on drop rate is Treasure Hunter.

    You can also get -1 pieces for all 20 jobs from ANY nightmare mob, -1s are a random drop not affected by weakness procs, time of day, or subjob restrictions. Equipment slot depends on zone - Qufim for feet, Buburimu for hands, Valkurm for head, Tavnazia for legs/body.
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  9. #9
    Player xbobx's Avatar
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    did SE not say they did not change the drops?
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  10. #10
    Player Anza's Avatar
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    Phoenix
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    In the release notes, they said: "Drop locations for relic equipment, relic -1 equipment, accessories, and hydra equipment will remain unchanged." Which is absolutely true when you understand that they mean "drop locations" to refer to the zone in which those items drop (e.g. Pantin Cape dropped in Qufim/Buburimu before and not Valkurm, relic -1 feet dropped in Qufim before, Hydra gear dropped in Tavnazia - all of that is still the case now). We now know that relic accessories do NOT necessarily drop from the same mobs as before within those zones though. It's now based on grouping each zone's relic accessory drops into 3 groups, with each group of accessories dropping from the 3 Nightmare mob families in the zone that share the same type of ancient currency.

    Also, people misinterpreted the talk about restricting subjobs being related to obtaining items to upgrade relic items. They didn't mean some NEW type of upgraded armor or weapon, they meant the subjob restriction relates to ancient currency drops, and currency is a requirement for the previously existing relic weapon (and relic+1 armor) upgrades. The new system is that a player who has restricted subjob has a low random chance of triggering a new type of stagger (white) when they proc any weakness on mobs with 5/5 TEs obtained. White !!! provides a 100% drop of one currency 100. Note that this allows for big hauls of currency for lowman groups, and will probably result in completed relic weapons actually becoming easier to obtain than 95 empy weapons.
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    Last edited by Anza; 10-07-2011 at 03:55 AM.