Player
Mythic topics are destined to get very few replies, or get deleted. Topic that get replies either:
1) Affect the majority of the player base.
2) Have a lot of arguments and debates.
As soon as flame wars erupt, then the topic ends up lost and is likely eventually deleted.
Mythics affect a small minority of the player base, most players dont know enough about them. There's also nothing really to debate and argue about anymore. But we know the community reps read pretty much every topic, it would just be nice to know if anything has been passed on to the dev team regarding our concerns, even if they haven't given a response yet.
The biggest problem is actually not spending months on farming those, since it's meant to be a weapon that takes long time to complete, and those who wants it will do it no matter how long it takes. And I'm sure whoever's been working on it thinks it's worth the price and effort no matter what. It's more than just a weapon, most ppl been working on it for a sense of achievement because everyone wants to be a unique slowflake XD
The biggest problem is, the way SE makes currency rain in dyna with recent update, and the way SE not giving any info on how and when they're gonna adjust Salvage, makes it hard to decide whether to invest the time and money to farm them now or not. You go farm alexandrite now by doing daily salvage, what if 1 year later SE makes it rain in Salvage and you can finish 30k alex in 1 month instead of 10 months? Then you just wasted 9 months of time/money for nothing.
Wait a moment, this has already gotten out of hand.
1) Being WHM main, my first reaction upon looking at endgame weapons is "Huh, that'll speed up the stuff I do solo. And maybe some of the stuff I couldn't do solo before, I can now."
2) WHM can't equip Empy staff. Empy club... is kind of a waste of effort that actually would be better spent on a Mjollnir.
3) What do you mean "what the hell do you think you're doing expecting a WHM to melee"? How else are we going to get things killed when nobody else wants to do it? Nuke it? Riiiiiiiiiiight. We're going to melee it. We're going to bust out haste gear (since we get crap for accuracy gear, we might as well speed up the hits we are getting), throw on a pair of hammers, and beat the everloving crap out of it. We're going to unleash a ridiculous hellspawn composed of blunt damage and critical hits that other one-handed weapon users only dream of being able to control, because that's what we do.
And before you say "well, just do it on another job": congratulations, the point is way the hell off in the distance and you missed it entirely. We do it this way because it's an accomplishment doing things the hard way. Especially when people are like "there's no way you can do that, you're only a WHM".
That's right. I'm only a WHM. And I destroy lesser beings, like the naysayers, for a living.
The Alexandrite was always the hardest part of the time management test that is Duties, Tasks, and Deeds. I get that you don't have as much of the population doing salvage anymore but then again it is easy enough to just keep spamming Salvage for more alex. Also if we end up being able to augment Salvage gear and need 15/25/35s to break down into tatters you might see a lot of people doing salvage again and with that lower alex prices.
If you have friends/your LS see if they would be willing to do some farm runs and offer to buy the alex off them at a reasonable price.
I do agree that a lot of the mythics aren't as powerful as other options (then again a lot of the mythics weren't too impressive compared to relics at 75), but making them easier to obtain isn't a good fix for that. I was annoyed that they made the T4 ZNM drops 100% as that makes finishing up mythics a lot easier (Tyger can go die with its old trigger drop rate).
With the changes to dynamis, relics are going to become a lot easier to obtain now so if you need a quick/easier trophy piece go for emps or relics. It is nice that (at least for now) something in this game isn't a cakewalk and actually takes some time/effort to obtain, even if the reward isn't exactly the best option in the game.
I have a solution that would bring people back in Salvage. Make salvage gear upgradable. I know Morrigan robe and some other gear are still used on a regular basis. So giving those gear a +1 version, a bit like sky item got their upgrade, I think it would help bring players back.
I've been working on a Mythic for over a year now. I'm at about 15k Alex, Chariot wins, Odin win and only 1/3 beastmen wins. I still need to find a static to work on Inchor... but I personally think that the effort is worth the reward. When I'm the only SMN on Lakshmi holding a Nirvana, it'll be nothin but envy. I'd trade 8 Empy weapons for the chance to own Nirvana.
\(^_^ [Bastok Rank 10] | [Windurst Rank 10] ^_^)/ | [San d'Oria NEVER!]
[CoP Done] | [ZM Done] | [ToAU Done] | [WotG Done (B Done / W Done / S NEVER!)]
[ACP Done] | [ASA Done] | [MKD 1]
[Kannagi: O] / [Armageddon: O] / [Nirvana: Working on it...]
I misspoke on the staff, I did mean club thank you for the correction. I am not going to get into the argument of melee whm being the intended role for a healing class, there have been melee rdm's for years who cant be convinced otherwise, and its probably the same reason people level pup instead of monk. You're on an MMO, so soloing doesnt register idk its a free world have fun but they make RPG's single player and you can avoid the monthly subscription fee! Secondly you're on an MMO that lets you play multiple jobs on a single character without any penalty there are plenty of other complicated non heavy dd jobs that you can have a difficult job soloing on that are actually melee jobs! Thirdly meleeing on a healing class just to make the game harder sounds like you need a new game to play. For the rest of us with friends and not so masochistic tendencies whm is a healing class only. So for every whm playing their class as intended there's only one option. Out of hand is when you assumed whm was a melee job. I pray you're a troll, if not God bless and play you're own way Naturebeckles needs friends too!
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