Nope, I just know that a competent group can do VW easily and each member of an alliance can get 1-12 plates (12 in a pouch), meaning this will be a complete joke before long. Especially if crybabies give up very early so there's less desire/competition to snap up plates in bazaars.
People are pulling an ~1 plate per run on tier 3 NMs from one of the two Voidwatch paths. Another 6 Voidwatch NMs have a chance to drop single plates, but at a low rate so you're looking at ~3-5 per alliance.
Even assuming every Voidwatch NM killed dropped 1 plate no matter what, it would take a full alliance of 18. 84 kills with a full alliance to complete one Empyrean. There are a huge number of Empyrean weapon holders looking to upgrade their weapons. As it is, your entire server will likely get less than 1 Empyrean worth of Plates per week. In contrast, it takes ~50 duo Dynamis runs to complete a Relic. Your server likely farms a Relic worth of currency every day or two.
Return1 is basically saying spend less time QQ and more time doing VW and working on those plates! Besides lets be honest, like 90% of the people with an 85 Emp were never going to even bother with 90+ trials.
I think its still a tad early to say. most people are working the jeuno path. i wanna see just how bad zilart paths are before passing judgement
first few weeks after any update is always messy and info is scarce, especially when most people trying to lvl jobs and recap skills before even tackling new content
on a side note i really hate these new drop systems (WoE and VW) SE seems to be trying to push strangers to party together, which is ok but this is not the way to do it. linkshells want to do things AS A LINKSHELL
Someone gets it.
The Abyssea Babies are in for a rude awakening that they actually have to work together in a group and make friends and not be a piece of shit to anyone and everyone while they get everything they want anyway from incredibly weak, handholding content.
If I cared to get an EMP, I don't because I'm an Apoc DRK meaning I have my best weapon, I could get it to 95 easily, because I have people skills that go beyond claiming your nm when it goes yellow and SSing for the lulz, and I have at very least a basic understanding of game mechanics, giving me and my kind an edge over 90% of the population of today's game.
The 95 Upgrade is easily doable but most are blind to it due to their constant QQing and inability to maintain rational strings of thought.
I have 28500 Alexandrite that I've collected in the last two months and I still think this trial is bullshit. The supply is low to start with and will get lower when no one cares about Voidwatch anymore. Furthermore, it's entirely dependent on making an alliance to farm incredibly rare sidegrade gear.
It's not like Dynamis, where you can enslave people for years with their dreams of someday owning a RDM AF2 hat and then mentally whitewash it as "people skills" afterwards.
Basically, you appear to have no idea what you're talking about.
You can easily get enough stones, you can just buy/farm pouches of Voiddust. See, I can get people to work with me to focus on 1 emp at a time, which in turn will result in more emps completed over time. Not only that, but I can easily come up with a system rewarding for all who participate, it's not like they have to get nothing for help.
If your dynamis LS was enslaving people for years, maybe your ls just sucked. My ls got everyone stuff they wanted and had a simple system to guarantee you knew your place for rewards instead of underhanded asshattery that most crap shells used.
The Supply will go up while demand falls.
Why? Because Voidwatch is just now only half over TOPS since we know there's going to be 4 parts at least to VW. VW is Endgame now. Abyssea is like old Merit PTs and O-hat runs and such, while VW is oldschool kings (but with a better/tiered system). End Game LSes will likely see a new age. This will lead to more plates, supply rises.
The whinier casuals will slowly drop out of the Emp race, meaning less people will be buying plates, demand falls.
The gear is getting better, the drops on gear this update seems to be better, and the fights are intense and fun. The gear progression is essentially the same as the 75 cap days as well. You get most of your good gear from AH and casual events. AF3 is like the new Hauby/Noble's, Dusk, Swift, Turban, O-hat, etc. The new endgame gear won't outright demolish it by the amount that AF3 demolished the previous standard AH/Event gear, just like Homam didn't demolish Dusk.
Things are balancing out, and eventually even Plates will balance out.
No you can't come to any system. The drop system prevents it. You don't control anything that will go to any pool of any party members or their mules. You cannot prove that a member broke a "rule". Worst, the situation is inverted compared to point based systems that you probably used at 75 (that could only result in chaos and anger). Because the new member is NOT the one that is needing the LS to farm him his gear. It's the other way around. The leader is needing this member so that he would give him his plates. Lastly your voiddust argument will quickly go to trash when you realize people are not willing to spend their one CP/IS/whatever for you. Because let's be honest. Your idea is to farm the empy for the leader first, and anyone that has played this game more than one year knows how this all ends. The system is designed to be like this anyway. It's a good event for LSs that want to build cash probably (not sure why though). I think it's targetting a lot of people, those that can't make say 1 million in one evening. It definitely not a way to achieve a level 95 empyrean.
*IF* your 18 members are 100% certain to average 1 stone per run, that is 1 stone = 1 plate => 1500 stones spent and you get an empy for each members. 1 person will get 365*3=1095 stones per year which means out of 18 members in your ally, only 12 will get an empy in one year, and that is with a drop system that is a million time better that what we know as of today.
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