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Thread: Third Tier

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  1. #1
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Rukkirii View Post
    Heya everyone! We were able to get more information from the dev. team about the merit point cap increase.

    We are looking into the below three types of merit point cap increases:
    1. Increase the amount of merit points you can have at a given time (current is 20)
    2. Increase the category caps (HP/MP to 12, etc.)
    3. Increase other item caps (Enmity + to 5, etc.)

    Hopefully this answers some of your questions. We'll keep you posted when we receive more information. ^_^
    Lets be honest here, the main one people want is more points to spend in the job groups. Second best, allow more in critical hit rate.
    (1)

  2. #2
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    Lets be honest here, the main one people want is more points to spend in the job groups. Second best, allow more in critical hit rate.
    I don't really care for more job-merits, most jobs don't have more than two useful things to merit in the first place (many even less). And she already said you'll be able to merit Critical Hit Rate more (it's in the "Other" category with Enmity Increase).

    Honestly, what I'd want most would be to just raise the caps so you can merit everything. Having to choose is stupid, I've always felt this way, and it goes against everything FFXI stands for, namely not having to specialize on one thing, but being able to play everything as you wanted (the job system is the best indication for this). It's the only game I know that does that, and it's great at it, only the merit system stands out like a sore thumb. Just make merit points harder to obtain, and maybe limit them somehow (like 20 a conquest tally? let the bitching commence), so that not everyone can cap everything in hours. After that, just let people enjoy being good at everything. Not like meriting something will make or break a job anyway, but that's the point.. if you can be good at it even without it, why deny us certain abilities in the first place? It just never made sense to me.
    (2)
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    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers