It'll be bad, not because it's a bad idea but because this is SE we're talking about, if it can be screwed up then they'll screw it up.

There is entirely too much potential to make useless abilities. Their thinking about creating not one but 20 new super abilities, abilities that are so *awesome* that you can only use them once per two hours. Then their talking about create 40~60 (2~3 per job) new merit point items for those *awesome* new once per two hour abilities. A tweak here or there I'll give them, but that many new items is just asking for screw ups. And once it's screwed up they'll just move on to the next item on the list and ignore the screw up.