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Thread: Third Tier

  1. #61
    Player
    Join Date
    Aug 2011
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    Quote Originally Posted by Camate View Post
    Before we add a new system, we would like to revamp and make adjustments to the existing merit point categories and items, so “Merit Point Category 3” (name pending) would come after those things are completed.
    This has been mentioned a half-dozen times, but never in much detail. Perhaps because I was struck in the head as a child, I am filled with a sense of curiosity about what sort of thing is planned. I doubt specific details can be released yet, but my question is pretty broad.

    Would all or almost all of the merits be adjusted, or just the options that were vehemently and unrepentantly awful even at 75? To give specific examples, is the goal to make awesome stuff like Shellra V or Triple Attack rate more awesome while updating almost all merits for a level 99 environment? Or would the goal simply be to make putting a merit in Aggressive Aim or Scavenge recast less akin to being kicked in the head by a truck?

    I hope that's clear enough.
    (0)

  2. #62
    Player Yygdrasil's Avatar
    Join Date
    Jul 2011
    Location
    Bastok / Windurst
    Posts
    106
    Character
    Yygdrasil
    World
    Valefor
    Main Class
    SMN Lv 99
    Quote Originally Posted by SpankWustler View Post
    Perhaps because I was struck in the head as a child
    Quote Originally Posted by SpankWustler View Post
    being kicked in the head by a truck?
    Unhealthy obsession with things striking you in the head is unhealthy.
    (0)
    \(^_^ [Bastok Rank 10] | [Windurst Rank 10] ^_^)/ | [San d'Oria NEVER!]
    [CoP Done] | [ZM Done] | [ToAU Done] | [WotG Done (B Done / W Done / S NEVER!)]
    [ACP Done] | [ASA Done] | [MKD 1]
    [Kannagi: O] / [Armageddon: O] / [Nirvana: Working on it...]

  3. #63
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    Aug 2011
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    It all started when I was struck in the head...
    (2)

  4. #64
    Player Yygdrasil's Avatar
    Join Date
    Jul 2011
    Location
    Bastok / Windurst
    Posts
    106
    Character
    Yygdrasil
    World
    Valefor
    Main Class
    SMN Lv 99
    There was this truck, you see.
    (0)
    \(^_^ [Bastok Rank 10] | [Windurst Rank 10] ^_^)/ | [San d'Oria NEVER!]
    [CoP Done] | [ZM Done] | [ToAU Done] | [WotG Done (B Done / W Done / S NEVER!)]
    [ACP Done] | [ASA Done] | [MKD 1]
    [Kannagi: O] / [Armageddon: O] / [Nirvana: Working on it...]

  5. #65
    Player KigenAngelios's Avatar
    Join Date
    Mar 2011
    Posts
    44
    Character
    Angelios
    World
    Carbuncle
    Main Class
    SMN Lv 90
    Personally I would like to see more uses for Merits over all. Having a third tier of merits is a start.
    (0)

  6. #66
    Player FrankReynolds's Avatar
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    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Make Base merits like magic skills, Max HP, Max MP, Strength etc. separate for each job. So that people can merit HP, strength, Hand-to-hand... w/e on monk and still have Max MP, emnity -, Staff etc. on a mage job.

    Remove set point caps for current job specific categories so that people can fully merit everything for each job.

    Make merit changes possible in the field so that people are not constantly leaving to go use them.

    Do this now.
    (1)

  7. #67
    Player Economizer's Avatar
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    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Being able to use Merits for elite training regimes might help. Turn in ten merits, a piece of unaugmented gear, and hope for the best.

    Maybe SE will add new elite regime augments to grounds of valor areas for higher level gear?
    (2)

  8. #68
    Player Yygdrasil's Avatar
    Join Date
    Jul 2011
    Location
    Bastok / Windurst
    Posts
    106
    Character
    Yygdrasil
    World
    Valefor
    Main Class
    SMN Lv 99
    Quote Originally Posted by Economizer View Post
    Being able to use Merits for elite training regimes might help. Turn in ten merits, a piece of unaugmented gear, and hope for the best.

    Maybe SE will add new elite regime augments to grounds of valor areas for higher level gear?
    I would be ok with this. SE has always been looking for ways to create Gil sinks in the game to decrease inflation... why not merits too?
    (0)
    \(^_^ [Bastok Rank 10] | [Windurst Rank 10] ^_^)/ | [San d'Oria NEVER!]
    [CoP Done] | [ZM Done] | [ToAU Done] | [WotG Done (B Done / W Done / S NEVER!)]
    [ACP Done] | [ASA Done] | [MKD 1]
    [Kannagi: O] / [Armageddon: O] / [Nirvana: Working on it...]

  9. #69
    Player Olor's Avatar
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    Mar 2011
    Posts
    2,134
    refresh passive merit would be awesome, and no, would not be OP. Crikes. Something to make MP based jobs more viable and fun outside of abyssea would be great.

    For BST a bunch of pet attribute merits (Haste PLEASE) would be awesome.

    For BRD would love to merit a couple JAs (even on 20 min timers) that allowed a third song and a song that hits a whole alliance (Fortissimo!) ... I don't think being able to have 3 songs up for 5 of every 20 mins would be gamebreaking, nor would it make the empy significantly less valuable. And so much is done in alliances now that frankly, I think songs should just hit all alliance members, but I would settle for a JA.
    (0)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  10. #70
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Glacont View Post
    If at this moment SE opens a 'Group 3' Merit for all jobs, what suggestions do You have to fill-in these slots? I am curious about everyone's stand point on this issue. Keep in mind, You only need the post jobs You favor. If, however, You want to post a full list for All Jobs, feel free. It's all in fun to promote good conversation.


    For Myself I perfer the following:

    WAR
    +Critical Attack Bonus III [Job Trait]
    +Blood Rage Recast Time (max merits reduce time to 3 mins)
    *On a side note, Blood Rage's duration, in My opinoin, shuold be 1min 30 secs

    Samurai
    +Sekkanoki Recast Time (max merits reduce time to 3 mins)
    +Install Attack Bonus I-III [Job Trait]
    These two may boost Samurai's DoT.

    DarkKnight
    +Critical Attack Bonus II [Job Trait]
    +Scarlet Deliriun Recast Time/Duration
    + "Insert name" Refresh/Conserve MP (Each merit upgrades it by 2%) [Job Trait]

    I understandd that what is listed above is broken to some extent. I am bias to these jobs.

    >___________________>
    (0)

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