OK, -50 might be impractical, but -40 is quite feasible.
Sylvan Caban +2 = -9
Sylvan Bottilons +2 = -7
Metanoia Ring= -5
Novia Earring = -7
Crudelis belt, Sylvan scarf, and Sylvan Chlamys = 3*-3 = -9 or -10 if you use Buccaneer's Belt
Sylvan Earring = -2
And there's definitely more stuff you can push more to reach enmity-50
And still, even with -40 enmity, you still have 666 damage per shot to do before you'll get into trouble.
Like the community rep saying, this JA, by any means, isn't to be the ultimate method for us to hide behind tank's enmity.However I would also like to point out that you need to find out how much damage I do before you say anything as well. From what you are saying, I can do up to 800 damage a shot without pulling any enmity above and beyond the tank. However sometimes my shots go over 800, depending on what I am fighting. My barrage does over five times that, where I will generate massive enmity beyond what I am doing per normal shot. My weapon skills do over three times as much as well. If it were a % based ability, it wouldn't limit us to only making effective use of it with normal shots. As it stands it is rather close to being worthless for any damage spikes we produce.
Your high damage barrage and WS can be reduced via other means (like stealth shot, -enmity gear during WS, etc), while your normal ranged attack enmity can be reduced much by Decoy Shot and Camouflage.
And also : To whatever mob you can do 800 damage a shot, either their attack will be easy enough for you to handle or they probably gonna die really quick so that the concept of "hiding behind tank's enmity" is not a big deal.
Hence, I don't think the situation you described is realistic or serious enough to deem decoy shot as "not good".


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