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  1. #1
    Player Leonlionheart's Avatar
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    Mar 2011
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    Jeuno
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    1,769
    Character
    Leonlionheart
    World
    Asura
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    WAR Lv 95
    Quote Originally Posted by Kaisha View Post
    That and half the playerbase has been spoiled by Abyssea and demands every new piece of content to be easy/low-man'able.
    IDGAF how hard the content is to do, I just want an upgrade similar to

    Byakko's Haidate to this

    What's wrong with sensible level progression?
    (1)

  2. #2
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    Mar 2011
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    Quote Originally Posted by MarkovChain View Post
    80% of the DD suck. WHM is overpowered. I mean did they really give bully to thieves... why not a worthwhile treasure hunter past, say, TH10?
    Agreed.

    Quote Originally Posted by Leonlionheart View Post
    IDGAF how hard the content is to do, I just want an upgrade similar to

    Byakko's Haidate to this

    What's wrong with sensible level progression?
    It's not sensible to expect comparable upgrades seen from 75-85. Unlike the last update, they added tons of gear (For the classes that I play) that beats existing sets. You do have to recognize though that dragging people out of Abyssea means they're going to be stuck focusing on the same stats. That's the detriment of ceasing to have atmas supplementing gear.

    Edit: The major point that people tend to miss when comparing Abyssea to new content is that new content directs people's motivations and options. You aren't doing VW (hence, not benefiting from VW) unless your prerogative is to fight those particular NMs. You could stroll through Abyssea for quests. You could do NMs. You could XP. You could farm for augmented items. If Abyssea were purely a system of people zoning in and fighting streams of (the same) NMs, the pack would not have been as dynamic. You can already see what I mean by how Abyssea slowly became that as people began to wrap up all other options.
    (2)
    Last edited by Yugl; 09-23-2011 at 08:13 AM.

  3. #3
    Player Leonlionheart's Avatar
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    Mar 2011
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    Jeuno
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    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Yugl View Post
    It's not sensible to expect comparable upgrades seen from 75-85. Unlike the last update, they added tons of gear (For the classes that I play) that beats existing sets. You do have to recognize though that dragging people out of Abyssea means they're going to be stuck focusing on the same stats. That's the detriment of ceasing to have atmas supplementing gear.
    Yeah I don't understand how that's not sensible. Same amount of levels, going higher means getting better stuff in general terms.

    59 Haubergeon -> 72? Adaman Hauberk

    75 Byakko's Haidate -> 83 Rvg Cuisses +2

    89 Creed Cuirass +2 -> 95 Mekira Meikogai

    the difference is negligable/worse considering loss in attack/accuracy in VW
    (1)

  4. #4
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    Quote Originally Posted by Leonlionheart View Post
    Yeah I don't understand how that's not sensible. Same amount of levels, going higher means getting better stuff in general terms.

    59 Haubergeon -> 72? Adaman Hauberk

    75 Byakko's Haidate -> 83 Rvg Cuisses +2

    89 Creed Cuirass +2 -> 95 Mekira Meikogai

    the difference is negligable/worse considering loss in attack/accuracy in VW
    70-75 stretch was supposedly the last stretch of the game (i.e. end game) and the transition from mid-levels to that (that being end game) certainly warrants gross improvements in stats. Similarly, the break from the compactness of the 75-era certainly warrants huge improvements. The transition will soon be from 95-99 (End game) and I expect that we'll see drastic improvements then. That said, we've received tons of gear that already beats particular items. The Mekira piece you listed is the best body PDT piece for DRG, for example.

    Another note: Maybe in your culture 13 = 8 = 6, but where I'm from those are different numbers.
    (1)

  5. #5
    Player Malamasala's Avatar
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    Quote Originally Posted by Leonlionheart View Post
    IDGAF how hard the content is to do, I just want an upgrade similar to

    Byakko's Haidate to this

    What's wrong with sensible level progression?
    Welcome to Summoner's world. Where you only get good armors and weapons every 4 years.
    (5)

    Quote Originally Posted by Camate View Post
    We are currently looking into enhancing elemental spirits.
    Miracles do happen!

  6. 09-24-2011 12:26 AM

  7. #7
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    Where are all the people that were bitching about how easy Abyssea was? They're the ones you need to target.
    (4)

  8. #8
    Player Greatguardian's Avatar
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    Mar 2011
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    Quote Originally Posted by Yugl View Post
    Where are all the people that were bitching about how easy Abyssea was? They're the ones you need to target.
    This.

    The September update came bursting to the brim with content. It just requires more effort than logging in and picking up items from your delivery box. Voidwatch Part 2 is much bigger than part 1, and the fights are pretty awesome. New WoE is basically Campaign, and my server has huge hordes of people going nearly 24/7. The HKCNMs are extremely easy, and seem to be balanced around 2-3 man groups despite their 6-man entry limit, which essentially makes them noob-friendly.

    There is plenty to do, even if you are casual. You just have to go do it.
    (10)

  9. #9
    Player Hayward's Avatar
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    Mar 2011
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    325
    Quote Originally Posted by Yugl View Post
    Where are all the people that were bitching about how easy Abyssea was? They're the ones you need to target.
    Thank you!

    These are the same loudmouths who go on and on about how every player (but them) wear inferior gear--as though AF3+1/+2 are on the same plane as level 17 Lizard gear--and how everyone should have 2 or 3 Empyrean weapons (because everyone should be as connected as they are. I'm from Chicago, so don't bother trying to sell me that). To them, anything that is accessible to players who want it is "gimp" (quotes added because it's nonsense). To these people, anything worth having must involve some type of Ironman Triathlon-type of event that requires the most "efficient" of jobs.

    I'm slowly working my way into this update and hope that there's more to this and any flaws are fixed.
    (2)
    Hayward: Cerberus-San d'Oria

    5/5 +1: Cirque [4/5], Tantra [4/5], Ferine [4/5], Estoqueur's [1/5], Sylvan, Navarch's [1/5], Savant's, Orison [1/5], Charis [2/5]

    5/5 +2: Creed, Caller's, Unkai, Iga, Raider's, Lancer's, Mavi, Ravager's, Goetia, Bale, Aoidos'

  10. #10
    Player Greatguardian's Avatar
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    Quote Originally Posted by Hayward View Post
    Thank you!

    These are the same loudmouths who go on and on about how every player (but them) wear inferior gear--as though AF3+1/+2 are on the same plane as level 17 Lizard gear--and how everyone should have 2 or 3 Empyrean weapons (because everyone should be as connected as they are. I'm from Chicago, so don't bother trying to sell me that). To them, anything that is accessible to players who want it is "gimp" (quotes added because it's nonsense). To these people, anything worth having must involve some type of Ironman Triathlon-type of event that requires the most "efficient" of jobs.

    I'm slowly working my way into this update and hope that there's more to this and any flaws are fixed.
    The irony in this post is hilarious because it's not BG-esque posters who called for harder content. Most of us don't give a crap how accessible content is, as long as it's fun. I'd be perfectly content if everyone in the game had everything I had and more. I don't need to justify my existence that way.

    It was the casual playerbase who freaked out upon the release of Abyssea and has clamored over the Official Forums multiple times begging the Dev team to make harder content. Casual players were pissed off that anyone could have anything, because it made them unable to justify their existence. Casuals came in droves to protest Abyssea EXP because it took away from the "accomplishment" of having a level 75+ job. Casuals came in droves to protest Empyreans being easy to make, even though they'll never have one themselves.

    I know you want to just blame everything on BG, because you hate them so much. Considering you're a socialite on Cerberus, I can understand why'd you have so much pent up aggression towards the HNM "class". But this move wasn't their fault. If anything, it was the fault of social, casual players who asked for this and begged the Devs to make things harder. People who touted around how amazing they were for beating CoP post-ToAU, and who begged for more RotZ-style content even though they probably never had a job past 50 until ToAU.

    That said, Abyssea was likely only a temporary move anyways. FFXI has never been a WoW-clone, and even Cataclysm has been failing hard recently because it pursued an Abyssea-like EZ-mode for the entirety of the expansion. FFXI will never, ever be as ridiculously tedious and needlessly difficult as it was in the days of CoP. But it's not going to stay as braindead as it was during Abyssea either. People are just going to have to get over that, and stop trying to blame others for what they did to themselves.
    (7)

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